Go to The GSHI's main site for user-created codes
GAME GENIE CODES FOR SUPER NES(tm)
(c) 1995 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the
private use of Game Genie owners. NO COMMERCIAL USE WITHOUT
AUTHORIZATION. This file may be freely distributed FOR PRIVATE,
NON-COMMERCIAL USE as long as it is not altered and all text
remains intact.
Game Genie is a product of Lewis Galoob Toys, Inc., and is not
manufactured, distributed or endorsed by Nintendo of America Inc.
Super NES is a trademark of Nintendo of America Inc. Game titles are
trademarks of their respective owners.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
U.S. Patent No. 5,112,051.
The codes in this list were compiled by CL of NSRT
www.geocities.com/joecool22us/nsrt.htm
We would like to give a very big and special thank you to Gengar_1,
Who organized, type set, and alphabetized this list to the current
version seen before you.
If you know of an official code not in this list, E-Mail CL at
joecool22us@yahoo.com
The 7th Saga(tm) Game
CODE KEY IN . . . EFFECT . . .
1 7417-87AD Human fighter has 50 HP
2 1017-87AD Human fighter has 100 HP
3 A617-87AD Human fighter has 200 HP
4 7416-8FAD Tetujin has 50 HP
5 1016-8FAD Tetujin has 100 HP
6 A616-8FAD Tetujin has 200 HP
7 7419-8D0D Dwarf has 50 HP
8 1019-8D0D Dwarf has 100 HP
9 A619-8D0D Dwarf has 200 HP
10 741B-840D Human mage has 50 HP
11 101B-840D Human mage has 100 HP
12 A61B-840D Human mage has 200 HP
13 7411-8DAD Elf has 50 HP
14 1011-8DAD Elf has 100 HP
15 A611-8DAD Elf has 200 HP
16 741C-84AD Demon has 50 HP
17 101C-84AD Demon has 100 HP
18 A61C-84AD Demon has 200 HP
19 7415-8F0D Alien has 50 HP
20 1015-8F0D Alien has 100 HP
21 A615-8F0D Alien has 200 HP
22 F010-8DAD Human fighter has 20 power
23 F016-84AD Tetujin has 20 power
24 F019-8F0D Dwarf has 20 power
25 F01B-870D Human mage has 20 power
26 F011-8FAD Elf has 20 power
27 F01C-87AD Demon has 20 power
28 F015-840D Alien has 20 power
29 F310-8D0D Human fighter has 30 MP
30 F316-840D Tetujin has 30 MP
31 F319-8DAD Dwarf has 30 MP
32 F31B-84AD Human mage has 30 MP
33 F311-8F0D Elf has 30 MP
34 F31C-870D Demon has 30 MP
35 F315-8FAD Alien has 30 MP
36 F010-8F6D Human fighter has 20 speed
37 F016-876D Tetujin has 20 speed
38 F019-84DD Dwarf has 20 speed
39 F01C-8DDD Human mage has 20 speed
40 F011-846D Elf has 20 speed
41 F018-8D6D Demon has 20 speed
42 F015-87DD Alien has 20 speed
43 4ABD-84AD + DFBD-87DD Start with 297 gold
44 E0BD-84AD + DFBD-87DD Start with 62,708 gold
45 2DBD-84AD + D5BD-87DD Start with 2000 gold
46 1B10-870D Human fighter starts with Sword of Anger(tm)
47 1A10-870D Human fighter starts with Sword of Courage(tm)
48 1E10-870D Human fighter starts with Sword of Fire(tm)
49 1C19-87AD Dwarf starts with Sword of Nature(tm)
50 1A19-87AD Dwarf starts with Sword of Courage
51 1E19-87AD Dwarf starts with Sword of Fire
52 631C-8FAD Human mage starts with petrified staff
53 6E1C-8FAD Human mage starts with Rod of Tide(tm)
54 6315-8D0D Elf starts with petrified staff
55 BF15-8D0D Elf starts with Staff of Brilliance(tm)
56 1B18-840D Demon starts with Sword of Anger
57 1218-840D Demon starts with Sword of Despair(tm)
58 1E18-840D Demon starts with Sword of Fire
The 7th Saga, Tetujin, Sword of Anger, Sword of Courage, Sword of
Fire, Sword of Nature, Rod of Tide, Staff of Brilliance and Sword of
Despair are trademarks of Enix/Produce.
AAAHH!!! Real Monsters(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C282-04A7 Infinite energy
2 DD8E-4DD7 Infinite garbage
3 DDC8-0FAF Get nothing for each trash bag
4 4DC8-0FAF Get 20 for each trash bag
5 88C8-0FAF Get 100 for each trash bag
6 DDC0-3FDF Infinite lives
7 DDAA-1464 Infinite scares
8 DDCE-6F6D 1-ups worth nothing
9 D7CE-6F6D 1-ups worth 3
10 D9CE-6F6D 1-ups worth 5
11 DFC7-17FC Start with 1 life
12 DBC7-17FC Start with 10 lives
13 0BC7-17FC Start with 50 lives
14 DD69-37BF Start with 0 special scares
15 FD69-37BF Start with 10 special scares
16 4D69-37BF Start with 20 special scares
17 DDCA-AF0D Monster books are worth nothing
18 D4CA-AF0D Monster books are worth 2
19 FDCA-AF0D Monster books are worth 10
20 DDCB-A7DD Most health power-ups worth nothing
21 D4CB-A7DD Most health power-ups worth more
AAAHH!! Real Monsters is a trademark of Viacom International Inc.
Act Raiser(tm) Game
CODE KEY IN . . . EFFECT . . .
1 2264-6FD4 Almost invincible in action sequences
2 D081-6DD8 Start with 1/2 energy--1st game only
3 DD8B-D4D8 Stop timer
4 FD86-D4A8 Faster timer
5 9D86-D4A8 Slower timer
ActRaiser 2(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D727-4DD1 Start with 3 lives on Easy
2 FD27-4DD1 Start with 10 lives on Easy
3 9D27-4DD1 Start with 50 lives on Easy
4 DF27-4D61 Start with 1 life on Normal
5 D927-4D61 Start with 5 lives on Normal
6 FD27-4D61 Start with 10 lives on Normal
7 9D27-4D61 Start with 50 lives on Normal
8 DF27-4FD1 Start with 1 life on Hard
9 D927-4FD1 Start with 5 lives on Hard
10 FD27-4FD1 Start with 10 lives on Hard
11 9D27-4FD1 Start with 50 lives on Hard
12 DD67-4468 Infinite lives
13 D484-1F66 Start with 2 magic pts. on Easy
14 D584-1F66 Start with 7 magic pts. on Easy
15 DB84-1F66 Start with 9 magic pts. on Easy
16 DF8F-1766 Start with 1 magic pts. on Normal or Hard
17 D98F-1766 Start with 5 magic pts. on Normal or Hard
18 D58F-1766 Start with 7 magic pts. on Normal or Hard
19 DB8F-1766 Start with 9 magic pts. on Normal or Hard
20 3C65-CFA8 Infinite magic pts. (must have 1 to cast)
21 DC8F-1F06 Start with 1/2 health
22 DE8F-1F06 Start with 3/4 health
23 C2B0-CF07 Protection from most enemies
24 C2B2-C7D3 Protection from some ground hazards
25 D7C0-37A7 Small magic power-up adds 3 instead of 1
26 D9C0-37A7 Small magic power-up adds 5
27 DBC0-37A7 Small magic power-up adds 9
28 DFC9-3407 Large magic power-up adds 1 instead of 3
29 D9C9-3407 Large magic power-up adds 5
30 DBC9-3407 Large magic power-up adds 9
31 DFC7-3D67 Small health power-ups add 1 instead of 2
32 D0C7-3D67 Small health power-ups add 4
33 F9C7-3D67 Small health power-ups add 15
34 F0C7-3D67 Small health power-ups heal completely
35 D4C9-3FD7 Medium health power-ups add 2 instead of 5
36 D6C9-3FD7 Medium health power-ups add 8
37 F9C9-3FD7 Medium health power-ups add 15
38 F0C9-3FD7 Medium health power-ups heal completely
39 D4C7-3FA7 Large health power-ups add 2 instead of 10
40 D0C7-3FA7 Large health power-ups add 5
41 F9C7-3FA7 Large health power-ups add 15
42 F0C7-3FA7 Large health power-ups heal completely
43 DDB3-C764 All enemies take 1 hit to kill
44 DD33-476F Infinite time
ActRaiser 2 is a trademark of ENIX/Quintet/YUZO KOSHIRO.
Addams Family(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFB8-6F04 Start with 1 life instead of 5
2 D7B8-6F04 Start with 3 lives
3 DBB8-6F04 Start with 9 lives
4 4DB8-6F04 Start with 20 lives
5 9DB8-6F04 Start with 50 lives
6 BBB8-6F04 Start with 99 lives
7 DDA1-A4A7 Infinite lives
8 3CA7-A467 Invincibility
9 D9CF-DDAF Each $ worth 5
10 FDCF-DDAF Each $ worth 10
11 49CF-DDAF Each $ worth 25
12 DF61-0F0D + DF61-0F6D Start with 1 heart instead of 2
13 D761-0F0D + D761-0F6D Start with 3 hearts
14 D061-0F0D + D061-0F6D Start with 4 hearts
15 D961-0F0D + D961-0F6D Start with 5 hearts
NOTE ON CODE 16: AFTER DEFEATING A BOSS, LAND BEFORE THE PASSWORD SCREEN COMES UP.
ALSO, IF YOU FLY IN THE WRONG PLACE, YOU CAN GET TRAPPED AND HAVE TO RESET
16 3CAD-A46D + 60BA-6704 Start with and keep Fezi-copter(tm) flying abilities
17 3CAD-A4D4 Invisible Gomez(tm)
Addams Family, Gomez, Morticia and Fezi-copter are trademarks of Paramount Pictures.
The Adventures of Batman and Robin(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DB86-4FC9 Start with 9 lives--not on easy
2 D186-4FC9 Start with 6 lives--not on easy mode
3 DD86-4FC9 Start with 1 life--not on easy mode
4 DB86-4D19 Start with 9 credits
5 D186-4D19 Start with 6 credits
6 DD86-4D19 No credits
7 C988-340D Infinite lives
8 DD8A-4D6D No damage from enemies
9 DDB3-376F Don't start with any stars & spray gun ammo
10 FBB3-376F Start with 25 stars & spray gun ammo when starting game
11 77B3-376F Start with 50 stars & spray gun ammo when starting game
12 DDBE-3F0F Don't start with any explosives & smoke bomb ammo
13 FBBE-3F0F Start with 25 explosives & smoke bomb ammo
14 77BE-3F0F Start with 50 explosives & smoke bomb ammo
15 C9A1-34AF Infinite stars
16 C9A5-34DF Infinite spray gun ammo
17 C9AB-3D6F Infinite plastic explosives
18 C9A6-3F0F Infinite smoke bombs
19 466B-4494 Get full energy from hearts
20 4DAF-14DF Moon jumping
21 E6C7-34DF Super jumping
22 DD8D-C765 + EE8F-CDD5 Move slower
23 D08D-C765 + E88F-CDD5 Move faster
24 D58D-C765 + E68F-CDD5 Move even faster
CODES 25-27: SWITCH OFF IF YOU GET STUCK
25 E38D-C765 + DF8F-CDD5 Moon-walk
26 E88D-C765 + D08F-CDD5 Moon-walk faster
27 E68D-C765 + E58F-CDD5 Moon-walk even faster
The Adventures of Batman and Robin is a trademark of DC Comics
Aero the Acro-Bat 2(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DD24-476E Infinite shots
2 D7C8-17D3 Stars worth 3
3 D9C8-17D3 Stars worth 5
4 D5C8-17D3 Stars worth 7
5 C287-CFAE Almost infinite energy
6 BBC2-C463 Double Drill icon lasts 99 seconds
7 D0C2-CD03 Double Drill icon lets you drill 4 times instead of 2
8 DBC2-CD03 Double Drill icon lets you drill 9 times instead of 2
9 D936-4DF1 Can drill 5 times in the air until you pick up a drill icon
10 DB36-4DF1 Can drill 9 times in the air until you pick up a drill icon
11 C26E-4F03 Drill as many times as you want without hitting the ground
12 D468-CDAA + E26A-CD0A Move faster
13 D768-CDAA + EA6A-CD0A Move even faster
14 FD67-3DD2 Jump higher
15 E66E-4F62 + E661-C762 Super jump when standing still
16 BBC3-3D63 Flying icon worth 99 seconds of flight time
17 D939-14F1 Start each life with maximum energy
Aero the Acro-Bat is a trademark of Sun Corporation of America
Aerobiz(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DDA6-0DFD In scenario 1, Tokyo starts with $649,280,000
2 D9A6-0DFD In scenario 1, Tokyo starts with $7,202,880,000
3 94A6-0D2D In scenario 1, Beijing starts with $420,160,000
4 D9A6-0FFD In scenario 1, Beijing starts with $7,393,600,000
5 95A6-0F2D In scenario 1, Hong Kong starts with $449,440,000
6 D9A6-04FD In scenario 1, Hong Kong starts with $7,453,600,000
7 03A6-042D In scenario 1, Singapore starts with $400,640,000
8 D9A6-07FD In scenario 1, Singapore starts with $7,353,600,000
9 7CA6-072D In scenario 1, Sydney starts with $297,920,000
10 D9AB-0DFD In scenario 1, Sydney starts with $7,153,600,000
11 73AB-0D2D In scenario 1, Delhi starts with $317,440,000
12 D9AB-0FFD In scenario 1, Delhi starts with $7,193,600,000
13 43AB-0F2D In scenario 1, Tehran starts with $239,360,000
14 D9AB-04FD In scenario 1, Tehran starts with $7,033,600,000
15 7DAB-042D In scenario 1, Cairo starts with $249,120,000
16 D9AB-07FD In scenario 1, Cairo starts with $7,053,600,000
17 45AB-072D In scenario 1, Nairobi starts with $200,320,000
18 D9AC-0DFD In scenario 1, Nairobi starts with $6,953,600,000
19 4AAC-0D2D In scenario 1, Lagos starts with $229,600,000
20 D9AC-0FFD In scenario 1, Lagos starts with $7,013,600,000
21 DDAC-04FD In scenario 1, Moscow starts with $289,280,000
22 D9AC-04FD In scenario 1, Moscow starts with $6,842,880,000
23 DDAC-07FD In scenario 1, London starts with $949,280,000
24 D9AC-07FD In scenario 1, London starts with $7,502,880,000
25 DDA8-0DFD In scenario 1, Paris starts with $289,280,000
26 D9A8-0DFD In scenario 1, Paris starts with $6,842,880,000
27 06A8-0D2D In scenario 1, Rome starts with $371,360,000
28 D9A8-0FFD In scenario 1, Rome starts with $7,293,600,000
29 DDA8-04FD In scenario 1, New York starts with $189,280,000
30 D9A8-04FD In scenario 1, New York starts with $6,742,880,000
31 74A8-042D In scenario 1, Vancouver starts with $258,880,000
32 D9A8-07FD In scenario 1, Vancouver starts with $7,073,600,000
33 DDAA-0DFD In scenario 1, Los Angeles starts with $649,280,000
34 D9AA-0DFD In scenario 1, Los Angeles starts with $7,202,880,000
35 70AA-0D2D In scenario 1, Honolulu starts with $268,640,000
36 D9AA-0FFD In scenario 1, Honolulu starts with $7,093,600,000
37 74AA-0F2D In scenario 1, Mexico City starts with $258,880,000
38 D9AA-04FD In scenario 1, Mexico City starts with $7,073,600,000
39 47AA-042D In scenario 1, Lima starts with $180,800,000
40 D9AA-07FD In scenario 1, Lima starts with $6,913,600,000
41 73AA-072D In scenario 1, Rio de Janeiro starts with $317,440,000
42 D9A2-0DFD In scenario 1, Rio de Janeiro starts with $7,193,600,000
43 4BA2-0D2D In scenario 1, Buenos Aires starts with $210,080,000
44 D9A2-0FFD In scenario 1, Buenos Aires starts with $6,973,600,000
45 DDA2-04FD In scenario 2, Tokyo starts with $1,149,280,000
46 D9A2-04FD In scenario 2, Tokyo starts with $7,702,880,000
47 1FA2-042D In scenario 2, Beijing starts with $498,240,000
48 D9A2-07FD In scenario 2, Beijing starts with $7,553,600,000
49 53A2-072D In scenario 2, Hong Kong starts with $649,760,000
50 D9A3-0DFD In scenario 2, Hong Kong starts with $7,853,600,000
51 18A3-0D2D In scenario 2, Singapore starts with $552,160,000
52 D9A3-0FFD In scenario 2, Singapore starts with $7,653,600,000
53 5FA3-0F2D In scenario 2, Sydney starts with $581,440,000
54 D9A3-04FD In scenario 2, Sydney starts with $7,713,600,000
55 19A3-042D In scenario 2, Delhi starts with $517,760,000
56 D9A3-07FD In scenario 2, Delhi starts with $7,593,600,000
57 7CA3-072D In scenario 2, Tehran starts with $297,920,000
58 D9AE-0DFD In scenario 2, Tehran starts with $7,153,600,000
59 0AAE-0D2D In scenario 2, Cairo starts with $390,880,000
60 D9AE-0FFD In scenario 2, Cairo starts with $7,333,600,000
61 7DAE-0F2D In scenario 2, Nairobi starts with $249,120,000
62 D9AE-04FD In scenario 2, Nairobi starts with $7,053,600,000
63 7CAE-042D In scenario 2, Lagos starts with $299,040,000
64 D9AE-07FD In scenario 2, Lagos starts with $7,149,600,000
65 DDAD-6DFD In scenario 2, Moscow starts with $689,280,000
66 D9AD-6DFD In scenario 2, Moscow starts with $7,242,880,000
67 DDAD-6FFD In scenario 2, London starts with $38,560,000
68 D9AD-6FFD In scenario 2, London starts with $6,592,160,000
69 DDAD-64FD In scenario 2, Paris starts with $909,280,000
70 D9AD-64FD In scenario 2, Paris starts with $7,462,880,000
71 1EAD-642D In scenario 2, Rome starts with $571,680,000
72 D9AD-67FD In scenario 2, Rome starts with $7,693,600,000
73 DDAF-6DFD In scenario 2, New York starts with $829,280,000
74 D9AF-6DFD In scenario 2, New York starts with $7,382,880,000
75 94AF-6D2D In scenario 2, Vancouver starts with $420,160,000
76 D9AF-6FFD In scenario 2, Vancouver starts with $7,393,600,000
77 DDAF-64FD In scenario 2, Los Angeles starts with $1,109,280,000
78 D9AF-64FD In scenario 2, Los Angeles starts with $7,662,880,000
79 0CAF-642D In scenario 2, Honolulu starts with $381,120,000
80 D9AF-67FD In scenario 2, Honolulu starts with $7,313,600,000
81 98AF-672D In scenario 2, Mexico City starts with $468,960,000
82 D9A4-6DFD In scenario 2, Mexico City starts with $7,493,600,000
83 74A4-6D2D In scenario 2, Lima starts with $258,880,000
84 D9A4-6FFD In scenario 2, Lima starts with $7,073,600,000
85 58A4-6F2D In scenario 2, Rio de Janeiro starts with $630,240,000
86 D9A4-64FD In scenario 2, Rio de Janeiro starts with $7,813,600,000
87 01A4-642D In scenario 2, Buenos Aires starts with $361,600,000
88 D9A4-67FD In scenario 2, Buenos Aires starts with $7,273,600,000
THE FOLLOWING ARE ONE-TIME-USE CODES THAT MODIFY ONLY A SAVED GAME (YOU MUST HAVE
PREVIOUSLY SAVED A GAME). ALL REQUIRE THE KEY CODE (CODE 89) TO WORK. ENTER THE KEY
CODE AND ANY OF THE OTHER CODES DESIRED, LOAD YOUR SAVED GAME, THEN RE-SAVE. THE
CODES DON'T NEED TO BE USED ANYMORE. REPEAT WITH OTHER CODES AND KEY CODE IF DESIRED.
89 BDE3-D463 KEY CODE--NECESSARY FOR ANY OF THE FOLLOWING CODES TO WORK
Player 1 Codes, Saved Game 1:
90 DDDF-FEDD Set money for this saved game to less than $655,350,000
91 D9DF-FEDD Set money for this saved game to over $327,680,000
92 D6DF-FEDD Set money for this saved game to over $5,242,880,000
93 FDDF-FEDD Set money for this saved game to over $10,485,760,000
94 4DDF-FEDD Set money for this saved game to over $20,971,520,000
95 0DDF-FEDD Set money for this saved game to over $41,943,040,000
Player 2 Codes, Saved Game 1:
96 DDD9-FEDD Set money for this saved game to less than $655,350,000
97 D9D9-FEDD Set money for this saved game to over $327,680,000
98 D6D9-FEDD Set money for this saved game to over $5,242,880,000
99 FDD9-FEDD Set money for this saved game to over $10,485,760,000
100 4DD9-FEDD Set money for this saved game to over $20,971,520,000
101 0DD9-FEDD Set money for this saved game to over $41,943,040,000
Player 3 Codes, Saved Game 1:
102 DDDB-FEDD Set money for this saved game to less than $655,350,000
103 D9DB-FEDD Set money for this saved game to over $327,680,000
104 D6DB-FEDD Set money for this saved game to over $5,242,880,000
105 FDDB-FEDD Set money for this saved game to over $10,485,760,000
106 4DDB-FEDD Set money for this saved game to over $20,971,520,000
107 0DDB-FEDD Set money for this saved game to over $41,943,040,000
Player 4 Codes, Saved Game 1:
108 DDD2-FEDD Set money for this saved game to less than $655,350,000
109 D9D2-FEDD Set money for this saved game to over $327,680,000
110 D6D2-FEDD Set money for this saved game to over $5,242,880,000
111 FDD2-FEDD Set money for this saved game to over $10,485,760,000
112 4DD2-FEDD Set money for this saved game to over $20,971,520,000
113 0DD2-FEDD Set money for this saved game to over $41,943,040,000
Player 1 Codes, Saved Game 2:
114 DDFF-FEDD Set money for this saved game to less than $655,350,000
115 D9FF-FEDD Set money for this saved game to over $327,680,000
116 D6FF-FEDD Set money for this saved game to over $5,242,880,000
117 FDFF-FEDD Set money for this saved game to over $10,485,760,000
118 4DFF-FEDD Set money for this saved game to over $20,971,520,000
119 0DFF-FEDD Set money for this saved game to over $41,943,040,000
Player 2 Codes, Saved Game 2:
120 DDF9-FEDD Set money for this saved game to less than $655,350,000
121 D9F9-FEDD Set money for this saved game to over $327,680,000
122 D6F9-FEDD Set money for this saved game to over $5,242,880,000
123 FDF9-FEDD Set money for this saved game to over $10,485,760,000
124 4DF9-FEDD Set money for this saved game to over $20,971,520,000
125 0DF9-FEDD Set money for this saved game to over $41,943,040,000
Player 3 Codes, Saved Game 2:
126 DDFB-FEDD Set money for this saved game to less than $655,350,000
127 D9FB-FEDD Set money for this saved game to over $327,680,000
128 D6FB-FEDD Set money for this saved game to over $5,242,880,000
129 FDFB-FEDD Set money for this saved game to over $10,485,760,000
130 4DFB-FEDD Set money for this saved game to over $20,971,520,000
131 0DFB-FEDD Set money for this saved game to over $41,943,040,000
Player 4 Codes, Saved Game 2:
132 DDF2-FEDD Set money for this saved game to less than $655,350,000
133 D9F2-FEDD Set money for this saved game to over $327,680,000
134 D6F2-FEDD Set money for this saved game to over $5,242,880,000
135 FDF2-FEDD Set money for this saved game to over $10,485,760,000
136 4DF2-FEDD Set money for this saved game to over $20,971,520,000
137 0DF2-FEDD Set money for this saved game to over $41,943,040,000
Aerobiz is a trademark of Koei Corp.
Alien 3(tm) Game
CODE KEY IN . . . EFFECT . . .
1 EE26-37D4 Slower fuel consumption for flame thrower
2 7D26-37D4 Faster fuel consumption for flame thrower
3 FD36-44D1 Start with more rifle clips
4 4D36-44D1 Start with even more rifle clips
5 D036-44D1 Start with fewer rifle clips
6 FD3B-4F01 Start with more grenade clips
7 4D3B-4F01 Start with even more grenade clips
8 D03B-4F01 Start with fewer grenade clips
CODES 9 THRU 12 WORK ON EXTRA CLIPS ONLY, NOT THE ONES YOU START WITH
9 742A-44A4 Less ammo in rifle clips
10 CD2A-44A4 More ammo in rifle clips
11 D923-3D64 Less ammo in grenade clips
12 F023-3D64 More ammo in grenade clips
13 3C28-44D4 Infinite ammo for pulse rifle
14 3C22-3D64 Infinite ammo for grenade launcher
15 3C25-3704 Infinite oil for flame thrower
16 D464-1D60 Take less damage
17 DD6D-1700 Maximum energy from medi-kits
18 D76D-1DA0 Less energy from medi-kits
19 EE6B-CD00 Longer invulnerability after being hit
20 DD64-1D60 Most attacks do no damage--can switch on and off
Alien 3 is a trademark of Twentieth Century Fox Film Corporation.
Alien vs Predator(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D4EE-A766 Start on level 1-2
2 D7EE-A766 Start on level 2-1
3 D0EE-A766 Start on level 3-1
4 D9EE-A766 Start on level 4-1
5 D1EE-A766 Start on level 5-1
6 D5EE-A766 Start on level 5-2
7 D6EE-A766 Start on level 5-3
8 DBEE-A766 Start on level 6-1
9 DCEE-A766 Start on level 6-2
10 EEB5-6404 + EEB5-64A4 Start with full health bar on Standard level
11 EEB5-6704 + EEB5-67A4 Start with full health bar on Novice level
12 EEB6-6D04 + EEB6-6DA4 Start with full health bar on Advanced level
13 EEB6-6F04 + EEB6-6FA4 Start with full health bar on Expert level
14 DB8F-AD9D Start with up to 9 lives on Options screen
(selecting downward from 1 goes to 6)
15 F38F-AD2D Start with up to 30 continues on Options screen
(selecting downward from 0 goes to 3)
16 C286-A70D Infinite lives
17 3CEA-67D8 Infinite continues
18 C236-0DDD No damage taken from punches
19 C238-0FDD No damage taken from jumping attacks, tail attacks, rushes
20 DF83-64AF Disc power-ups give 1 disc instead of 6 (handicap)
21 D783-64AF Disc power-ups give 3 discs
22 DC83-64AF Disc power-ups give 10 discs
23 FB83-64AF Disc power-ups give 25 discs
24 DF8E-6D6F Spear power-ups give 1 spear instead of 6
25 D78E-6D6F Spear power-ups give 3 spears
26 DC8E-6D6F Spear power-ups give 10 spears
27 FB8E-6D6F Spear power-ups give 25 spears
28 EDCA-0DD4 Spear and disc power-ups last until end of level
(can't pick up other power-ups)
29 C282-6FDF Rhynth meat doesn't add to your maximum health
30 D08A-6F6F Rhynth meat adds 1/2 as much to maximum health (handicap)
31 FD8A-6F6F Rhynth meat adds 2x as much to maximum health
32 4D8A-6F6F Rhynth meat adds 4x as much to maximum health
33 DD82-67DF Rhynth meat adds nothing to your current health
34 D082-67DF Rhynth meat adds half as much to current health
35 FD82-67DF Rhynth meat adds 2x as much to current health
36 4D82-67DF Rhynth meat adds 4x as much to current health
37 C28D-A40F Ptera meat doesn't heal
38 1D8D-A7AF Blue bottles don't heal at all
39 3C8F-A76F Blue bottles heal 1/2 of your health instead of 1/4
40 DD84-A4DF Blue bottles heal completely
41 DFB1-A4D7 Light laser can be fired instantly
42 F6B1-A707 Medium laser is fired above 3rd line instead of 2nd
43 D9B5-ADD7 Medium laser can be fired above 1st line
44 DCB1-A4A7 Medium laser can be fired below 1st line--eliminates light laser
45 F6B5-AF07 No damage is taken from using heavy laser
46 DFB5-AD67 Heavy laser can be fired above 2nd line--eliminates medium laser
47 F6B5-AD67 Heavy laser can be fired above 3rd line
(without waiting for bar to change color)
Alien vs Predator, Rhynth and Ptera are trademarks of Twentieth Century Fox Film Corporation.
Amazing Tennis(tm) Game
CODE KEY IN . . . EFFECT . . .
1 EA8B-AFDD + D085-A7DD Faster side-to-side movement
2 EC8B-AFDD + D185-A7DD Even faster side-to-side movement
ANIMANIACS(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFC8-3D0C Every coin gives you 999 saved slot rotations
2 D4CE-37AC Every second coin gives you 99 continues
3 D9CE-37AC Every slot machine roll gives you 99 continues
4 CBBF-47DA + D6BF-470A + DFBF-476A Super jump and float
ANIMANIACS is a trademark of Warner Bros.
Arcana(tm) Game
CODE KEY IN . . . EFFECT . . .
1 1D69-AFD0 + 3C69-AF00 Start with 60,000 gold pieces
2 EC69-AFD0 + DD69-AF00 Start with 250 gold pieces
3 C225-0F02 Infinite money for weapons
4 C22A-0402 Infinite money for items
5 C229-640E Infinite money for rooms
6 C22F-A7DE Infinite money for elixir
7 B387-DFF2 Level and statistics for all characters
in group are increased after each battle you win
8 828B-AF2E Magic points don't decrease
Arcana is a trademark of Hal America Inc.
Axelay(tm) Game
CODE KEY IN . . . EFFECT . . .
FOR CODES 1 THRU 8, DO NOT GO TO THE SET-UP SCREEN
1 D766-D7A7 Start with 1 credit instead of 5
2 D066-D7A7 Start with 2 credits
3 D966-D7A7 Start with 3 credits
4 D166-D7A7 Start with 4 credits
5 D666-D7A7 Start with 6 credits
6 DB66-D7A7 Start with 7 credits
7 DC66-D7A7 Start with 8 credits
8 D866-D7A7 Start with 9 credits
9 C2C5-DDDF Infinite credits
10 DF21-AD04 Start with 1 life instead of 3
11 D421-AD04 Start with 2 lives
12 D921-AD04 Start with 5 lives
13 D521-AD04 Start with 7 lives
14 DB21-AD04 Start with 9 lives
15 DE21-AD04 Start with 15 lives
16 FB21-AD04 Start with 25 lives
17 7421-AD04 Start with 50 lives
18 0821-AD04 Start with 75 lives
19 1721-AD04 Start with 99 lives
20 C2AE-DF6D + C28F-04D7 Infinite lives
21 CBB7-AFA7 + DFB7-A4D7 + DDB7-A407 Start on Stage 2
22 CBB7-AFA7 + D4B7-A4D7 + DDB7-A407 Start on Stage 3
23 CBB7-AFA7 + D7B7-A4D7 + DDB7-A407 Start on Stage 4
24 CBB7-AFA7 + D0B7-A4D7 + DDB7-A407 Start on Stage 5
25 CBB7-AFA7 + D9B7-A4D7 + DDB7-A407 Start on Stage 6
Axelay is a trademark of Konami, Inc.
B.O.B.(tm) Game
CODE KEY IN . . . EFFECT . . .
1 3C37-A7D4 Infinite weapons--except for flame
2 DDC0-C770 Maximum weapons on pick up
3 CD61-0D64 Slow down timer
4 7961-0D64 Speed up timer
5 3CC7-3F85 Infinite remotes
Weapon codes:
6 F0A6-1D59 Start with 20 3-way
7 F0A6-1FE9 Start with 20 flame
8 F0A6-1759 Start with 20 rocket
9 F0AB-1DE9 Start with 20 bolt
10 F0AB-1459 Start with 20 wave
DON'T COMBINE CODES 11 THRU 15, WHICH START YOU WITH THE SPECIFIED REMOTE INSTEAD OF THE
SPRING REMOTE
11 DDA8-1F89 Start with 3 flash
12 DFA8-1F89 Start with 3 shield
13 D4A8-1F89 Start with 3 umbrella
14 D0A8-1F89 Start with 3 helicopter hat
15 D9A8-1F89 Start with 3 floating bomb
16 D1A8-1479 Start with 6 of selected remote
17 DEA8-1479 Start with 15 of selected remote
18 D666-0DDD Start with 9 lives
19 D966-0DDD Start with 6 lives
20 DD66-0DDD Start with 1 life
21 4A6E-0F0D Infinite lives
B.O.B. is a trademark of Electronic Arts.
Ballz(tm) Game
CODE KEY IN . . . EFFECT . . .
1 CB82-EF0D + D082-EF6D + DD82-EFAD Always fight Kronk
2 CB82-EF0D + D682-EF6D + DD82-EFAD Always fight Boomer
3 CB82-EF0D + DA82-EF6D + DD82-EFAD Always fight Bruiser
4 CB82-EF0D + FD82-EF6D + DD82-EFAD Always fight Turbo
5 CB82-EF0D + F082-EF6D + DD82-EFAD Always fight Tsunami
6 CB82-EF0D + F682-EF6D + DD82-EFAD Always fight Yoko
7 CB82-EF0D + FA82-EF6D + DD82-EFAD Always fight Divine
8 CB82-EF0D + 4D82-EF6D + DD82-EFAD Always fight Crusher
9 DC78-E7AD Start rounds with 10 seconds
10 F078-E7AD Start rounds with 20 seconds
11 F378-E7AD Start rounds with 30 seconds
12 4678-E7AD Start rounds with 40 seconds
13 7478-E7AD Start rounds with 50 seconds
14 7A78-E7AD Start rounds with 60 seconds
15 0178-E7AD Start rounds with 70 seconds
16 C295-ED64 + C296-E7D4 Infinite time
17 4EDC-7760 Start with 1/4 energy
18 9EDC-7760 Start with 1/2 energy
19 BEDC-7760 Start with 3/4 energy
20 CDE8-87AF Death match
Ballz and related names are trademarks of PF Magic, Inc.
Batman Forever(tm) Game
CODE KEY IN . . . EFFECT . . .
1 EE22-C70B Straight low punches are super strong
2 EE20-3D0B Straight high punches are super strong
3 EE29-4F0B Straight low kicks are super strong
4 EE2C-44AB Straight high kicks are super strong
5 EE26-14AC Crouching low punches are super strong
6 EE30-3FA6 Crouching high punches are super strong
7 EE3F-3D06 Crouching low kicks are super strong
8 EE3A-CF06 Crouching high kicks are super strong
9 DD22-C70B Straight low punches do no damage
10 DD20-3D0B Straight high punches do no damage
11 DD29-4F0B Straight low kicks do no damage
12 DD2C-44AB Straight high kicks do no damage
13 DD26-14AC Crouching low punches do no damage
14 DD30-3FA6 Crouching high punches do no damage
15 DD3F-3D06 Crouching low kicks do no damage
16 DD3A-CF06 Crouching high kicks do no damage
17 4D2C-4D07 + 4DCE-1465 Start with half energy after your first life
18 DDB3-47D4 Start with 1 life
19 D4B3-47D4 Start with 3 lives
20 DBB3-47D4 Start with 10 lives
21 F43C-3B10 Play as an Inmate
22 F03C-3B10 Play as a Clown
23 F63C-3B10 Play as Two-Face
24 FC3C-3B10 Play as a Riddler Thug
25 FA3C-3B10 Play as the Muscle Riddler
Batman and related names are trademarks of DC Comics.
Batman Returns(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DB68-4F00 Start with 9 lives instead of 3
2 C9A5-1764 Infinite lives (only 3/4 view levels)
3 D16F-4464 + D1C0-4DD7 Start with 6 test tubes
4 DB6F-4464 + DBC0-4DD7 Start with 9 test tubes
5 C9A7-C404 Protection from some hazards
6 DDAE-3707 Cape sweep uses up no energy
7 DD2F-4FAD Spear gun uses up no energy
8 FDAE-3707 Cape sweep uses up more energy
9 FD2F-4FAD Spear gun uses up more energy
10 DD2E-3D6B Maximum energy from hearts
11 F9CF-4F05 Cape sweep does more damage
12 F9CD-4705 Normal punch does more damage
13 F9CD-4765 Normal knee does more damage
14 F9CF-4D05 + F9CF-4DD5 Jump kick does more damage
15 7DCF-4F05 Cape sweep does mega-damage
16 7DCD-4705 Normal punch does mega-damage
17 7DCD-4765 Normal knee does mega-damage
18 7DCF-4D05 + 7DCF-4DD5 Jump kick does mega-damage
19 D4CF-4F05 Cape sweep does less damage
20 D4CD-4705 Normal punch does less damage
21 D4CD-4765 Normal knee does less damage
22 D4CF-4D05 + D4CF-4DD5 Jump kick does less damage
Batman Returns, Batman, Penguin and Catwoman are trademarks of DC Comics Inc.
Battle Clash(tm) Game
CODE KEY IN . . . EFFECT . . .
THE SUPER SCOPE 6 RECEIVER MUST BE UNPLUGGED UNTIL YOU EXIT THE CODE SCREEN.
1 C234-3FD3 Protection from most enemy attacks
2 D9A9-1DA7 Weapon charges faster
3 FDA9-1DA7 Weapon charges much faster
4 1DAA-3FAF Once charged, weapon always stays charged
5 33EE-3D1F Start in Cairo instead of New York
CODES 6 THRU 13 ARE FOR PRACTICE ONLY. AFTER DEFEATING THE ENEMY, YOU DO NOT ADVANCE TO THE NEXT STAGE, BUT RETURN TO FIGHT THE SAME ENEMY AGAIN
6 CBAB-CDA0 + DDAB-CF00 + DDAB-CFD0 Fight Garam(tm) at New York
7 CBAB-CDA0 + DDAB-CF00 + DFAB-CFD0 Fight Scarab(tm) at Cairo
8 CBAB-CDA0 + DDAB-CF00 + D4AB-CFD0 Fight Lorca(tm) at London
9 CBAB-CDA0 + DDAB-CF00 + D7AB-CFD0 Fight Artemis(tm) at Andes
10 CBAB-CDA0 + DDAB-CF00 + D0AB-CFD0 Fight Schneider(tm) at Kyoto
11 CBAB-CDA0 + DDAB-CF00 + D9AB-CFD0 Fight Ivan(tm) at Oceania
12 CBAB-CDA0 + DDAB-CF00 + D1AB-CFD0 Fight Valius(tm) at Babel
13 CBAB-CDA0 + DDAB-CF00 + D5AB-CFD0 Fight Baron(tm) at Moonbase Luna
14 CBAB-CDA0 + DDAB-CF00 + D6AB-CFD0 Fight Thanatos(tm) at last stage
Battle Clash, Superscope 6, Garam, Scarab, Lorca, Artemis, Schneider, Ivan, Valius, Baron and Thanatos are trademarks of Nintendo of America Inc.
Battletoads/Double Dragon(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DF60-D76D Start with 2 lives
2 DB60-D76D Start with 10 lives
3 DE6E-1466 Enemies have less energy
4 40B8-04AF Infinite lives
5 DD65-DD0D + CB66-D46D + DF66-D4AD Start on level 2 with 11 lives
6 DD65-DD0D + CB66-D46D + D466-D4AD Start on level 3 with 11 lives
7 DD65-DD0D + CB66-D46D + D766-D4AD Start on level 4 with 11 lives
8 DD65-DD0D + CB66-D46D + D066-D4AD Start on level 5 with 11 lives
9 DD65-DD0D + CB66-D46D + D966-D4AD Start on level 6 with 11 lives
10 4EB7-1DD6 Abobo(tm) has less energy
11 4EB3-C4DB Big Blag(tm) has less energy
12 D7BA-3FA8 Roper(tm) has less energy
13 D7C5-3F66 Robo-Manus(tm) has less energy
Battletoads/Double Dragon, Abobo, Big Blag, Roper and Robo-Manus
are trademarks of Rare Ltd. or Technos Japan Corporation.
Battletoads in Battlemaniacs(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DF6D-0D0D Start with 2 lives
2 D96D-0D0D Start with 6 lives
3 DB6D-0D0D Start with 10 lives
4 8986-CF01 Infinite lives--both players--EXCEPT LEVEL 2, DOESN'T WORK ON FALLING
5 8026-CD08 Infinite lives when falling
6 DD6D-04AD Start with 0 continues
7 D96D-04AD Start with 5 continues
8 DB6D-04AD Start with 9 continues
WITH CODES 9 AND 10, YOU MAY CONTINUE WITH VARIOUS NUMBERS OF LIVES
9 C96A-346F Infinite continues--player 1
10 C96B-34DF Infinite continues--player 2
11 6D20-34A8 After getting hurt, for a while enemies won't attack and you're invisible
12 8280-4DD9 Take less damage from hits
13 82A7-3FAF Protection against most strength level 1 hits
14 8982-CFD1 Protection against most strength level 2 hazards
Battletoads in Battlemaniacs is a trademark of Rare Ltd.
Bazooka Blitzkrieg(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D9AC-1706 Fewer missiles picked up
2 F0AC-1706 More missiles picked up
3 DCAB-14A6 + DCAB-17A6 Only 10 missiles picked up--SET MISSILES TO 10
4 F3AB-14A6 + F3AB-17A6 30 missiles allowed
5 4AB5-3DAF Immune to most damage
6 D4AF-1406 Less energy picked up from 'L' pods
7 DCAF-1406 More energy picked up from 'L' pods
8 4EAF-1406 A lot more energy picked up from 'L' pods
Bazooka Blitzkrieg is a trademark of Bandai America, Inc.
Beavis and Butthead(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D16C-0D0D Start with half energy--1st life
2 D161-AF0D Start with half energy--after 1st life
3 C22C-AF08 Almost infinite energy
4 7DA8-C7DC Gun power-ups worth 30
5 D9A8-C7DC Gun power-ups worth 5
6 C267-A70D Infinite lives
7 DF6C-040D Start with 2 life
8 D76C-040D Start with 4 lives
9 DB6C-040D Start with 10 lives
10 82EA-A4D1 1 hit and you're invincible
11 DDEA-AFA1 + DDA0-04A8 Everyone is invincible--including enemies
12 3B2C-AD68 + D42C-ADA8 + 3C2C-AFD8 Take 2x as much damage
13 3B2C-AD68 + D72C-ADA8 + 3C2C-AFD8 Take 3x as much damage
14 3B2C-AD68 + DE2C-ADA8 + 3C2C-AFD8 One hit and you die
Beavis and Butthead is a trademark of Viacom International Inc.
Best of the Best(tm) Game
CODE KEY IN . . . EFFECT . . .
1 828D-D409 Infinite special moves
2 DFC3-6D69 Start with 1 special move
3 D6C3-6D69 Start with 8 special moves
4 BAC3-6F69 No special moves for player 2
DON'T USE CODE 5 WITH CODES 2 OR 3
5 D4C3-0DAD Player 1 can play with any boxer--CAN'T USE SPECIAL MOVES OR GET PASSWORD
6 DCC3-0FDD Less strength
7 DCC3-0F0D Less resistance
8 DCC3-0F6D Less reflexes
9 74C3-0FDD More strength
10 74C3-0F0D More resistance
11 74C3-0F6D More reflexes
12 D68F-AD65 Almost infinite energy
Best of the Best is a trademark of Loriciel S.A.
Bill Laimbeer's Combat Basketball(tm) Game
CODE KEY IN . . . EFFECT . . .
1 76BF-A4AF 2-point shots worth 3, 3-point shots worth 4
2 1BBF-A7DF + DFBF-A70F All shots worth 1 point
3 1BBF-A7DF + D7BF-A70F All shots worth 3 points
4 1BBF-A7DF + D0BF-A70F All shots worth 4 points
5 1BBF-A7DF + D9BF-A70F All shots worth 5 points
6 1BBF-A7DF + D1BF-A70F All shots worth 6 points
7 DDB4-67DF Each half is 0:30 instead of 1:30
8 D4B4-67DF Each half is 2:30
9 D7B4-67DF Each half is 3:30
10 D0B4-67DF Each half is 4:30
11 EEC5-6F16 Start with $65,296 instead of $10,000
12 6DC5-64C6 Start with $8,398,608
13 EEC5-64C6 Start with $16,721,680
14 C2BE-6D4B + C2BE-644B No money is deducted from your total when you trade
a player (but you must have enough money to make the
trade)
15 C2BE-6D4B + C2BE-644B + 6DBE-AD4B Trade players for free
16 DDB7-67DF Timer continues to count when it is normally stopped
(time-out by pressing START)
Bill Laimbeer's Combat Basketball is a trademark of Hudson Soft USA, Inc.
BlaZeon(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C2B4-D4DD + C2BD-64AD Infinite lives
2 DD6E-6707 Start with 1 ship
3 DF6E-6707 Start with 2 ships
4 D76E-6707 Start with 4 ships
5 D06E-6707 Start with 5 ships
6 D16E-6707 Start with 7 ships
7 DB6E-6707 Start with 10 ships
8 FB6E-6707 Start with 26 ships
9 DF6D-6D07 Start on Stage 2
10 D46D-6D07 Start on Stage 3
11 D76D-6D07 Start on Stage 4
12 D06D-6D07 Start on Stage 5
13 C2C7-D7A7 Mars has infinite atomic shields
14 C2C3-DF67 Neptune has infinite hyper bombs
BlaZeon is a trademark of Atlus Software, Inc.
Boxing Legends of the Ring(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DF8D-CDA7 Each round is 1 minute
2 D48D-CDA7 Each round is 2 minutes
FOR CODES 3 THRU 5, IGNORE GAME TIMER
3 D08D-CDA7 Each round is 4 minutes
4 D98D-CDA7 Each round is 5 minutes
5 D18D-CDA7 Each round is 6 minutes
6 C2BA-A7A7 Infinite time per round (must get knockout)
--MAY HAVE TO TURN OFF EFFECTS UNTIL AFTER RING ANNOUNCEMENTS
7 338F-C7A4 Start on round 5
8 A38F-C7A4 Start on round 12
9 DD87-C4D4 Both fighters start with no super punches
10 D487-C4D4 Both fighters start with 2 super punches
11 D787-C4D4 Both fighters start with 3 super punches
12 C26D-3F05 Infinite super punches for player 1
13 C260-C4A9 Infinite super punches for player 2 or computer
FOR CODES 14 THRU 21, IGNORE PUNCH METER GRAPHICS
14 6DEE-CF4E Create a stronger left jab
15 6DEE-CFCE Create a stronger left hook body
16 6DEE-C44E Create a stronger left hook head
17 6DEE-C4CE Create a stronger left uppercut
18 6DEE-C74E Create a stronger right cross body
19 6DEE-C7CE Create a stronger right cross head
20 6DED-3D4E Create a stronger right uppercut
21 DD2B-17D9 + C229-C4D9 Infinite strength beads
Boxing Legends of the Ring is a trademark of Electro Brain Corp.
Bram Stoker's Dracula(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C263-0F2F Infinite energy
2 3CC2-6F6D Turbo walking
3 C927-D762 Infinite missile weapon
4 6D68-DFFF 1 hit kills all enemies--EXCEPT BOSSES
5 4AA8-64D4 Freeze most ground enemies
6 4AAB-6F64 Freeze most aerial enemies
Bram Stoker's Dracula is a trademark of Columbia Pictures Industries Inc.
Breath of Fire(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D9BF-CD69 Create a new character that starts at level 5
2 BBBF-CFD9 Create a new character that starts with 153 max H.P.
3 BBBF-CF69 Create a new character that starts with 153 H.P.
4 F0BF-C4D9 Create a new character that starts with 20 max A.P.
5 F0BF-C469 Create a new character that starts with 20 A.P.
6 F1B4-CD09 Create a new character that starts with INT. at 22
7 F1B4-CD69 Create a new character that starts with Agility at 22
8 46B4-CFD9 Create a new character that starts with Fate at 40
9 74BF-C7A9 Create a new character that starts with strength at 50
10 74B4-CDD9 Create a new character that starts with Vigor at 50
Breath of Fire is a Trademark of Capcom Co. Ltd.
Breath of Fire 2(tm) Game
CODE KEY IN . . . EFFECT . . .
1 46DA-87D4 Main character is different
2 45DA-87D4 Main character is different
3 FDDA-87D4 Main character is different
4 F4DA-87D4 Main character is different
5 F0DA-87D4 Main character is different
6 74DA-8F64 Start with 50 HP
7 10DA-8F64 Start with 100 HP
8 B1DA-8F64 Start with 150 HP
9 ECDA-8F64 Start with 250 HP
10 DFDA-8FA4 + E0DA-8F64 Start with 500 HP
11 D4DA-8FA4 + 33DA-8F64 Start with 750 HP
12 FEDA-8FA4 Start with a lot of HP
13 74DA-8464 Start with 50 AP
14 10DA-8464 Start with 100 AP
15 B1DA-8464 Start with 150 AP
16 ECDA-8464 Start with 250 AP
17 DFDA-84A4 + E0DA-8464 Start with 500 AP
18 D4DA-84A4 + 33DA-8464 Start with 750 AP
19 FEDA-84A4 Start with a lot of AP
20 DDDA-8704 Start with 0 strength
21 EEDA-8704 Start with MEGA strength
22 DDDA-8764 Start with 0 stamina
23 EEDA-8764 Start with MEGA stamina
24 DDDA-87A4 Start with 0 agility
25 EEDA-87A4 Start with MEGA agility
26 DDD3-84D4 Start with 0 wisdom
27 EED3-84D4 Start with MEGA wisdom
28 DDD3-8404 Start with 0 luck
29 EED3-8404 Start with MEGA luck
30 EED3-87D4 Start with MEGA experience points
31 C9FA-EFA6 Infinite HP in battle scenes
Breath of Fire 2 is a trademark of Capcom Co., Ltd.
Bubsy(tm) Game
CODE KEY IN . . . EFFECT . . .
1 766C-1766 Numbered t-shirts worth one more
2 DDB1-175C Infinite lives
3 DD34-4D6D Start with 1 life
4 D034-4D6D Start with 5 lives
5 4034-4D6D Start with 25 lives
6 9D34-4D6D Start with 50 lives
7 5934-4D6D Start with 75 lives
8 DD60-1FD6 Each yarn ball worth 0
9 D960-1FD6 Each yarn ball worth 5
10 FD60-1FD6 Each yarn ball worth 10
11 DD69-4F6C Crate of yarn holds 0 instead of 25
12 9D69-4F6C Crate of yarn holds 50
13 5969-4F6C Crate of yarn holds 75
14 BB69-4F6C Crate of yarn holds 99
15 DF6D-472A Start on chapter 2
16 D46D-472A Start on chapter 3
17 D76D-472A Start on chapter 4
18 D06D-472A Start on chapter 5
19 D96D-472A Start on chapter 6
20 D16D-472A Start on chapter 7
21 D66D-472A Start on chapter 8
22 DC6D-472A Start on chapter 9
23 DA6D-472A Start on chapter 10
24 D26D-472A Start on chapter 11
25 D36D-472A Start on chapter 12
26 DE6D-472A Start on chapter 13
27 FD6D-472A Start on chapter 14
28 FF6D-472A Start on Chapter 15
29 F46D-472A Start on Chapter 16
30 946B-1D8B Bogus jump
31 716B-1D8B Super jump
32 436B-1D8B Mega-jump
33 DDB4-3404 Infinite time
Bubsy and Woolies are trademarks of Accolade Inc.
Bugs Bunny in Rabbit Rampage(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C28C-4FAF Infinite energy
2 DC60-CD0D Start and continue with 10 lives
3 D460-CD0D Start and continue with 2 lives
4 DDA3-3D07 Infinite lives
5 A38C-4FAF Take minimal damage
6 DD88-476F Full energy from carrots
7 DDBD-47DD + DDB2-440D Spin attack drains no energy
8 D4BD-47DD + D4B2-4402 Spin attack drains more energy
9 F0B4-1404 Moon-jumping Bugs(tm)
10 0DB4-1404 + E0B7-1DD4 Super jumping Bugs
Bugs Bunny in Rabbit Rampage and Bugs are trademarks of Warner Bros.
Castlevania Dracula X(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C96D-17FF Infinite energy
2 4D21-1707 Start with half energy
3 F421-1707 Start with 1/4 energy
4 7D21-1707 Start with 3/4 energy
5 DD29-1763 Small hearts worth 0
6 FD29-1763 Small hearts worth 10
7 4929-1763 Small hearts worth 25
8 C9A6-3D94 Item Crash doesn’t use hearts
9 6D81-170F Start with 99 hearts
10 9D81-170F Start with 50 hearts
11 4981-170F Start with 25 hearts
12 DD85-1D6F Start with 1 life
13 DB85-1D6F Start with 10 lives
14 4085-1D6F Start with 25 lives
15 0B85-1D6F Start with 50 lives
16 BB85-1D6F Start with 99 lives
17 C9AF-47A7 Infinite lives
18 49A4-44D7 Start with 25 hearts after you die
19 9DA4-44D7 Start with 50 hearts after you die
20 BBA4-44D7 Start with 99 hearts after you die
21 DD6F-CFBF No Invincibility after getting hit
22 EE6F-CFBF More invincibility after getting hit
23 C969-CD2D 1 hit and you're invincible
Castlevania Dracula X is a trademark of Konami (America) Inc.
Chessmaster(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C9C7-D76F White player's timer is stopped
2 C9C9-DFDF Black player's timer is stopped
3 56C4-D46F Timers count 2x as slow
4 80C4-D46F Timers count 3x times as slow
5 F3C4-D46F Timers count 2x as fast
6 F0C4-D46F Timers count 3x times as fast
Chessmaster is a trademark of The Software Toolworks, Inc.
Chester Cheetah: Too Cool to Fool(tm) Game
CODE KEY IN . . . EFFECT . . .
1 3CBF-0D69 Infinite life points
2 D469-DFD9 Start with 2 life points
3 DD69-DFD9 Start with 0 life points
4 D965-D7DB Badges worth 5
5 4965-D7DB Badges worth 25
6 9D65-D7DB Badges worth 50
7 A26F-04D4 Infinite credits
8 3C60-04D9 Invincibility (Chester(tm) blinks)--you may freeze if
you get the guitar and fall in water (have to reset)
Chester Cheetah: Too Cool to Fool and Chester are trademarks of Recot, Inc.
Clay Fighter(tm) Game
CODE KEY IN . . . EFFECT . . .
1 6280-DD6F Enable Blob's Bomb(tm) move--
(away, away+down, down, towards+down, towards, punch)
FOR "ALWAYS FIGHT" CODES, YOU MUST CONTINUE AFTER EACH MATCH WHETHER YOU WIN OR LOSE
2 DD4A-8548 + DD9C-E53E Always fight Bad Mr. Frosty(tm) after 1st match
3 DD4A-8548 + DF9C-E53E Always fight Taffy(tm) after 1st match
4 DD4A-8548 + D49C-E53E Always fight Tiny(tm) after 1st match
5 DD4A-8548 + D79C-E53E Always fight The Blob(tm) after 1st match
6 DD4A-8548 + D09C-E53E Always fight Blue Suede Goo(tm) after 1st match
7 DD4A-8548 + D99C-E53E Always fight Ickybod Clay(tm) after 1st match
8 DD4A-8548 + D19C-E53E Always fight Helga(tm) after 1st match
9 DD4A-8548 + D59C-E53E Always fight Bonker(tm) after 1st match
10 DD4A-8548 + D69C-E53E Always fight N. Boss(tm) after 1st match
11 FDF7-E5CE Start with 1/6 health--1st round
12 4DF7-E5CE Start with 1/3 health--1st round
13 7DF7-E5CE Start with 1/2 health--1st round
14 0DF7-E5CE Start with 2/3 health--1st round
15 9DF7-E5CE Start with 5/6 health--1st round
16 FD4A-E01C Start with 1/6 health--2nd and later rounds
17 4D4A-E01C Start with 1/3 health--2nd and later rounds
18 7D4A-E01C Start with 1/2 health--2nd and later rounds
19 0D4A-E01C Start with 2/3 health--2nd and later rounds
20 9D4A-E01C Start with 5/6 health--2nd and later rounds
TO MAKE CODES 21 THRU 76 INTO "DO NO DAMAGE" CODES, CHANGE EACH "7D" TO "DD"
(MAY NOT WORK RIGHT IN EVERY CASE)
Bad Mr. Frosty Codes:
21 7D46-E1C2 + 7D46-E132 + 7D46-E542
+ 7D46-E512 + 7D46-E5C2 Bad Mr. Frosty's Brutal Punches do more damage
22 7D46-E532 + 7D4B-E042 + 7D4B-E012
+ 7D4B-E0C2 + 7D4B-E032 Bad Mr. Frosty's Medium Punches do more damage
23 7D4B-E942 + 7D4B-E912 + 7D4B-E9C2
+ 7D4B-E932 + 7D4B-E142 Bad Mr. Frosty's Quick Punches do more damage
24 7D4B-E112 + 7D4B-E1C2 + 7D4B-E132
+ 7D4B-E542 + 7D4B-E512 Bad Mr. Frosty's Brutal Kicks do more damage
25 7D4B-E5C2 + 7D4B-E532 + 7D4C-E042
+ 7D4C-E012 + 7D4C-E0C2 Bad Mr. Frosty's Medium Kicks do more damage
26 7D4C-E032 + 7D4C-E942 + 7D4C-E912
+ 7D4C-E9C2 + 7D4C-E932 Bad Mr. Frosty's Quick Kicks do more damage
27 7D4C-E142 Bad Mr. Frosty's Snow Ball (all punches) does more damage
Taffy(tm) Codes:
28 7D48-E0C2 + 7D48-E032 + 7D48-E942
+ 7D48-E912 + 7D48-E9C2 Taffy's Brutal Punches do more damage
29 7D48-E932 + 7D48-E142 + 7D48-E112
+ 7D48-E1C2 + 7D48-E132 Taffy's Medium Punches do more damage
30 7D48-E542 + 7D48-E512 + 7D48-E5C2
+ 7D48-E532 + 7D4A-E042 Taffy's Quick Punches do more damage
31 7D4A-E012 + 7D4A-E0C2 + 7D4A-E032
+ 7D4A-E942 + 7D4A-E912 Taffy's Brutal Kicks do more damage
32 7D4A-E9C2 + 7D4A-E932 + 7D4A-E142
+ 7D4A-E112 + 7D4A-E1C2 Taffy's Medium kick does more damage
33 7D4A-E132 + 7D4A-E542 + 7D4A-7513
+ 7D4A-E5C2 + 7D4A-E532 Taffy's Quick Kicks do more damage--NOT IN CROUCH
34 7D42-E912 Taffy's Whack (all punches) does more damage
35 7D42-E9C2 Taffy's Whack (all kicks) does more damage
Tiny(tm) Codes:
36 7D42-E1C2 + 7D42-E132 + 7D42-E542
+ 7D42-E512 + 7D42-E5C2 Tiny's Brutal Punches do more damage
37 7D42-E532 + 7D43-E042 + 7D43-E012
+ 7D43-E0C2 + 7D43-E032 Tiny's Medium Punches do more damage
38 7D43-E942 + 7D43-E912 + 7D43-E9C2
+ 7D43-E932 + 7D43-E142 Tiny's Quick Punches do more damage
39 7D43-E112 + 7D43-E1C2 + 7D43-E132
+ 7D43-E542 + 7D43-E512 Tiny's Brutal Kicks do more damage
40 7D43-E5C2 + 7D43-E532 + 7D4E-E042
+ 7D4E-E012 + 7D4E-E0C2 Tiny's Medium Kicks do more damage
41 7D4E-E032 + 7D4E-E942 + 7D4E-E912
+ 7D4E-E9C2 + 7D4E-E932 Tiny's Quick Kicks do more damage
42 7D4E-E142 Tiny's Medicine Ball Does more damage
43 7D4E-E512 Tiny's Sucker Punch does more damage
Blob(tm) Codes:
44 7D4D-70C3 + 7D4D-7033 + 7D4D-7943
+ 7D4D-7913 + 7D4D-79C3 Blob's Brutal Punches do more damage
45 7D4D-7933 + 7D4D-7143 + 7D4D-7113
+ 7D4D-71C3 + 7D4D-7133 Blob's Medium Punches do more damage
46 7D4D-7543 + 7D4D-7513 + 7D4D-75C3
+ 7D4D-7533 + 7D4F-7043 Blob's Quick Punches do more damage
47 7D4F-7013 + 7D4F-70C3 + 7D4F-7033
+ 7D4F-7943 + 7D4F-7913 Blob's Brutal kick does more damage
48 7D4F-79C3 + 7D4F-7933 + 7D4F-7143
+ 7D4F-7113 + 7D4F-71C3 Blob's Medium Kicks do more damage
49 7D4F-7133 + 7D4F-7543 + 7D4F-7513
+ 7D4F-75C3 + 7D4F-7533 Blob's Quick Kicks do more damage
Blue Suede Goo(tm) Codes:
50 7D44-71C3 + 7D44-7133 + 7D44-7543
+ 7D44-7513 + 7D44-75C3 Blue Suede Goo's Brutal Punches do more damage
51 7D44-7533 + 7D47-7043 + 7D47-7013
+ 7D47-70C3 + 7D47-7033 Blue Suede Goo's Medium Punches do more damage
52 7D47-7943 + 7D47-7913 + 7D47-79C3
+ 7D47-7933 + 7D47-7143 Blue Suede Goo's Quick Punches do more damage
53 7D47-7113 + 7D47-71C3 + 7D47-7133
+ 7D47-7543 + 7D47-7513 Blue Suede Goo's Brutal Kicks do more damage
54 7D47-75C3 + 7D47-7533 + 7D40-7043
+ 7D40-7013 + 7D40-70C3 Blue Suede Goo's Medium Kicks do more damage
55 7D40-7033 + 7D40-7943 + 7D40-7913
+ 7D40-79C3 + 7D40-7933 Blue Suede Goo's Quick Kicks do more damage
Ickybod Clay(tm) Codes:
56 7D49-70C3 + 7D49-7033 + 7D49-7943
+ 7D49-7913 + 7D49-79C3 Ickybod Clay's Brutal Punches do more damage
57 7D49-7933 + 7D49-7143 + 7D49-7113
+ 7D49-71C3 + 7D49-7133 Ickybod Clay's Medium Punches do more damage
58 7D49-7543 + 7D49-7513 + 7D49-75C3
+ 7D49-7533 + 7D41-7043 Ickybod Clay's Quick Punches do more damage
59 7D41-7013 + 7D41-70C3 + 7D41-7033
+ 7D41-7943 + 7D41-7913 Ickybod Clay's Brutal Kicks do more damage
60 7D41-79C3 + 7D41-7933 + 7D41-7143
+ 7D41-7113 + 7D41-71C3 Ickybod Clay's Medium Kicks do more damage
61 7D41-7133 + 7D41-7543 + 7D41-7513
+ 7D41-75C3 + 7D41-7533 Ickybod Clay's Quick Kicks do more damage
62 7D45-7013 Ickybod Clay's Ecto Punch does more damage
Helga(tm) Codes:
63 7D45-71C3 + 7D45-7133 + 7D45-7543
+ 7D45-7513 + 7D45-75C3 Helga's Brutal Punches do more damage
64 7D45-7533 + 7D46-7043 + 7D46-7013
+ 7D46-70C3 + 7D46-7033 Helga's Medium Punches do more damage
65 7D46-7943 + 7D46-7913 + 7D46-79C3
+ 7D46-7933 + 7D46-7143 Helga's Quick Punches do more damage
66 7D46-7113 + 7D46-71C3 + 7D46-7133
+ 7D46-7543 + 7D46-7513 Helga's Brutal Kicks do more damage
67 7D46-75C3 + 7D46-7533 + 7D4B-7043
+ 7D4B-7013 + 7D4B-70C3 Helga's Medium Kicks do more damage
68 7D46-5033 + 7D4B-7943 + 7D4B-7913
+ 7D4B-79C3 + 7D4B-7933 Helga's Quick Kicks do more damage--NOT FAR AWAY
69 7D4B-71C3 Helga's Viking Ram does more damage
Bonker(tm) Codes:
70 7D4C-70C3 + 7D4C-7033 + 7D4C-7943
+ 7D4C-7913 + 7D4C-79C3 Bonker's Brutal Punches do more damage
71 7D4C-7933 + 7D4C-7143 + 7D4C-7113
+ 7D4C-71C3 + 7D4C-7133 Bonker's Medium Punches do more damage
72 7D4C-7543 + 7D4C-7513 + 7D4C-75C3
+ 7D4C-7533 + 7D48-7043 Bonker's Quick Punches do more damage
73 7D48-7013 + 7D48-70C3 + 7D48-7033
+ 7D48-7943 + 7D48-7913 Bonker's Brutal Kicks do more damage
74 7D48-79C3 + 7D48-7933 + 7D48-7143
+ 7D48-7113 + 7D48-71C3 Bonker's Medium Kicks do more damage
75 7D48-7133 + 7D48-7543 + 7D48-7513 +
7D48-75C3 + 7D48-7533 Bonker's Quick Kicks do more damage
76 7D4A-7043 Bonker's Cutting Cartwheel does more damage
Clay Fighter, Blob's Bomb, Bad Mr. Frosty, Taffy, Tiny, The Blob, Blue
Suede Goo, Ickybod Clay, Helga, Bonker and N. Boss are trademarks of
Interplay.
Chrono Trigger(tm) Game
CODE KEY IN . . . EFFECT . . .
1 EEDD-7F5D Start with a higher max. HP
2 63DD-745D Start with a higher max. MP
3 BDDD-74ED Start with max. power
4 BDDD-777D Start with max. stamina
5 BDDD-775D Start with max. speed
6 BDDD-778D Start with max. magic
7 BDDD-77ED Start with max. hit ratio
8 BDDF-7D7D Start with max. evade
9 BDDF-7D5D Start with max. magic defense
Chrono Trigger is a trademark of Squaresoft
Clay Fighter 2: Judgement Clay(tm) Game
CODE KEY IN . . . EFFECT . . .
1 4D08-E4A1 Select more speed in options
2 DB0B-E4D1 Select more difficulty in options
3 8F59-EDA7 Both players jump off the screen
4 CB51-7D64 + 6251-7F04 + 4651-7F64 + F651-7FA4 Infinite energy and infinite time
Codes for The Blob
5 EE0C-77E9 Blob spit kills
6 EE0E-7479 Buzz saw kills
7 EE09-5789 Rocket-anvil attack kills
Codes for Hoppy
8 EEB0-5D7C Spinning carrot kills
9 EEBB-5F8C Spin kick towards(special move) kills
Codes for Octo
10 EE1C-5785 Brutal cartwheel kills (when close)
11 EE15-8DE5 Ground spin kills
Clay Fighter 2: Judgement Clay and related names are trademarks of Interplay Productions
Clue(tm) Game
CODE KEY IN . . . EFFECT . . .
1 CBBC-0D07 + 3CBC-0DA7 + DDBC-0D67 Always roll a 1
2 CBBC-0D07 + 3CBC-0DA7 + DFBC-0D67 Always roll a 2
3 CBBC-0D07 + 3CBC-0DA7 + D4BC-0D67 Always roll a 3
4 CBBC-0D07 + 3CBC-0DA7 + D7BC-0D67 Always roll a 4
5 CBBC-0D07 + 3CBC-0DA7 + D0BC-0D67 Always roll a 5
6 CBBC-0D07 + 3CBC-0DA7 + D9BC-0D67 Always roll a 6
7 BDBA-D464 Allow no interrogations instead of 2
8 DFBA-D4D4 Allow only 1 interrogation
9 D7BA-D4D4 Allow 3 interrogations
10 D0BA-D4D4 Allow 4 interrogations
11 D9BA-D4D4 Allow 5 interrogations
12 8B83-070F Infinite interrogations
Clue is a trademark of Waddingtons Games Ltd.
Cool Spot(tm) Game
CODE KEY IN . . . EFFECT . . .
1 402C-D7D1 Infinite lives
2 DF28-D404 Start with 1 life
3 D128-D404 Start with 6 lives
4 DB28-D404 Start with 9 lives
5 FE89-DF69 Less invincibility time
6 EE89-DF69 More invincibility time
7 D98C-0D05 5 seconds picked up
8 7A8C-0D05 1 minute picked up
9 FD89-07D5 16% picked up from '7up'
10 DD26-D4D9 Be able to free fellow spot right away
Cool Spot is a trademark of Dr. Pepper/7-Up Corporation.
Congo's Capers(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DDAC-4F09 Start with 1 life
2 D9AC-4F09 Start with 6 lives
3 D6AC-4F09 Start with 9 lives
4 DDB0-44D4 1 life after continue
5 D9B0-44D4 6 lives after continue
6 D6B0-44D4 9 lives after continue
7 DDEC-CF6D Infinite lives
8 64B9-4FD4 Start as Super Congo
9 CB69-34D7 Stay as Super Congo (you may change if you walk on spikes)
10 CBB2-340D + D4B2-346D 1 ruby turns you into Super Congo
Congo's Caper is a trademark of Data East USA Inc
Contra(tm) III -- The Alien Wars(tm) Game
CODE KEY IN . . . EFFECT . . .
1 22BB-AD01 Infinite lives--side-view levels
2 2264-D760 Infinite bombs--side-view levels
3 D9BB-AFA1 + D9CE-6D0D Start with 5 bombs on each life--side-view levels
4 DBBB-AFA1 + DBCE-6D0D Start with 9 bombs on each life--side-view levels
5 22BB-6F0B + 6DBB-64DB Infinite lives--top-view levels
6 22B8-0766 Infinite bombs--top-view levels
7 D963-6708 + D9CE-6D0F Start with 5 bombs on each life--top-view levels
8 DB63-6708 + DBCE-6D0F Start with 9 bombs on each life--top-view levels
Contra, The Alien Wars and Red Falcon are trademarks of Konami Inc.
Cutthroat Island(tm) Game
1 C92C-47D8 No enemies and bosses are invisible
2 FD68-34C7 + FD82-370B Start with 1/2 energy
3 F268-34C7 + F282-370B Start with 3/4 energy
4 50C7-3DD8 1 hit kills almost everything
5 DFEA-34A1 Start with 1 life
6 D9EA-34A1 Start with 5 lives
7 DBEA-34A1 Start with 9 lives
8 DEEA-34A1 Start with 15 lives
9 FBEA-34A1 Start with 25 lives
10 CBC1-3D60 Infinite lives
Cutthroat Island is a trademark of Cutthroat Distribution Inc.
Cybernator(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D4BD-176F Start on level 3.1
2 D7BD-176F Start on level 3.2
3 D0BD-176F Start on level 3.3
4 D9BD-176F Start on level 4.1
5 D1BD-176F Start on level 4.2
6 D5BD-176F Start on level 5.1
7 D6BD-176F Start on level 5.2
8 DBBD-176F Start on level 6.1
9 FDBD-176F Start on level 7.3
10 FFBD-176F Start on level 7.4
11 F4BD-176F View the failed ending
12 F7BD-176F View the successful ending
13 62BF-17AF Start with lasers
14 62BF-17DF Start with homing missiles
15 62B4-1D6F Start with napalm
16 D4BF-1FDF Weapons start at level 2
17 D7BF-1FDF Weapons start at level 3
18 DFB1-17AF Start with 2 credits
19 D9B1-17AF Start with 6 credits
20 DBB1-17AF Start with 10 credits
21 C234-4FDD Infinite credits
22 D461-4D62 Only 2 P's needed for level 2 vulcan
23 D061-4FD2 Only 4 P's needed for level 3 vulcan
24 D761-4462 Only 3 P's needed for level 3 laser
25 D765-4DD2 Only 3 P's needed for level 3 missile
26 D465-4FD2 Only 2 P's needed for level 2 napalm
27 D065-4F62 Only 4 P's needed for level 3 napal
28 D465-4462 Only 2 P's needed for level 2 punch
29 D765-47D2 Only 3 P's needed for level 3 punch
30 82C9-470C + 82C7-4FDC Protection against some hazards
31 DD3F-1406 Energy chip worth nothing
32 CD3F-1406 Energy chip worth more
Cybernator is a trademark of Konami, Inc.
D-Force(tm) Game
CODE KEY IN . . . EFFECT . . .
1 7168-D5F6 + C668-D596 Start with 10 lives
2 C868-D5F6 + C068-D596 Start with 12 lives
3 CF68-D5F6 + EF68-D596 Start with 14 lives
4 9E68-D5F6 + C068-D596 Start with 16 lives
5 3CCA-D4DD Infinite lives
6 7168-D70F + C668-D76F Continue with 10 lives
7 C868-D70F + C068-D76F Continue with 12 lives
8 CF68-D70F + EF68-D76F Continue with 14 lives
9 9E68-D70F + C068-D76F Continue with 16 lives
10 DFB6-DF6D Start with cannon power at level 2 instead of 1
11 D4B6-DF6D Start with cannon power at level 3
12 D7B6-DF6D Start with cannon power at level 4
13 D9B6-DF6D Start with cannon power at level 6
14 D5B6-DF6D Start with cannon power at level 8
15 DBB6-DF6D Start with cannon power at level 10
16 D8B6-DF6D Start with cannon power at level 12
17 DF68-DF0F + DE68-DD6F Continue with cannon power at level 2 instead of 1
18 D468-DF0F + DE68-DD6F Continue with cannon power at level 3
19 D768-DF0F + DE68-DD6F Continue with cannon power at level 4
20 D968-DF0F + DE68-DD6F Continue with cannon power at level 6
21 D568-DF0F + DE68-DD6F Continue with cannon power at level 8
22 DB68-DF0F + DE68-DD6F Continue with cannon power at level 10
23 D868-DF0F + DE68-DD6F Continue with cannon power at level 12
24 DAB6-D76D + FDB6-D4AD Start equipped with unguided missiles
25 7D6C-D40F + 2C6C-D46F + FD6C-D7DF Continue equipped with unguided missiles
26 DDC7-DD0F Loss of a life does not decrease cannon power at
normal difficulty--except on continues
27 DDC0-D4DF Loss of a life does not decrease cannon power at
hard difficulty--except on continues
28 DA3D-6464 Pink power-up increases missile power along with
cannon power
D-Force is a trademark of Asmik Corporation of America.
Daffy Duck: The Marvin Missions(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFBD-1DA4 Start with 1 life
CODES 2 THRU 4: DON'T SET LIVES ON OPTIONS SCREEN
2 DBBD-1DA4 Start with 9 lives
3 49BD-1DA4 Start with 25 lives
4 9FBD-1DA4 Start with 51 lives
5 DDB3-3404 Infinite lives
6 DDA8-4466 Extra lives cost $500
7 DFA8-4466 Extra lives cost $1,500
8 DD23-34D4 Extra life power-ups don't work
9 D423-34D4 Extra life power-ups worth 2
10 D923-34D4 Extra life power-ups worth 5
11 DDA3-3FA6 Extra lives can't be bought
12 D4A3-3FA6 2 extra lives for each life you buy
13 D9A3-3FA6 5 extra lives for each life you buy
14 C283-3D6F Invincibility
15 D1B4-3DD7 Start with 1/2 health
16 DBB4-3DD7 Start with 3/4 health
17 D121-CD64 Juice cans set health to 1/2
18 DB21-CD64 Juice cans set health to 3/4
19 DDB4-C764 Start with 0 gems
20 FDB4-C764 Start with 10 gems (2 continues)
21 49B4-C764 Start with 25 gems (5 continues)
22 DDA2-C76C Infinite continues
23 DD3C-446D Gem power-ups worth 0
24 D93C-446D Gem power-ups worth 5 (1 continue)
25 DDA6-34A6 Bought gems worth 0
26 D9A6-34A6 Bought gems worth 5 (1 continue)
27 DDA8-44D6 Gems are free
28 FDBF-CF64 Start with 10 ammo for all guns (except blaster)
29 9DBF-CF64 Start with 50 ammo for all guns
30 BDBF-CF64 Start with 90 ammo for all guns
31 DD85-17DD Infinite ammo (must have some ammo for the gun to be selectable
--use Code 29 start with infinite ammo)
32 DDAC-4406 Freeze gun ammo is free
33 4DAC-4406 Freeze gun ammo is $200
34 DDAC-44A6 Electricity gun ammo is free
35 F9AC-44A6 Electricity gun ammo is $150
36 DDAC-4706 Three-way gun ammo is free
37 F9AC-4706 Three-way gun ammo is $150
38 DDAC-47A6 Bomb gun ammo is free
39 F9AC-47A6 Bomb gun ammo is $150
40 DDA8-4D06 Antimatter gun ammo is free
41 4DA8-4D06 Antimatter gun ammo is $200
42 4DAE-44D6 Bought Freeze gun ammo is worth 20 instead of 10
43 4DA9-1406 Bought Electricity gun ammo is worth 20
44 4DA8-1466 Bought Three-way gun ammo is worth 20
45 4DAF-C4A6 Bought Bomb gun ammo is worth 20
46 4DA5-C7D6 Bought Anti matter gun ammo is worth 20
47 4D28-4FA7 Freeze gun ammo power-ups are worth 20 instead of 10
48 4D26-1DA7 Electricity gun ammo power-ups are worth 20
49 4D20-C7A7 Three-way gun ammo power-ups are worth 20
50 4D2F-34A7 Bomb gun ammo power-ups are worth 20
51 4D23-3FA7 Antimatter gun ammo power-ups are worth 20
52 DDBD-CF04 Start with no nutty attacks
53 D7BD-CF04 Start with 3 nutty attacks
54 D9BD-CF04 Start with 5 nutty attacks
55 D5BD-CF04 Start with 7 nutty attacks
56 C287-34AD Infinite nutty attacks
57 DDA8-4F06 Nutty attacks are free
58 0DA8-4F06 Nutty attacks are $400
59 D4BD-C7D4 Start with $2500 instead of $1500
60 D7BD-C7D4 Start with $3,500
61 DBBD-C7D4 Start with $9,500
62 7DBD-C7D4 Start with $30,500
63 DDB4-C404 Start with almost no fuel
64 F8B4-C404 Start with 2x fuel
65 45B4-C404 Start with 3x fuel
66 DDA8-4DA6 Jetpack fuel is free
67 D1C8-14A7 Fuel is consumed at 1/4 normal rate
68 DAC8-14A7 Fuel is consumed at 1/2 normal rate
69 F4C8-14A7 Fuel is consumed at 3/4 normal rate
70 D12B-17D4 Fuel power-ups are worth 1/2 as much
71 FC2B-17D4 Fuel power-ups are worth 2x
72 D1A2-C7A6 Bought fuel is worth 1/2 as much
73 FCA2-C7A6 Bought fuel is worth 2x as much
74 DFB9-1D04 Start on level 1-2
75 D4B9-1D04 Start on level 1-3
76 D7B9-1D04 Start on level 1-4
77 D0B9-1D04 Start on level 2-1
78 D9B9-1D04 Start on level 2-2
79 D1B9-1D04 Start on level 2-3
80 D5B9-1D04 Start on level 2-4
81 D6B9-1D04 Start on level 3-1
82 DBB9-1D04 Start on level 3-2
83 DCB9-1D04 Start on level 3-3
84 D8B9-1D04 Start on level 3-4
85 DAB9-1D04 Start on level 4-1
86 D2B9-1D04 Start on level 4-2
87 D3B9-1D04 Start on level 4-3
88 DEB9-1D04 Start on level 4-4
89 FDB9-1D04 Start on level 5-1
90 FFB9-1D04 Start on level 5-2
91 F4B9-1D04 Start on level 5-3
92 F7B9-1D04 Start on level 5-4
Daffy Duck: The Marvin Missions is a trademark of Warner Bros.
Darius Twin(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFB0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet B
2 D4B0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet C
3 D7B0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet D
4 D0B0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet E
5 D9B0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet F
6 D1B0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet G
7 D5B0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet H
8 D6B0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet I
9 DBB0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet J
10 DCB0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet K
11 D8B0-A7DD + CDB0-A4AD
+ DDB0-A70D + 6AB0-A76D Start on planet L
12 FDC3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 10 lives
13 F9C3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 15 lives
14 4DC3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 20 lives
15 49C3-6D67 + CBC3-6D07 + 3CC3-6DA7 Both players start with 25 lives
16 DFC3-6D67 + D9C3-6DA7 + C4C3-6D07
+ 63C3-6FD7 + C2C3-6FA7 Player 1 starts with 1 life, player 2 with 5 lives
17 DFC3-6D67 + FDC3-6DA7 + C4C3-6D07
+ 63C3-6FD7 + C2C3-6FA7 Player 1 starts with 1 life, player 2 with 10 lives
18 D4C3-6D67 + D9C3-6DA7 + C4C3-6D07
+ 63C3-6FD7 + C2C3-6FA7 Player 1 starts with 2 lives, player 2 with 5 lives
19 D4C3-6D67 + FDC3-6DA7 + C4C3-6D07
+ 63C3-6FD7 + C2C3-6FA7 Player 1 starts with 2 lives, player 2 with 10 lives
20 D9C3-6D67 + DFC3-6DA7 + C4C3-6D07
+ 63C3-6FD7 + C2C3-6FA7 Player 1 starts with 5 lives, player 2 with 1 life
21 FDC3-6D67 + DFC3-6DA7 + C4C3-6D07
+ 63C3-6FD7 + C2C3-6FA7 Player 1 starts with 10 lives, player 2 with 1 life
22 D9C3-6D67 + D4C3-6DA7 + C4C3-6D07
+ 63C3-6FD7 + C2C3-6FA7 Player 1 starts with 5 lives, player 2 with 2 lives
23 FDC3-6D67 + D4C3-6DA7 + C4C3-6D07
+ 63C3-6FD7 + C2C3-6FA7 Player 1 starts with 10 lives, player 2 with 2 lives
24 DD35-6FA5 Player 1 has infinite lives
25 DD3B-6FA5 Player 2 has infinite lives
26 62CD-AF67 + 4ACE-64D7 Player 1 starts with 1 green power cube instead of
none
27 62CD-A407 + 4ACE-64D7 Player 2 starts with 1 green power cube instead of
none
28 C22D-67D9 Invincibility--player 1
29 C23C-AF60 Invincibility--player 2
Darius Twin is a trademark of Taito America Corp.
Demons Crest(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DB67-C703 First enemy takes longer to kill
2 D467-C703 First enemy take less time to kill
3 EE3A-1DAF More flash time
4 C92A-44A7 Invincible after hit
5 6927-CDA7 1 hit and you die
Demon's Crest is a trademark of Capcom
Desert Strike(tm) Game
CODE KEY IN . . . EFFECT . . .
1 223B-07D9 Infinite ammo
2 DFB1-0F6C Start with 1 life
3 D9B1-0F6C Start with 5 lives
4 D5B1-0F6C Start with 7 lives
5 DCB1-0F6C Start with 10 lives
6 F0B1-0F6C Start with 20 lives
7 74B1-0F6C Start with 50 lives
8 17B1-0F6C Start with 99 lives
9 4A68-04A1 Infinite lives
10 FBB1-07DC Fuel starts at 25
11 74B1-07DC Fuel starts at 50
12 08B1-07DC Fuel starts at 75
13 B1B1-07DC Fuel starts at 150
14 A6B1-07DC Fuel starts at 200
15 D7B1-070C Fuel starts at 868
16 DD63-A409 Infinite fuel
17 D063-A409 2x fuel consumption
18 DFBC-64A9 + DF64-64D1 Armor starts at 344
19 D7BC-64A9 + D764-64D1 Armor starts at 856
20 D0BC-64A9 + D064-64D1 Armor starts at 1,112
21 D6BC-64A9 + D664-64D1 Armor starts at 2,136
22 F0BC-64A9 + F064-64D1 Armor starts at 5,208
FOR CODES 23 THRU 36, PICKING UP AMMO CRATES RESETS WEAPON/AMMO LEVELS TO THE NUMBER IN THE CODE
23 DD38-6D0F Guns start at 154 rounds remaining
24 D438-6D0F Guns start at 666 rounds remaining
25 DB38-6D0F Guns start at 2,458 rounds remaining
26 F738-6D0F Guns start at 5,018 rounds remaining
27 4138-6D0F Guns start at 9,882 rounds remaining
28 DC3A-676F Start with 10 hydras
29 743A-676F Start with 50 hydras
30 103A-676F Start with 100 hydras
31 EC3A-676F Start with 250 hydras
32 DF33-67DF Start with 1 missile
33 F033-67DF Start with 20 missiles
34 7433-67DF Start with 50 missiles
35 1033-67DF Start with 100 missiles
36 EC33-67DF Start with 250 missiles
37 DF3C-676F Faster gun auto-repeat speed
38 F63C-676F Slower gun auto-repeat speed
39 D032-6D6F Missiles fly faster
40 D03E-6DDF Hydras fly faster
41 1038-6D6F Guns do as much damage as missiles
42 1032-6DDF Hydras do as much damage as missiles
43 EC33-676F Missiles do 250 points of damage
44 DF39-DF64 AK47's do 1 point of damage
45 D439-DF64 AK47's do 1/2x damage
46 DC39-DF64 AK47's do 2x damage
47 DF3E-A7DF APHIDs do 1 point of damage
48 493E-A7DF APHIDs do 1/2x damage
49 B13E-A7DF APHIDs do 2x damage
50 DF3D-A7DF AAA's do 1 point of damage
51 DC3D-A7DF AAA's do 1/2x damage
52 463D-A7DF AAA's do 2x damage
53 DF3C-AD6F Rapiers do 1 point of damage
54 743C-AD6F Rapiers do 1/2x damage
55 A63C-AD6F Rapiers do 2x damage
56 DF34-A46F VDA's do 1 point of damage
57 DA34-A46F VDA's do 1/2x damage
58 7434-A46F VDA's do 2x damage
59 DF31-AF6F ZSU's do 1 point of damage
60 F031-AF6F ZSU's do 1/2x damage
61 9D31-AF6F ZSU's do 2x damage
62 DF3F-D464 Speedboats do 1 point of damage
63 FB3F-D464 Speedboats do 1/2x damage
64 103F-D464 Speedboats do 2x damage
65 DF37-D4D4 Choppers do 1 point of damage
66 7437-D4D4 Choppers do 1/2x damage
67 A637-D4D4 Choppers do 2x damage
68 DF32-A76F M48's do 1 point of damage
69 7432-A76F M48's do 1/2x damage
70 A632-A76F M48's do 2x damage
71 DF3A-ADDF Crotales do 1 point of damage
72 743A-ADDF Crotales do 1/2x damage
73 A63A-ADDF Crotales do 2x damage
74 DF29-0FDD AK47's have 1 armor point
75 D929-0FDD AK47's have 1/2x armor points
76 F029-0FDD AK47's have 2x armor points
77 DFA7-D76D APHIDs have 1 armor points
78 DAA7-D76D APHIDs have 1/2x armor points
79 74A7-D76D APHIDs have 2x armor points
80 DF83-ADD7 AAA's have 1 armor points
81 FB83-ADD7 AAA's have 1/2x armor points
82 1083-ADD7 AAA's have 2x armor points
83 DFAE-6F6D Rapiers have 1 armor points
84 49AE-6F6D Rapiers have 1/2x armor points
85 B1AE-6F6D Rapiers have 2x armor points
86 DFA9-AFDD VDA's have 1 armor points
87 74A9-AFDD VDA's have 1/2x armor points
88 A6A9-AFDD VDA's have 2x armor points
89 DFAD-DFDF ZSU's have 1 armor points
90 08AD-DFDF ZSU's have 1/2x armor points
91 EEAD-DFDF ZSU's have 2x armor points
92 DFAB-DDDD Speedboats have 1 armor points
93 08AB-DDDD Speedboats have 1/2x armor points
94 EEAB-DDDD Speedboats have 2x armor points
95 DFA7-0DDD Choppers have 1 armor points
96 08A7-0DDD Choppers have 1/2x armor points
97 EEA7-0DDD Choppers have 2x armor points
98 DFA0-646D M48's have 1 armor points
99 10A0-646D M48's have 1/2x armor points
100 DFA0-64AD M48's have 2x armor points
101 DFA3-07DD Crotales have 1 armor points
102 52A3-07DD Crotales have 1/2x armor points
103 DFA3-070D Crotales have 2x armor points
104 DD39-D4D4 AK47 bullets fly slower
105 DD3E-A76F APHID bullets fly slower
106 DD3D-A76F AAA bullets fly slower
107 DD3C-AFDF Rapier bullets fly slower
108 DD34-A7DF VDA bullets fly slower
109 DD31-A4DF ZSU bullets fly slower
110 DD3F-D7D4 Speedboat bullets fly slower
111 DD37-D464 Chopper bullets fly slower
112 DD33-ADDF M48 bullets fly slower
Desert Strike is a trademark of Electronic Arts.
DinoCity(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFC2-A494 1 credit instead of 3--player 1
2 D4C2-A494 2 credits--player 1
3 D9C2-A494 5 credits--player 1
4 D5C2-A494 7 credits--player 1
5 DBC2-A494 9 credits--player 1
6 DDC2-A494 No credits--player 1
7 DFCF-DFF7 1 credit instead of 3--player 2
8 D4CF-DFF7 2 credits--player 2
9 D9CF-DFF7 5 credits--player 2
10 D5CF-DFF7 7 credits--player 2
11 DBCF-DFF7 9 credits--player 2
12 DDCF-DFF7 No credits--player 2
13 C260-67F7 Infinite credits--both players
14 7A64-D420 Clock runs faster
15 ED64-D420 Clock runs slower
16 ED64-D420 + DF64-D7F0 Clock runs much slower
17 8269-DF90 Freeze clock--must switch off effects in bonus stage
18 DF6D-D7BD 1 play per game instead of 3--both players
19 D46D-D7BD 2 plays per game--both players
20 D06D-D7BD 4 plays per game--both players
21 D96D-D7BD 5 plays per game--both players
22 D56D-D7BD 7 plays per game--both players
23 DB6D-D7BD 9 plays per game--both players
24 C26E-6D2D Infinite plays--both players
25 6DA6-6D69 No harm from most enemies
26 C23B-A7F9 + C232-67B1 No harm if swallowed by a monster
27 D427-6D2D Collect 2 eggs for extra play instead of 50
28 D927-6D2D Collect 5 eggs for extra play
29 FD27-6D2D Collect 10 eggs for extra play
30 F927-6D2D Collect 15 eggs for extra play
31 4927-6D2D Collect 25 eggs for extra play
32 5927-6D2D Collect 75 eggs for extra play
33 BB27-6D2D Collect 99 eggs for extra play
34 EC6B-DFBE Rex(tm) jumps higher
35 E66B-DFBE Rex jumps much higher
36 EC8A-D793 Tops(tm) jumps higher
37 E68A-D793 Tops jumps much higher
38 EC22-DF22 Timmy(tm) and Jamie(tm) jump higher
39 E622-DF22 Timmy and Jamie jump much higher
DinoCity, Rex, Tops, Timmy and Jamie are trademarks of Smart Egg Pictures/Irem America Corp.
Disney's Aladdin(tm) Game
CODE KEY IN . . . EFFECT . . .
DON'T USE PASSWORDS WITH CODES 1 THRU 3, 9 THRU 11, 24 AND 25
1 DF64-1DD0 Start with 1 life
2 D964-1DD0 Start with 5 lives
3 F064-1DD0 Start with 20 lives
4 C221-4FA5 Infinite lives
5 DFB8-3F07 Start with 1 continue
6 D9B8-3F07 Start with 5 continues
7 DCB8-3F07 Start with 9 continues
8 C283-37DD Infinite continues
9 D464-14A0 Start with 2 health
10 D964-14A0 Start with 5 health
11 D564-14A0 Start with 7 health
12 C267-4D0A Almost invincible
13 FA80-44AE Emeralds worth 2 instead of 1
DON'T USE CODES 14 AND 15 TOGETHER
14 FB80-44AE Emeralds worth 3
15 A381-4F0E Rubies worth 1 instead of 3
16 C281-4F0E Rubies worth 2
17 FD86-4F6E Only 10 gems needed for health increase/free life
18 4D86-4F6E Only 20 gems needed for health increase/free life
19 7D86-4F6E Only 30 gems needed for health increase/free life
20 0D86-4F6E Only 40 gems needed for health increase/free life
21 9D86-4F6E Only 50 gems needed for health increase/free life
22 1D86-4F6E Only 60 gems needed for health increase/free life
23 BD86-4F6E Only 90 gems needed for health increase/free life
24 D967-1F60 Start with 5 apples
25 4D67-1F60 Start with 20 apples
26 3CA9-C4A5 Infinite apples
27 4D8B-4DD3 Apple power-ups worth 20 instead of 10
28 9D8B-4DD3 Apple power-ups worth 50
29 BD8B-4DD3 Apple power-ups worth 90
30 DDB5-3467 + DDBA-3FA7 Level select on main menu--use R + Up/Down to change level,
R + Left/Right to change sub-level
31 DDA7-4DD5 Bonus round played after every level
Disney's Aladdin is a trademark of Disney.
Disney's Beauty and the Beast(tm)
CODE KEY IN . . . EFFECT . . .
1 3CC8-3D0A Don't take damage from some enemies
2 4AC8-47A8 No loss of light when the candle runs off the screen
3 C265-6407 Infinite flower time
4 3C6F-4F00 Invincible after getting hit
5 3CC0-376A + 3CC0-37AA invincible-turn off to pick rocks up-spikes still do damage
6 EE66-4FAA Death flash time is longer
7 C2E0-DF0F Infinite continues
Disney's Beauty and the Beast is a trademark of The Walt Disney Company.
Disney's The Jungle Book(tm) Game
CODE KEY IN . . . EFFECT . . .
CODES 1 THRU 5: NORMAL GAME
1 DBEF-1F67 Start with 9 hearts
2 D1EF-1F67 Start with 6 hearts
3 DFEF-1F67 Start with 1 heart
4 DBEF-1DD7 Start with 10 lives
5 DFEF-1DD7 Start with 2 lives
6 C2CC-4704 Infinite lives
7 DD6F-4DD4 Infinite weapons
8 DDCF-3F6D Hearts from big jungle fruit restore all energy
9 D4C0-1FAF 20 seconds from hourglass
10 D7C0-1FAF 30 seconds from hourglass
11 E8CA-3DA4 Super-jumping Mowgli
12 ECCA-3DA4 Mega-jumping Mowgli
FOR CODES 13 THRU 18, DON'T GO OVER 100 GEMS OR COUNTER WILL RESET
13 D4CA-4DDF Bonus gems worth 2
14 D7CA-4DDF Bonus gems worth 3
15 D0CA-4DDF Bonus gems worth 4
16 D4C2-4FAF Red gems worth 2
17 D7C2-4FAF Red gems worth 3
18 D0C2-4FAF Red gems worth 4
19 DD65-47AD The amazing rock! (Just for fun)
Disney's The Jungle Book is a trademark of The Walt Disney Company.
Donkey Kong Country(tm) Game
CODE KEY IN . . . EFFECT . . .
THERE ARE 2 VERSIONS OF THIS GAME. IF THE FIRST CODE DOESN'T WORK ON YOUR GAME,
THEN TRY THE SECOND CODE
1 C2C9-4E2C / C2C1-4A9C Infinite lives
2 D568-C34D / D568-C33D Start with 8 lives
3 DC68-C34D / DC68-C33D Start with 11 lives
4 DE68-C34D / DE68-C33D Start with 16 lives
5 FB68-C34D / FB68-C33D Start with 26 lives
6 7468-C34D / 7468-C33D Start with 51 lives
7 0868-C34D / 0868-C33D Start with 76 lives
8 1768-C34D / 1768-C33D Start with 100 lives
9 EE65-C37E / EE66-C27E When your last Kong is hit, the other one
returns--must have had both Kongs at some
point in the level for code to work--
reset if you get stuck
10 1DCC-CA7A / 1DCA-C2EA Almost invincible--Switch off if you get
stuck
11 DBC1-3D6D + DCC1-34AD / DBC9-340D + DCC1-3D6D 10 bananas needed for an extra life
12 F6C1-3D6D + FBC1-34AD / F6C9-340D + FBC1-3D6D 25 bananas needed for an extra life
13 7FC1-3D6D + 74C1-34AD / 7FC9-340D + 74C1-3D6D 50 bananas needed for an extra life
14 0CC1-3D6D + 08C1-34AD / 0CC9-340D + 08C1-3D6D 75 bananas needed for an extra life
15 1D6B-3FDD + 196A-333D / 1D6B-3D6D + 166A-3ECD Keep animals between stages (keeping fish
on a non-water stage or others on a water
stage will cause problems)
16 A081-1273 / A086-13E3 High jump for Donkey Kong
17 2D81-1273 / 2D86-13E3 Super jump for Donkey Kong
18 3D81-1273 / 3D86-13E3 Mega-jump for Donkey Kong
19 8081-1E73 / 808B-1AE3 High jump for Diddy Kong
20 AD81-1E73 / AD8B-1AE3 Super jump for Diddy Kong
21 2D81-1E73 / 2D8B-1AE3 Mega-jump for Diddy Kong
22 A08F-C273 / A087-C3E3 High jump for all animals
23 2D8F-C273 / 2D87-C3E3 Super jump for all animals
24 3D8F-C273 / 3087-C3E3 Mega-jump for all animals
25 D76B-337E / D76C-327E Get both Kongs back on the map screen
after dying (doesn't work when you fall
off screen)
26 DD8B-C28A / DD88-CE5A In the 2-player team mode, the inactive
player can get control at any time by
pressing A or SELECT on their controller
27 DDB9-3DD4 / DDB0-34A4 Pressing Start and then Select will exit
any level, not just completed levels
Donkey Kong Country and related names are trademarks of Nintendo of America Inc.
Donkey Kong Country 2: Diddy's Kong Quest(tm) Game
CODE KEY IN . . . EFFECT . . .
THERE ARE 2 VERSIONS OF THIS GAME. IF THE FIRST CODE DOESN'T WORK ON YOUR GAME,
THEN TRY THE SECOND CODE
NOTE: BE SURE YOU ENTER THE CODES CORRECTLY, ESPECIALLY THE MASTER CODE
1 E6EE-A7D7 + 6DAF-12EB + 6D8D-C33E /
E6EE-A7D7 + 6DA4-1A8B + 6D8F-C33E MASTER CODE-MUST BE ENTERED
2 C2A1-CE5B / C2A5-C37B Infinite lives
3 D465-3D67 / D46C-3D07 Start with 3 lives
4 DB65-3D67 / DB6C-3D07 Start with 10 lives
5 F665-3D67 / F66C-3D07 Start with 25 lives
6 7F65-3D67 / 7F6C-3D07 Start with 50 lives
7 1765-3D67 / 176C-3D07 Start with 99 lives
8 D4A1-437C / D4A5-4AEC Getting 100 bananas gives you 2 extra lives
9 D9A1-437C / D9A5-4AEC Getting 100 bananas gives you 5 extra lives
10 EEC2-1A1D / EECC-CA4D When your last Kong is hit, the other one returns.
11 DD6C-C7D4 / DD62-C4A4 Pressing Select while paused exits any level,
not just completed ones
12 626D-4EBD Start with more Kong Family Coins
13 C2B9-13B7 / C2B1-13F7 Kong Family Coins don't get used up
14 626D-432D Start a new game with more Kremcoins
15 C2B9-1297 / C2B1-1A27 Kremcoins don't get used up
16 EDD0-735A Mega-jump for Diddy
17 E7D0-735A Super-jump for Diddy
18 E1D0-735A Diddy jumps higher
19 EBD0-735A Diddy doesn't jump as high
20 ECD0-735A Diddy jumps much lower
21 EDD7-5AEA Mega-jump for Dixie
22 E7D7-5AEA Super-jump for Dixie
23 E5D7-5AEA Dixie jumps higher
24 EBD7-5AEA Dixie doesn't jump as high
25 ECD7-5AEA Dixie jumps much lower
26 EFDD-535A Mega-jump for Rambi with Diddy riding
27 E7DD-535A Super-jump for Rambi with Diddy riding
28 E5DD-535A Rambi jumps higher with Diddy riding
29 ECDD-535A Rambi doesn't jump as high with Diddy riding
Donkey Kong Country 2: Diddy's Kong Quest and related names are trademarks of
Nintendo of America Inc.
Doom(tm) Game
CODE KEY IN . . . EFFECT . . .
1 BDEA-B053 + 62EA-B953 Start with MEGA health and MEGA armor!
2 E3EA-B153 Start with more ammo
3 CBD3-B17F Heat vision/color blind mode
4 D7CF-F953 Select "The Shores of Hell" or "Inferno" in any skill level
Doom is a trademark of ID Software, Inc.
Doomsday Warrior(tm) Game
CODE KEY IN . . . EFFECT . . .
1 82C7-046F Infinite health--matches last forever
2 CBB2-ADDD + D0B2-AD0D + 6DB2-A46D Always get 4 bonus points for improving abilities
3 D9B9-64DD On normal level, start with all stats at 2 bars
instead of 0
4 DDB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Sledge(tm)
5 DFB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Layban(tm)
6 D4B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Amon(tm)
7 D7B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Daisy(tm)
8 D0B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against P-Lump(tm)
9 D9B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Grimrock(tm)
10 D1B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Nuform(tm)
11 D5B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 7 fights are against Shadow(tm)
12 D6B0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Ashura(tm)
13 DBB0-ADAD + 6DB0-AFDD + E9B0-AF0D 1st 6 fights are against Main(tm)
14 DDB7-AFAD All fights are in order (you don't choose your
opponent)
15 DD83-D4AF You can heal completely, not just to the top of each
segment
16 3C8E-DDAF Don't heal at all
Doomsday Warrior, Sledge, Layban, Amon, Daisy, P-Lump, Grimrock,
Nuform, Shadow, Ashura and Main are trademarks of Renovation
Products, Inc.
Double Dragon 5(tm) Game
CODE KEY IN . . . EFFECT . . .
1 B3C8-CFBF + B3C6-CDBF + BAC9-3FBF Computer (player 2) can't perform special moves
2 DBBC-1F27 Allows you to pick up to 9 points of any attribute
instead of 5
3 46C6-340D Both characters start with 50% energy
4 F0C6-340D Both characters start with 25% energy
5 DDAB-3DAE Player 1 always wins
6 3C85-CF07 Harder to recover from dizziness
7 D685-C407 Dizziness doesn't last long
Double Dragon 5 and related names are trademarks of Leland Interactive Media.
Licensed to Tradewest, Inc.
Dream TV(tm) Game
CODE KEY IN . . . EFFECT . . .
1 8FA6-3DA8 + 8FAA-3FA8 Almost infinite energy
2 DDCE-C7DC Infinite lives
3 D9B8-1F04 Start with 5 lives
4 DFB8-1F04 Start with 1 life
5 D6B8-1F04 Start with 8 lives
6 8F23-3768 Monsters take only 1 hit to kill--except skeletons
7 8F84-17D8 Mega-jump--switch off to land again
8 DDC7-1DD8 Can't get hit--some characters are white
9 4DBD-CF04 Start with 2/3 energy--1st life
10 4DCE-CD0C Start with 2/3 energy--after 1st life
11 FDBD-CF04 Start with 1/3 energy--1st life
12 FDCE-CD0C Start with 1/3 energy--after 1st life
Dream TV is a trademark of Triffix, Inc.
Dragon's Lair(tm) Game
CODE KEY IN . . . EFFECT . . .
1 3C8C-0FA4 Protection from most hazards
2 DD89-0404 Start with 1 life
3 D989-0404 Start with 6 lives
4 D689-0404 Start with 9 lives
5 3C62-D70F Infinite lives
6 5D89-6D04 Slow timer
7 4989-6D04 Faster timer
8 4A84-64D4 Stop timer
9 DF86-0DD4 Start with the dagger
10 D486-0DD4 Start with the shuriken
11 DF88-0F64 1 coin gives 10
Dragon's Lair, Dirk and Daphne are trademarks of Bluth Group, Ltd.
Drakkhen(tm) Game
CODE KEY IN . . . EFFECT . . .
1 8E3D-696D + 8E30-A408 + 8EA2-0113 Protection from some attacks
2 7433-6FD8 Magic points restored 50 points at a time while
player is on screen
3 DC33-6FD8 Magic points restored 10 points at a time while
player is on screen
4 8E27-6D28 Magic points don't decrease except in battle
Drakkhen and Anak Shrines are trademarks of Infogrames.
Dungeon Master(tm) Game
CODE KEY IN . . . EFFECT . . .
1 85B5-07D9 Almost no mana loss--MUST HAVE ENOUGH TO CAST
2 85CF-0F29 Food meter doesn't go down
3 85C5-0FB9 Water meter doesn't go down
NOTE: Codes 4 thru 87 only need to be used once. They only work on saved games.
Enter the desired codes, load a saved game, then save it again.
4 ECDC-F26F 1st character has 250 maximum hit points
5 ECDA-220F 2nd character has 250 maximum hit points
6 ECD3-B2D4 3rd character has 250 maximum hit points
7 ECDD-BAA7 4th character has 250 maximum hit points
8 A0DC-F36F + DBDC-F3AF 1st character has 250 maximum stamina
9 A0DA-230F + DBDA-236F 2nd character has 250 maximum stamina
10 A0D3-B3D4 + DBD3-B304 3rd character has 250 maximum stamina
11 A0DD-B2A7 + DBDD-B3D7 4th character has 250 maximum stamina
12 ECDC-FE6F 1st character has 250 maximum mana
13 ECDA-2E0F 2nd character has 250 maximum mana
14 ECD3-BED4 3rd character has 250 maximum mana
15 ECDD-B3A7 4th character has 250 maximum mana
16 17D8-F36F 1st character has 99 current strength
17 17D2-230F 2nd character has 99 current strength
18 17DE-B3D4 3rd character has 99 current strength
19 17DF-B2A7 4th character has 99 current strength
20 17D8-F30F 1st character has 99 maximum strength
21 17D2-23DF 2nd character has 99 maximum strength
22 17DE-B2A4 3rd character has 99 maximum strength
23 17DF-B267 4th character has 99 maximum strength
24 17D8-FE0F 1st character has 99 current dexterity
25 17D2-2EDF 2nd character has 99 current dexterity
26 17DE-B3A4 3rd character has 99 current dexterity
27 17DF-B367 4th character has 99 current dexterity
28 17D8-FEDF 1st character has 99 maximum dexterity
29 17D2-23AF 2nd character has 99 maximum dexterity
30 17DE-B364 3rd character has 99 maximum dexterity
31 17DF-B307 4th character has 99 maximum dexterity
32 17DA-FADF 1st character has 99 current wisdom
33 17D2-2EAF 2nd character has 99 current wisdom
34 17DE-BE64 3rd character has 99 current wisdom
35 17DF-BE07 4th character has 99 current wisdom
36 17D8-FEAF 1st character has 99 maximum wisdom
37 17D2-2E6F 2nd character has 99 maximum wisdom
38 17DE-BE04 3rd character has 99 maximum wisdom
39 17DF-BED7 4th character has 99 maximum wisdom
40 17DA-FAAF 1st character has 99 current vitality
41 17D3-2A6F 2nd character has 99 current vitality
42 17DD-2A04 3rd character has 99 current vitality
43 17D4-BAD7 4th character has 99 current vitality
44 17DA-FA6F 1st character has 99 maximum vitality
45 17D3-2A0F 2nd character has 99 maximum vitality
46 17DD-2AD4 3rd character has 99 maximum vitality
47 17DF-BEA7 4th character has 99 maximum vitality
48 17DA-F26F 1st character has 99 current anti-magic
49 17D3-220F 2nd character has 99 current anti-magic
50 17DD-22D4 3rd character has 99 current anti-magic
51 17D4-BAA7 4th character has 99 current anti-magic
52 17DA-F20F 1st character has 99 maximum anti-magic
53 17D3-22DF 2nd character has 99 maximum anti-magic
54 17DD-2AA4 3rd character has 99 maximum anti-magic
55 17D4-BA67 4th character has 99 maximum anti-magic
56 17DA-F30F 1st character has 99 current anti-fire
57 17D3-23DF 2nd character has 99 current anti-fire
58 17DD-22A4 3rd character has 99 current anti-fire
59 17D4-B267 4th character has 99 current anti-fire
60 17DA-F3DF 1st character has 99 maximum anti-fire
61 17D3-22AF 2nd character has 99 maximum anti-fire
62 17DD-2264 3rd character has 99 maximum anti-fire
63 17D4-B207 4th character has 99 maximum anti-fire
64 5EDA-FEAF 1st character is a level 15 fighter
65 5ED2-F20F 1st character is a level 15 ninja
66 5ED2-F3AF 1st character is a level 15 healer
67 5ED3-FA0F 1st character is a level 15 wizard
68 5ED3-2E6F 2nd character is a level 15 fighter
69 5EDE-22DF 2nd character is a level 15 ninja
70 5EDE-236F 2nd character is a level 15 healer
71 5EDD-FAD4 2nd character is a level 15 wizard
72 5EDD-2E04 3rd character is a level 15 fighter
73 5EDF-2AA4 3rd character is a level 15 ninja
74 5EDF-2304 3rd character is a level 15 healer
75 5EDF-2EA4 3rd character is a level 15 wizard
76 5ED4-BED7 4th character is a level 15 fighter
77 5ED7-BA67 4th character is a level 15 ninja
78 5ED7-B3D7 4th character is a level 15 healer
79 5ED7-BE67 4th character is a level 15 wizard
80 D5D8-FAAF 1st character has a nearly full food meter
81 D5D8-F20F 1st character has a nearly full water meter
82 D5D2-2A6F 2nd character has a nearly full food meter
83 D5D2-22DF 2nd character has a nearly full water meter
84 D5DE-BA04 3rd character has a nearly full food meter
85 D5DE-BAA4 3rd character has a nearly full water meter
86 D5DF-BAD7 4th character has a nearly full food meter
87 D5DF-BA67 4th character has a nearly full water meter
Dungeon Master is a trademark of Nintendo of America Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
E.V.O.(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C96E-07FB Protection from most hazards
2 DD60-D18B Food replenishes hit points to full
3 D566-A7F8 Less damage from stronger creatures
4 C964-A726 Horn never breaks
E.V.O. is a trademark of Enix/Almanic.
Earth Defense Force(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DF37-DDDD + CB34-D7AD + DD37-DD0D Start at stage 2
2 D437-DDDD + CB34-D7AD + DD37-DD0D Start at stage 3
3 D737-DDDD + CB34-D7AD + DD37-DD0D Start at stage 4
4 D037-DDDD + CB34-D7AD + DD37-DD0D Start at stage 5
5 D937-DDDD + CB34-D7AD + DD37-DD0D Start at stage 6
6 7123-A4A7 + 3D23-A7D7 Start with 4 shields
7 2B23-A4A7 + B823-A7D7 Start with 5 shields
8 C263-6FAF Infinite shields
9 D42E-A7A7 Start at experience level 2
10 D72E-A7A7 Start at experience level 3
11 D02E-A7A7 Start at experience level 4
12 D92E-A7A7 Start at experience level 5
13 4D21-6F0F Advancing experience levels is easier
14 DA21-6F0F Advancing experience levels is much easier
15 DF2E-AF67 + CB2E-AF07 + DD2E-AFA7 2 credits
16 D42E-AF67 + CB2E-AF07 + DD2E-AFA7 3 credits
17 D92E-AF67 + CB2E-AF07 + DD2E-AFA7 6 credits
18 D52E-AF67 + CB2E-AF07 + DD2E-AFA7 8 credits
19 DB2E-AF67 + CB2E-AF07 + DD2E-AFA7 10 credits
20 DD2E-AF67 + CB2E-AF07 + DD2E-AFA7 1 credit
21 C268-A491 Infinite credits
22 C223-AFD7 + C223-AFA7 Keep current score when game is continued
AGYMA and Earth Defense Force are trademarks of Jaleco USA Inc.
Earthbound(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DB23-77D1 Start with a level 9 character
2 DE23-77D1 Start with a level 15 character
3 7423-77D1 Start with a level 50 character
4 1723-77D1 Start with a level 100 character
5 EE23-77D1 Start with a level 255 character
6 EE2E-7D01 Start with a super strong character
7 BB2D-5461 Start with a lot of H.P.
8 BB2F-54A1 Start with a lot of PSI
Earthbound is a trademark of Nintendo of America Inc.
Earthworm Jim(tm) Game
CODE KEY IN . . . EFFECT . . .
1 2235-EFAF Infinite ammo
2 A23F-7464 Infinite energy
3 A26A-87A7 Infinite lives
4 7D33-8FDF Start with 1 life
5 7033-8FDF Start with 5 lives
CODES 6 THRU 8: IGNORE THE LIVES COUNTER
6 7B33-8FDF Start with 10 lives
7 0633-8FDF Start with 25 lives
8 1F33-8FDF Start with 50 lives
9 7D37-7F64 1 hit and you die
10 7737-7F64 Start with 300% suit energy
11 7937-7F64 Start with 500% suit energy
12 7B37-7F64 Start with 900% suit energy
Earthworm Jim is a trademark of Shiny Entertainment, Inc.
EarthWorm Jim 2(tm)
CODE KEY IN . . . EFFECT . . .
1 7D55-5F06 Start with 1 life and no continues
2 7055-5F06 Start with 5 lives
3 7155-5F06 Start with 7 lives
4 7655-5F06 Start with 9 lives
5 CBF0-7464 Infinite lives
6 749E-54B4 Start with 2000 bullets
7 779E-54B4 Start with 3000 bullets
8 709E-54B4 Start with 4000 bullets
9 799E-54B4 Start with 5000 bullets
10 759E-54B4 Start with 7000 bullets
11 7B9E-54B4 Start with 9000 bullets
12 D798-74F7 + 3B98-7F27 Get 1000 bullets on pickup
13 D598-74F7 + 3D98-7F27 Get 2000 bullets on pickup
14 7450-770B Start with 200% energy
15 7750-770B Start with 300% energy
16 7050-770B Start with 400% energy
17 7950-770B Start with 500% energy
18 7550-770B Start with 700% energy
19 7B50-770B Start with 900% energy
20 CB57-7D0B Infinite energy
EarthWorm Jim 2 is a trademark of Shiny Entertainment, Inc.
Equinox(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C28F-AF4D Protection from most small monsters
2 3CA0-0DC7 Infinite life energy
3 CEAE-0D17 Infinite magic-must have enough MP for spell to work
4 CB2A-C4D9 More energy from apples
5 4F27-1F00 + 4020-1FD0 Super jump
6 FC27-1F00 + 4020-1FD0 Mega-jump
7 DD86-674F + 3C86-671F Colored doors don't need keys
8 B32C-4FA0 + CD2C-4700 Super speed
9 D9AC-6437 'Slow' spell lasts 2x as long
10 D6AC-6437 'Slow' spell lasts 3x as long
11 D9AB-6FC7 'Freeze' spell lasts 2x as long
12 D6AB-6FC7 'Freeze' spell lasts 3x as long
Equinox is a trademark of Sony Music Entertainment Inc.
Extra Innings(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFBE-ADAD + DFBF-DF6F + DFB4-0FDF Game lasts 1 inning
2 D4BE-ADAD + D4BF-DF6F + D4B4-0FDF Game lasts 2 innings
3 D7BE-ADAD + D7BF-DF6F + D7B4-0FDF Game lasts 3 innings
4 D0BE-ADAD + D0BF-DF6F + D0B4-0FDF Game lasts 4 innings
5 D9BE-ADAD + D9BF-DF6F + D9B4-0FDF Game lasts 5 innings
6 D5BE-ADAD + D5BF-DF6F + D5B4-0FDF Game lasts 7 innings
7 DF67-DF07 + DD60-A4D7 1 strike and batter's out
8 D467-DF07 + DF60-A4D7 2 strikes and batter's out
9 C264-D767 + C260-A4A7 Batter never strikes out
10 DF6A-DFA7 1 ball and batter walks
11 D46A-DFA7 2 balls and batter walks
12 D76A-DFA7 3 balls and batter walks
13 C26A-DDD7 Batter never walks
14 DF67-AD67 + DF61-D4A7 1 out per inning
15 D467-AD67 + D461-D4A7 2 outs per inning
Extra Innings is a trademark of Sony Imagesoft Inc.
EYE OF THE BEHOLDER(tm) GAME
CODE KEY IN . . . EFFECT . . .
1 8285 6D2C + 82DE 049B Infinite HP
2 828D A798 No waiting to hit again
3 CBAA A726 + 3CA2 AD96 Kill with 1 hit--works for monsters too
4 D68B-A474 Pick a lawful, human male fighter and he will be at Level 8
5 D18B-A474 Pick a lawful, human male fighter and he will be at level 6
Eye of the Beholder is a trademark of Capcom U.S.A., Inc.
F1 ROC--Race of Champions(tm) Game
CODE KEY IN . . . EFFECT . . .
TO USE CODES 1 THRU 6 ON A SAVED GAME, RE-ENTER THE CODE
1 BA26-A44F Start player with no money instead of $500
2 3C26-AF4F + CB26-AF1F + D426-AF3F Start player with $5,240
3 3C26-AF4F + CB26-AF1F + D626-AF3F Start player with $20,600
4 3C26-AF4F + CB26-AF1F + 0D26-AF3F Start player with $163,960
5 3C26-AF4F + CB26-AF1F + 6D26-AF3F Start player with $327,800
6 3C26-AF4F + CB26-AF1F + EE26-AF3F Start player with $652,920
7 C9A8-07DD No damage when hitting walls
8 C922-0FDD No damage when hitting other cars
9 DDEE-6F21 Normal tires are free
10 DDEE-6491 Hi-grip tires are free
11 DDEE-6F91 Rain tires are free
12 DDED-A491 2L nitro is free
13 DDED-A421 3L nitro is free
14 DDED-A791 4L nitro is free
15 DDEE-6721 + DDED-ADF1 Ford V-8 engine is free
16 DDED-AD91 + DDED-ADB1 Ilmoa V-8 engine is free
17 DDED-AD21 + DDED-AFF1 Remart V-10 engine is free
18 DDE3-6791 Low DF rear wing is free
19 DDEE-6D91 + DDEE-6DB1 High DF rear wing is free
20 DDE3-6D21 Low DF front wing is free
21 DDE3-6F21 + DDE3-64F1 High DF front wing is free
22 DDE3-6491 + DDE3-64B1 Special-L front wing is free
23 DDE2-6421 Small diffuser is free
24 DDE2-6721 Large diffuser is free
25 DDE3-6D91 + DDE3-6DB1 Special diffuser is free
26 DDE2-6F21 Hard suspension is free
27 DDE2-6491 + DDE2-64B1 Active suspension is free
28 DDE2-6D91 Carbon brakes are free
29 DDE2-6D21 + DDE2-6FF1 Antilock brakes are free
30 DDEA-6491 5-speed transmission is free
31 DDEA-6421 + DDEA-67F1 6-speed transmission is free
32 DDEA-6791 + DDEA-67B1 7-speed transmission is free
33 DDEA-6D21 + DDEA-6FF1 Type 2 chassis is free
34 DDEA-6F91 + DDEA-6FB1 Type 3 chassis is free
F1 ROC--Race of Champions is a trademark of Seta U.S.A., Inc.
F-Zero(tm) Game
CODE KEY IN . . . EFFECT . . .
1 A96E-A4A4 Infinite spare machines
2 DF6C-0F0A Start with 1 spare machine
3 D96C-0F0A Start with 5 spare machines
4 DB6C-0F0A Start with 9 spare machines
5 D484-D404 Infinite turbos
6 CB3C-0FA4 + DF3C-04D4 Always rank #1--except if you blow up
F-Zero is a trademark of Nintendo of America Inc.
Faceball 2000(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFB6-6461 Start with 1 life instead of 3
2 D9B6-6461 Start with 5 lives
3 D5B6-6461 Start with 7 lives
4 DBB6-6461 Start with 9 lives
5 FBB6-6461 Start with 25 lives
6 74B6-6461 Start with 50 lives
7 08B6-6461 Start with 75 lives
8 17B6-6461 Start with 99 lives
9 EEB6-6461 Start with 255 lives
10 89AB-D708 Infinite lives
11 CBB5-6406 + DFB5-6466 Start each Cyberzone(tm) level with 1 tag required
12 CBB5-6406 + D9B5-6466 Start each Cyberzone level with 5 tags required
13 CBB5-6406 + F0B5-6466 Start each Cyberzone level with 20 tags required
14 CBB5-6406 + F3B5-6466 Start each Cyberzone level with 30 tags required
15 CBB5-6406 + 7AB5-6466 Start each Cyberzone level with 60 tags required
16 CBB5-6406 + 9CB5-6466 Start each Cyberzone level with 90 tags required
17 C282-0706 + DFCE-0468 Start Cyberzone mode on zone 1 level 2
18 C282-0706 + D4CE-0468 Start Cyberzone mode on zone 1 level 3
19 C282-0706 + D7CE-0468 Start Cyberzone mode on zone 1 level 4
20 C282-0706 + D0CE-0468 Start Cyberzone mode on zone 1 level 5
21 C282-0706 + D9CE-0468 Start Cyberzone mode on zone 1 bonus level
22 C282-0706 + D1CE-0468 Start Cyberzone mode on zone 2 level 6
23 C282-0706 + D5CE-0468 Start Cyberzone mode on zone 2 level 7
24 C282-0706 + D6CE-0468 Start Cyberzone mode on zone 2 level 8
25 C282-0706 + DBCE-0468 Start Cyberzone mode on zone 2 level 9
26 C282-0706 + DCCE-0468 Start Cyberzone mode on zone 2 level 10
27 C282-0706 + D8CE-0468 Start Cyberzone mode on zone 2 bonus level
28 C282-0706 + DACE-0468 Start Cyberzone mode on zone 3 level 11
29 C282-0706 + D2CE-0468 Start Cyberzone mode on zone 3 level 12
30 C282-0706 + D3CE-0468 Start Cyberzone mode on zone 3 level 13
31 C282-0706 + DECE-0468 Start Cyberzone mode on zone 3 level 14
32 C282-0706 + FDCE-0468 Start Cyberzone mode on zone 3 level 15
33 C282-0706 + FFCE-0468 Start Cyberzone mode on zone 3 bonus level
34 C282-0706 + F4CE-0468 Start Cyberzone mode on zone 4 level 16
35 C282-0706 + F7CE-0468 Start Cyberzone mode on zone 4 level 17
36 C282-0706 + F0CE-0468 Start Cyberzone mode on zone 4 level 18
37 C282-0706 + F9CE-0468 Start Cyberzone mode on zone 4 level 19
38 C282-0706 + F1CE-0468 Start Cyberzone mode on zone 4 level 20
39 C282-0706 + F5CE-0468 Start Cyberzone mode on zone 4 bonus level
40 C282-0706 + F6CE-0468 Start Cyberzone mode on zone 5 level 21
41 C282-0706 + FBCE-0468 Start Cyberzone mode on zone 5 level 22
42 C282-0706 + FCCE-0468 Start Cyberzone mode on zone 5 level 23
43 C282-0706 + F8CE-0468 Start Cyberzone mode on zone 5 level 24
44 C282-0706 + FACE-0468 Start Cyberzone mode on zone 5 level 25
45 C282-0706 + F2CE-0468 Start Cyberzone mode on zone 5 bonus level
46 C282-0706 + F3CE-0468 Start Cyberzone mode on zone 6 level 26
47 C282-0706 + FECE-0468 Start Cyberzone mode on zone 6 level 27
48 C282-0706 + 4DCE-0468 Start Cyberzone mode on zone 6 level 28
49 C282-0706 + 4FCE-0468 Start Cyberzone mode on zone 6 level 29
50 C282-0706 + 44CE-0468 Start Cyberzone mode on zone 6 level 30
51 C282-0706 + 47CE-0468 Start Cyberzone mode on zone 6 bonus level
52 C282-0706 + 40CE-0468 Start Cyberzone mode on zone 7 level 31
53 C282-0706 + 49CE-0468 Start Cyberzone mode on zone 7 level 32
54 C282-0706 + 41CE-0468 Start Cyberzone mode on zone 7 level 33
55 C282-0706 + 45CE-0468 Start Cyberzone mode on zone 7 level 34
56 C282-0706 + 46CE-0468 Start Cyberzone mode on zone 7 level 35
57 C282-0706 + 4BCE-0468 Start Cyberzone mode on zone 7 bonus level
58 C282-0706 + 4CCE-0468 Start Cyberzone mode on zone 8 level 36
59 C282-0706 + 48CE-0468 Start Cyberzone mode on zone 8 level 37
60 C282-0706 + 4ACE-0468 Start Cyberzone mode on zone 8 level 38
61 C282-0706 + 42CE-0468 Start Cyberzone mode on zone 8 level 39
62 C282-0706 + 43CE-0468 Start Cyberzone mode on zone 8 level 40
63 C282-0706 + 4ECE-0468 Start Cyberzone mode on zone 8 level 41
64 1061-DD52 Allow 98 seconds in zone 1 bonus level
65 1069-6752 Allow 98 seconds in zone 2 bonus level
66 1068-DDE3 Allow 98 seconds in zone 3 bonus level
67 1061-A473 Allow 98 seconds in zone 4 bonus level
68 A66C-047E Allow 198 seconds in zone 5 bonus level
69 A6B1-D45A Allow 198 seconds in zone 6 bonus level
70 A6B0-AF7A Allow 198 seconds in zone 7 bonus level
71 B9B1-6F01 Only need 8 tags to win in arena mode instead of 10
(start with 2 instead of 0)
Faceball 2000 and Cyberzone are trademarks of Bullet-Proof Software, Inc.
Fatal Fury(tm) Game
CODE KEY IN . . . EFFECT . . .
WITH CODE 1, TURN OFF EFFECTS ON BONUS ROUNDS
1 DFA5-64DF Win 1 bout to win the match instead of 2 out of 3
2 FDC7-AFAF 10 seconds to complete bonus rounds
3 7DC7-AFAF 30 seconds to complete bonus rounds
4 09C7-AFAF 45 seconds to complete bonus rounds
5 1DC7-AFAF 60 seconds to complete bonus rounds
6 BDC7-AFAF 90 seconds to complete bonus rounds
FOR CODES 7 THRU 14 TO WORK, YOU MUST SELECT THE WEST SUBWAY
7 BAB4-6DAD + D7BC-A46D Always fight Richard Myer(tm)
8 BAB4-6DAD + D0BC-A46D Always fight Michael Max(tm)
9 BAB4-6DAD + D9BC-A46D Always fight Duck King(tm)
10 BAB4-6DAD + D1BC-A46D Always fight Tung Fu Rue(tm)
11 BAB4-6DAD + D5BC-A46D Always fight Hwa Jai(tm)
12 BAB4-6DAD + D6BC-A46D Always fight Raiden(tm)
13 BAB4-6DAD + DBBC-A46D Always fight Billy Kane(tm)
14 BAB4-6DAD + DCBC-A46D Always fight Geese Howard(tm)
15 F6CD-A4AF Both players start with 1/4 health
16 7DCD-A4AF Both players start with 1/2 health
17 06CD-A4AF Both players start with 3/4 health
18 C2A9-D40F Player 1 takes minimum damage
19 C2A2-DF6F Player 2 or computer takes minimum damage
Fatal Fury, Richard Myer, Michael Max, Duck King, Tung Fu Rue, Hwa Jai, Raiden, Billy Kane and Geese Howard are trademarks of Takara U.S.A. Corp.
FATAL FURY 2(tm) GAME
CODE KEY IN . . . EFFECT . . .
1 DD7E-7FDD Infinite time
2 D47E-7FDD Timer is 2x fast
3 D77E-7FDD Timer is 3x fast
4 C250-7FA7 Computer can't win a round--except last round
--game ends after 4 rounds
5 CB85-E40F + D685-E46F + DD85-E4AF Player 1 is Billy Kane
6 DB85-E46F + CB85-E40F + DD85-E4AF Player 1 is Axel Hawk
7 CB85-E40F + DD85-E4AF + DC85-E46F Player 1 is Lawrence B
8 D885-E46F + CB85-E40F + DD85-E4AF Player 1 is Wolfgang Krauser
9 CB82-E40F + D682-E46F + DD82-E4AF Player 2 is Billy Kane
10 DB82-E46F + CB82-E40F + DD82-E4AF Player 2 is Axel Hawk
11 DC82-E46F + CB82-E40F + DD82-E4AF Player 2 is Lawrence B
12 D882-E46F + CB82-E40F + DD82-E4AF Player 2 is Wolfgang Krauser
CODES 13 AND 14 AFFECT STRAIGHT-UP JUMPS ONLY
13 FDD5-EFCB Super jump--player 1
14 EED5-EFCB Bogus jump--player 1
15 6D7D-54AD Infinite energy--player 1
FOR CODE 16, TURN EFFECTS OFF AFTER YOU PRESS START IN CODESCREEN AND
KEEP OFF UNTIL CHARACTER SELECT SCREEN
16 7D78-770D Start with 1/2 energy
Fatal Fury 2 and related names are trademarks of SNK.
Final Fantasy II(tm) Game
CODE KEY IN . . . EFFECT . . .
THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK ON YOUR GAME,
THEN TRY THE "B" CODES
1A 82A3-6F63 Almost infinite hit points--can make big monsters
1B 82AE-6F63 (and sometimes normal monsters) invincible--switch
off to defeat them
2A 8267-0D62 Magic power doesn't go down--only in battles, doesn't
2B 8267-0D62 work on twin attacks
FOR CODES 3 THRU 6, IGNORE MESSAGE SAYING HOW MUCH YOU WON OR LOST
3A 1B39-070E + B139-076E + 3C39-07AE Get at least 150 gold pieces after each battle
3B 1B35-0D6E + B135-0DAE + 3C35-0FDE
4A 1B39-070E + EE39-076E + 3C39-07AE / Get at least 255 gold pieces after each battle
4B 3335-076E Get at least 256 gold pieces after each battle
5A 3335-0D6E Get at least 65,536 gold pieces after each battle
5B 3336-0FAE
6A C262-DF03 + C262-D763 Money doesn't decrease if you run away from a battle
6B C262-DF03 + C262-D763
7A C2AD-AD69 + C3AD-AFA9 Money doesn't decrease in shops
7B C2AD-AD69 + C3AD-AFA9
Final Fantasy II and Cecil are trademarks of Square Soft, Inc.
Final Fantasy III(tm) Game
CODE KEY IN . . . EFFECT . . .
CODES 1 THRU 21 ARE FOR STARTING A NEW GAME ONLY
1 D15C-78E5 Start Terra with Man-eater equipped
2 F65C-78E5 Start Terra with Excalibur equipped
3 FC5C-78E5 Start Terra with Illumina equipped
4 FA5C-78E5 Start Terra with Atma equipped
5 435C-78E5 Start Terra with Tempest equipped
6 D35C-78E5 Start Terra with Blizzard equipped
7 F75C-78E5 Start Terra with Enhancer equipped
8 9A58-7675 Start Terra with Mithril shield equipped
9 9258-7675 Start Terra with Gold shield equipped
10 1F58-7675 Start Terra with Ice shield equipped
11 1D58-7675 Start Terra with Fire shield equipped
12 1C58-7655 Start Terra with Hairband equipped
13 1B58-7655 Start Terra with Leather hat equipped
14 5C58-7655 Start Terra with Circlet equipped
15 5B58-7655 Start Terra with Mystery veil equipped
16 5658-7655 Start Terra with Red cap equipped
17 6658-7685 Start Terra with Silk robe equipped
18 6B58-7685 Start Terra with Mithril vest equipped
19 6858-7685 Start Terra with White dress equipped
20 BC58-7685 Start Terra with Genji armor equipped
21 B058-7685 Start Terra with Force armor equipped
22 108C-EF03 + 108C-E4A3 All items in shops are free--SWITCH OFF TO SELL ITEMS FOR GP
23 DD97-5FDA Everyone has a hidden Economizer (spells cost 1 MP)--NOT
IN BATTLE MODE
24 DD90-5DDA Everyone has a hidden Golden Hairpin (spell cost 1/2 of
original MP cost)--NOT IN BATTLE MODE
25 DD90-EFDB Everyone has a hidden Economizer--IN BATTLE MODE
26 DD97-E7DB Everyone has a hidden Golden Hairpin--IN BATTLE MODE
27 DDA4-8767 Party always has sprint shoes
28 D007-8DD7 Super Sprint shoes--only with sprint shoes equipped or with
previous code
29 ED3B-E5C4 Tincture gives 240 MP
30 ED30-E944 Tonic gives 240 HP
31 3CB8-5DAE Most items can be used infinitely--NOT IN BATTLE MODE
--SWITCH OFF TO EXIT MENU SCREEN
32 3DF0-EC78 + 4DFE-8C88 Faster left/right movement on world map
33 4DFB-EB88 + 3DF3-E6E8 Faster up/down movement on world map
34 CE17-77D6 Most spells are learned faster from Espers--may cause some
graphical errors
Final Fantasy III and related names are trademarks of Square Co., Ltd.
Final Fantasy Mystic Quest(tm) Game
CODE KEY IN . . . EFFECT . . .
1 83AF-D40D Infinite cure potions
2 DDA4-D40D Cure potion restores life points to maximum
3 C96B-64AB Infinite life points--can make enemies invincible; switch off to defeat them
4 C9B8-D4A6 Infinite ninja stars
5 C9B0-D7A6 Infinite bombs--only in battle
Final Fantasy Mystic Quest is a trademark of Square Co., Ltd.
Final Fight(tm) Game
CODE KEY IN . . . EFFECT . . .
1 A9C3-6F66 + D433-0D6F Infinite lives
2 29A1-0DA1 + DDCF-A4AC Infinite energy, except against special weapons
(e.g., knife) and special attacks by bad guys
(e.g., Andore(tm)'s headlock and jump attack)
3 A2C0-A7D0 Stop timer
4 D4C9-AFD0 Slower timer
5 DDC9-AFD0 Faster timer
6 DD8D-6F06 Any food restores all energy
7 DFC8-D4A1 Start with 2 credits
8 D9C8-D4A1 Start with 6 credits
9 DBC8-D4A1 Start with 10 credits
Final Fight, Haggar, Cody, Jessica and Andore are trademarks of Capcom USA, Inc.
Final Fight 2(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DDCE-1D6B Infinite lives
2 DDCF-C7D6 Start with 1 life
3 D4CF-C7D6 Start with 3 lives
4 D1CF-C7D6 Start with 7 lives
5 DBCF-C7D6 Start with 10 lives
6 DDA0-1DDC Infinite time
7 D4A0-1DDC Faster timer
8 0DED-1DAC Barbecue restores vitality 50% instead of 95%
9 DDED-1DAC Barbecue worth nothing
10 6DEE-470C Soft drink restores vitality 95%
11 DDEE-470C Soft drink worth nothing
12 33C5-1404 Both players can select same character
13 DDB4-4708 Players 1 and 2 can't harm each other in a 2-player game
14 D46A-14AF Slow motion--SWITCH OFF EFFECTS UNTIL PLAY BEGINS
15 DFCC-C4DB Hitting someone with your super move makes you invincible
16 0DCC-C4DB Hitting someone with your super move uses all your energy
Final Fight 2 is a trademark of Capcom Co. Ltd.
Final Fight 3(tm)
CODE KEY IN . . . EFFECT . . .
1 C2F9-84DF Infinite time
2 CBB5-5D07 + 46B5-5D67 + DDB5-5DA7 + 4BB5-5F07 Instant super energy
3 3C6C-84AF Infinite lives
4 106E-5467 Everyone does massive damage
Final Fight 3 is a trademark of Capcom Co., Ltd
Firepower 2000(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D4B3-1764 Start at level 2
2 D7B3-1764 Start at level 3
3 D0B3-1764 Start at level 4
4 D9B3-1764 Start at level 5
5 D1B3-1764 Start at level 6
6 DF69-1DAF Start with 1 life instead of 4
7 D469-1DAF Start with 2 lives
8 D769-1DAF Start with 3 lives
9 D969-1DAF Start with 5 lives
10 D569-1DAF Start with 7 lives
11 DC69-1DAF Start with 10 lives
12 DE69-1DAF Start with 15 lives
13 FB69-1DAF Start with 25 lives
14 7469-1DAF Start with 50 lives
15 0869-1DAF Start with 75 lives
16 1069-1DAF Start with 100 lives
17 8263-4DDF Infinite lives
18 D765-146F Start with bullet strength at 3 instead of 1
19 D165-146F Start with bullet strength at 6
20 D761-14DF Start with flame strength at 3 instead of 1
21 D161-14DF Start with flame strength at 6
22 DD61-14DF Start with flame strength at 0
23 D761-176F Start with plasma strength at 3 instead of 1
24 D161-176F Start with plasma strength at 6
25 DD61-176F Start with plasma strength at 0
26 DF65-1FDF Start with laser strength at 1 instead of 0
27 D765-1FDF Start with laser strength at 3
28 D165-1FDF Start with laser strength at 6
29 DF66-1DDF Start with ionic strength at 1 instead of 0
30 D766-1DDF Start with ionic strength at 3
31 D166-1DDF Start with ionic strength at 6
32 8267-170F Loss of vehicle does not reduce bullet strength
33 826E-470F Loss of vehicle does not reduce flame strength
34 826D-170F Loss of vehicle does not reduce plasma strength
35 826F-170F Loss of vehicle does not reduce laser strength
36 8264-170F Loss of vehicle does not reduce ionic strength
37 DF8B-CD07 Bubble shield lasts for 4 seconds instead of 12
38 D48B-CD07 Bubble shield lasts for 8 seconds
39 D08B-CD07 Bubble shield lasts for 16 seconds
40 D68B-CD07 Bubble shield lasts for 32 seconds
41 FD8B-CD07 Bubble shield lasts for 64 seconds
42 C2CB-3FD4 Bubble shield on jeep lasts until end of level
43 C2CF-1464 Bubble shield on helicopter lasts until end of level
Firepower 2000 is a trademark of Sun Corporation of America.
First Samurai(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DB6A-676F Start with 9 lives
2 D46A-676F Start with 2 lives
3 406E-D461 Infinite lives
4 D783-0F09 Full weapon power for dagger on pick up
5 D4C5-AFA5 Less force picked up from baddies
6 D6C5-AFA5 More force picked up from baddies
7 F9C5-AFA5 Lots more power picked up from baddies
8 C9B6-6700 + C9BE-6D00 Infinite axe
9 C9BF-D4D1 Infinite life force
10 C96D-04A5 Infinite warp lantern
11 D789-AFA9 Less life force from food
12 FD89-AFA9 More life force from food
(c) 1993 Kemco America, Inc
(c) 1992 Vivid Image
Flashback(tm) Game
CODE KEY IN . . . EFFECT . . .
1 3C1F-EDAC Never lose a shield when shot--switch off to kill some enemies
2 8511-ED6C Don't die from falling too far
3 D4D4-5F78 Start with 1 shield
4 D7D4-5F78 Start with 2 shields
5 D0D4-5F78 Start with 3 shields
6 D1D4-5F78 Start with 5 shields
7 D8D4-5F78 Start with 10 shields
8 F9D4-5F78 Start with 20 shields
9 77D4-5F78 Start with 50 shields
10 19D4-5F78 Start with 100 shields
11 74F0-5F7B Start with 50 credits
12 10F0-5F7B Start with 100 credits
13 ECF0-5F7B Start with 250 credits
14 D4F0-5DEB Start with 512 credits
15 D0F0-5DEB Start with 1024 credits
CODES 16 THRU 19: LEVEL 1
16 10F0-5F7B Start with 100 credits
17 ECF0-5F7B Start with 250 credits
18 D4F0-5DEB Start with 512 credits
19 D0F0-5DEB Start with 1024 credits
CODES 20 THRU 23: LEVEL 2
20 1089-716F Start with 100 credits
21 EC89-716F Start with 250 credits
22 D489-710F Start with 512 credits
23 D089-710F Start with 1024 credits
24 CB5D-8D08 + DF5D-8D68 + DD5D-8DA8 Always recharge to 0 shields
25 CB5D-8D08 + D45D-8D68 + DD5D-8DA8 Always recharge to 1 shields
26 CB5D-8D08 + D75D-8D68 + DD5D-8DA8 Always recharge to 2 shields
27 CB5D-8D08 + D05D-8D68 + DD5D-8DA8 Always recharge to 3 shields
28 CB5D-8D08 + D15D-8D68 + DD5D-8DA8 Always recharge to 5 shields
29 CB5D-8D08 + D65D-8D68 + DD5D-8DA8 Always recharge to 7 shields
30 CB5D-8D08 + D85D-8D68 + DD5D-8DA8 Always recharge to 10 shields
31 CB5D-8D08 + F95D-8D68 + DD5D-8DA8 Always recharge to 20 shields
32 CB5D-8D08 + 775D-8D68 + DD5D-8DA8 Always recharge to 50 shields
33 CB5D-8D08 + 195D-8D68 + DD5D-8DA8 Always recharge to 100 shields
George Foreman's KO Boxing(tm) Game
CODE KEY IN . . . EFFECT . . .
1 566D-07DD Time goes slower
2 DC6D-07DD Time speeds up
3 CB62-040F + 5662-046F Time stands still
4 6D25-A464 Infinite super punch after getting it
5 4D6C-D70D Both players start with 1/2x energy
6 C228-A764 + 5728-A7A4 + 622A-AFA4 + 572A-A4D4 Damage inflicted by your opponent affects
him (your energy may go down slightly,
too)
George Foreman's KO Boxing is a trademark of Acclaim Entertainment, Inc.
Gods(tm) Game
CODE KEY IN . . . EFFECT . . .
1 1DE7-31E8 Shields last until at least end of the world--if you get stuck, switch off
2 C269-C1EB Infinite lives
3 A284-35EC Items you can afford in the shops are free
4 DF3C-4073 Start with 2 lives
5 D93C-4073 Start with 6 lives
6 DB3C-4073 Start with 10 lives
Gods is a trademark of The Bitmap Brothers.
Goof Troop(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D0C0-3FA8 + B3C9-3DD8 4 hearts give you a life
2 D4C0-3FA8 + B3C9-3DD8 2 hearts give you a life
3 D4A8-4762 2 hearts from cherries
4 D0A8-47A2 4 hearts from bananas
5 DFA8-47A2 1 heart from bananas
6 C96F-3F6C Infinite lives
7 DBCD-146D Start with 9 lives
8 D1CD-146D Start with 6 lives
9 DFCD-146D Start with 1 life
10 D46F-C70E + E264-C70E Goofy(tm) has quicker left-right movement
11 D46E-170E + E26D-C70E Max(tm) has quicker left-right movement
Goof Troop, Goofy and Max are trademarks of Disney.
Gradius III(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DD8B-6DA4 Start with 1 life instead of 3
2 DF8B-6DA4 Start with 2 lives
3 D78B-6DA4 Start with 4 lives
4 D08B-6DA4 Start with 5 lives
5 D68B-6DA4 Start with 9 lives
6 DE8B-6DA4 Start with 16 lives
7 F38B-6DA4 Start with 31 lives
8 3C8E-DDD7 + 3C8E-DD07 Infinite lives
9 DFC3-DF0D Start with 1 credit instead of 4--use for 1-player game only
10 D4C3-DF0D Start with 2 credits
11 D1C3-DF0D Start with 6 credits
12 D5C3-DF0D Start with 7 credits
13 D6C3-DF0D Start with 8 credits
14 DBC3-DF0D Start with 9 credits
15 C227-6DDD Infinite credits
16 DFBB-A766 Makes Earwig Scorpion(tm) (Stage 1 mayor) much easier to defeat
17 DFB1-6F6C Makes Bubble Brain(tm) (Stage 2 mayor) easier to defeat
18 3C29-0704 + 3C29-0764 Weapons status gauge remains at current level after a weapon is
selected
19 CBAF-D7AD + DFA4-DDDD Enemies shoot at you more
Gradius III, Bacterion, Earwig Scorpion and Bubble Brain are trademarks of Konami, Inc.
Hal's Hole In One Golf(tm) Game
CODE KEY IN . . . EFFECT . . .
1 4A6C-6D69 No penalty if you land in water or out of bounds
2 DF6F-0D00 Always start hole with 1-shot penalty
3 D56C-A401 Max 7 strokes per hole
4 D96C-A401 Max 5 strokes per hole
Hal's Hole In One Golf is a trademark of HAL America Inc.
Harley's Humungous Adventure(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFCF-A7F1 Start with 2 lives
2 D9CF-A7F1 Start with 6 lives
3 FDCF-A7F1 Start with 11 lives
4 49CF-A7F1 Start with 26 lives
5 9DCF-A7F1 Start with 51 lives
6 BBCF-A7F1 Start with 100 lives
7 C2C8-07B5 Infinite lives
8 D6CF-ADB1 Start with 4 hearts
9 DCCF-ADB1 Start with 5 hearts
10 C2C0-0DB5 Protection against some hazards
11 FD22-6415 Start with 10 of every weapon
12 4922-6415 Start with 25 of every weapon
13 9D22-6415 Start with 50 of every weapon
14 BB22-6415 Start with 99 of every weapon
15 D98D-DDB9 Get only 5 ammo from a weapon power-up
16 4D8D-DDB9 Get 20 ammo from a weapon power-up
17 7D8D-DDB9 Get 30 ammo from a weapon power-up
18 0D8D-DDB9 Get 40 ammo from a weapon power-up
19 9D8D-DDB9 Get 50 ammo from a weapon power-up
20 DD87-A4B0 Infinite ammo
21 F08C-A704 20 seconds to collect power-ups on level 1
22 7A8C-A704 60 seconds to collect power-ups on level 1
23 9C8C-A704 90 seconds to collect power-ups on level 1
24 7A88-A7D4 60 seconds to complete the Vent level
25 3C83-ADA4 Infinite time on Vent level
26 6DCF-04B1 Start with maximum fuel on every level
27 DDC4-6495 Any fuel power-up gives maximum amount
28 DDCD-6DF5 Infinite jet fuel--must already have some to fly
29 D43E-046F Hit X on the title screen with the house to get level select menu
Harley's Humungous Adventure is a trademark of Electronic Arts.
Home Alone(tm) Game
SOME COPIES OF THIS GAME MAY NOT OPERATE PROPERLY WITH GAME GENIE(tm)
CODE KEY IN . . . EFFECT . . .
1 DF2B-AFD4 Start with 1 life instead of 3
2 D42B-AFD4 Start with 2 lives
3 D92B-AFD4 Start with 5 lives
4 DB2B-AFD4 Start with 9 lives
5 492B-AFD4 Start with 25 lives
6 9D2B-AFD4 Start with 50 lives
7 BB2B-AFD4 Start with 99 lives
8 DD21-DFD4 Infinite lives
9 C220-D464 Infinite power
10 DF66-04A7 Extra life with 1 pizza slice instead of 8
11 D466-04A7 Extra life with 2 pizza slices
12 D766-04A7 Extra life with 3 pizza slices
13 D066-04A7 Extra life with 4 pizza slices
14 D966-04A7 Extra life with 5 pizza slices
15 D166-04A7 Extra life with 6 pizza slices
16 D566-04A7 Extra life with 7 pizza slices
17 DD2A-A76F Infinite baseballs, slingshot ammo and rifle bullets
18 3DB1-07D5 Power boost on jumps
19 ADB1-07D5 Super power boost on jumps
20 DF23-A764 Need 1 item (instead of 24) to complete level 1
21 D923-A764 Need 5 items to complete level 1
22 FD23-A764 Need 10 items to complete level 1
23 F923-A764 Need 15 items to complete level 1
24 4D23-A764 Need 20 items to complete level 1
25 DF23-A7A4 Need 1 item (instead of 30) to complete level 2
26 D923-A7A4 Need 5 items to complete level 2
27 FD23-A7A4 Need 10 items to complete level 2
28 F923-A7A4 Need 15 items to complete level 2
29 4D23-A7A4 Need 20 items to complete level 2
30 4923-A7A4 Need 25 items to complete level 2
31 DF2E-ADD4 Need 1 item (instead of 35) to complete level 3
32 D92E-ADD4 Need 5 items to complete level 3
33 FD2E-ADD4 Need 10 items to complete level 3
34 F92E-ADD4 Need 15 items to complete level 3
35 4D2E-ADD4 Need 20 items to complete level 3
36 492E-ADD4 Need 25 items to complete level 3
37 DF2E-AD04 Need 1 item (instead of 35) to complete level 4
38 D92E-AD04 Need 5 items to complete level 4
39 FD2E-AD04 Need 10 items to complete level 4
40 F92E-AD04 Need 15 items to complete level 4
41 4D2E-AD04 Need 20 items to complete level 4
42 492E-AD04 Need 25 items to complete level 4
43 DF69-DFAD + AB69-D40D + D769-D46D Start on level 2
44 D469-DFAD + AB69-D40D + D769-D46D Start on level 3
45 D769-DFAD + AB69-D40D + D769-D46D Start on level 4
Home Alone and Kevin are trademarks of Twentieth Century Fox Film Corporation.
Home Alone 2: Lost in New York(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C22E-AF9D Infinite power--some things can still kill you
2 DFB5-6FA7 Start with 1 life instead of 3
3 D9B5-6FA7 Start with 5 lives
4 DBB5-6FA7 Start with 9 lives
5 FBB5-6FA7 Start with 25 lives
6 74B5-6FA7 Start with 50 lives
7 17B5-6FA7 Start with 99 lives
8 C264-D464 Infinite lives
9 DF2B-AFBF Extra life from 1 pizza slice instead of 6
10 D42B-AFBF Extra life from 2 pizza slices
11 D72B-AFBF Extra life from 3 pizza slices
12 D02B-AFBF Extra life from 4 pizza slices
13 D92B-AFBF Extra life from 5 pizza slices
14 7427-AF2F + 7429-AD9F Dart guns have 50 shots
15 3CB7-6DA4 Infinite ammo
Home Alone 2: Lost in New York is a trademark of Twentieth Century Fox Film Corporation.
Hook(tm) Game
CODE KEY IN . . . EFFECT . . .
1 3CA5-D70F Infinite power--if you fall, switch off effects, then switch back on to die
2 A268-6F03 Stop timer
3 D56B-ADA2 Time starts at 7 min.--stage 1
4 D76B-ADA2 Time starts at 3 min.--stage 1
CODES 5 AND 6 DO NOT WORK ON CONTINUES
5 D066-0FDD Start with 3 leaves
6 D466-0FDD Start with 1 leaf (you still see 2 leaves, but you can only fill 1)
Hook is a trademark of Tristar Pictures, Inc.
The Hunt for Red October(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DD34-4761 Start with 0 bombs instead of 40
2 1734-4761 Start with 99 bombs
3 C2AE-1404 Infinite bombs
4 DD3F-47D1 Start with 0 torpedoes instead of 60
5 173F-47D1 Start with 99 torpedoes
6 C2A0-1D64 Infinite torpedoes
7 DD34-44D1 Start with 0 Surface-to-Air Missiles (SAMs) instead of 25
8 7434-44D1 Start with 50 SAMs
9 1734-44D1 Start with 99 SAMs
10 C2AB-CFD4 Infinite SAMs
11 DD34-4D61 Start with 0 Surface-to-Surface Missiles (SSMs) instead of 25
12 7434-4D61 Start with 50 SSMs
13 1734-4D61 Start with 99 SSMs
14 C2A7-3D64 Infinite SSMs
15 DD3F-4F61 Start with 0 Electronic Countermeasures (ECMs) instead of 2
16 743F-4F61 Start with 50 ECMs
17 173F-4F61 Start with 99 ECMs
18 C2AC-34D4 Infinite ECMs
19 D4BA-1F64 Start in theatre I: Caribbean
20 D1BA-1F64 Start in theatre II: North Pacific
21 DABA-1F64 Start in theatre III: Mediterranean
22 FDBA-1F64 Start on the final mission: Return to the USSR
The Hunt for Red October is a trademark of Paramount Pictures.
HyperZone(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D5C4-DFD1 Start with 8 lives
2 DDC4-DFD1 Start with 1 life
3 D76A-D7D5 Restore energy more quickly
4 DD6A-D7D5 Restore energy more slowly
5 4A8A-DFD1 Infinite energy
HyperZone is a trademark of HAL America Inc.
Illusion of Gaia(tm) Game
CODE KEY IN . . . EFFECT . . .
1 C2A5-44A2 Infinite energy
2 D98F-4F0C Less charge time for psycho dash
3 D98B-4DDC Less charge time for dark friar
4 F061-44DD Start with a lot more energy
5 F065-4D0D Start with 20 strength points
6 7465-4D0D Start with 50 strength points
7 9D65-4D0D Start with 80 strength points
8 D9AA-1F0B + E8A5-14AB Super run left/right only
9 EAA7-1D6B + D0A3-446B Super run up/down only
10 FD6B-47A3 Get 2x the energy from herbs
11 F66B-47A3 Get 3x the energy from herbs
Illusion of Gaia is a trademark Enix/Quintet/Moto Hagio/Mariko Ohara/Yasuhiro Kawasaki,
Licensed to Nintendo
Imperium(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFA2-D4A4 Start with 1 life point
2 D7A2-D4A4 Start with 3 life points
3 D9BD-64D7 Start with 5 bombs
4 DBBD-64D7 Start with 9 bombs
5 1D34-D4A1 + 1DC3-DDF7 Invincible against lesser robots, weapons and lasers
Imperium is a trademark of Vic Tokai Inc.
The Incredible Hulk(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFBD-CD6F Start with 1 life
2 D1BD-CD6F Start with 6 lives
3 DBBD-CD6F Start with 9 lives
4 D0BC-173B Get 4 shots from gun
5 DBBC-173B Get 9 shots from gun
6 F0BC-173B Get 20 shots from gun
7 4DB0-1F4B Get 20 seconds from time icon
8 0DB0-1F4B Get 40 seconds from time icon
9 8260-1465 + C2E9-44DF Don't take damage from most enemies
10 F3BE-144B 2x energy from gamma capsules
11 DDB8-171B Gamma capsules act as mega-gamma capsules
12 C96D-CDC6 Infinite transformation capsules once picked up
13 DA25-34A7 + DA34-47AD Super jump--sometimes
14 FB25-34A7 + FB34-47AD Mega-jump--sometimes
15 DCB7-44D0 MEGA damage from Hulk's uppercut
16 DCB1-4FD0 MEGA damage from Hulk's head butt
17 D0B7-44D0 x4 damage from Hulk's upper cut
18 D0B1-4FD0 x4 damage from Hulk's head-butt
19 C260-4746 Energy doesn't go down when Hulked-out
20 DDB2-1F0F Start on level 2
21 4DB2-1F0F Start on level 3
22 0DB2-1F0F Start on level 4
23 6DB2-1F0F Start on level 5
The Incredible Hulk and related names are trademarks of Marvel
Entertainment Group, Inc.
Indiana Jones' Greatest Adventures(tm) Game
CODE KEY IN . . . EFFECT . . .
1 CB24-4D64 Infinite energy
2 DFC1-3707 Start with very little energy
3 D7C1-3707 Start with about 1/2x energy
4 DEC1-3701 Start with more energy-ignore energy meter
5 C2B6-440F Hearts don't restore energy
6 C2B6-370F Infinite grenades
7 D9C7-CF0F Start with 5 grenades
8 DBC7-CF0F Start with 9 grenades
9 DEC7-CF0F Start with 15 grenades
10 C2B9-37DF Can't collect any more grenades
11 DFCC-1E83 Start with 2 lives
12 D0CC-1E83 Start with 5 lives
13 DBCC-1E83 Start with 10 lives
14 D1C8-13E3 Start with no continues
15 3CAB-CE82 Infinite continues
Indiana Jones' Greatest Adventures is a trademark of LucasArts
Entertainment Company.
Inspector Gadget(tm) Game
CODE KEY IN . . . EFFECT . . .
1 D74B-E7D7 Start with 3 plungers
2 C216-5DD4 Infinite lives
3 C297-8F0F Infinite timer
4 C269-5D0D Keep coat in collisions (invincibility)
Inspector Gadget is a trademark of DIC Animation City, Inc.
Jack Nicklaus Golf(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DF33-076F + DDEB-D40A Each round ends after hole 1
2 D433-076F + DFEB-D40A Each round ends after hole 2
3 D733-076F + D4EB-D40A Each round ends after hole 3
4 D033-076F + D7EB-D40A Each round ends after hole 4
5 D933-076F + D0EB-D40A Each round ends after hole 5
6 D133-076F + D9EB-D40A Each round ends after hole 6
7 D533-076F + D1EB-D40A Each round ends after hole 7
8 D633-076F + D5EB-D40A Each round ends after hole 8
9 DB33-076F + D6EB-D40A Each round ends after hole 9
10 DC33-076F + DBEB-D40A Each round ends after hole 10
11 D833-076F + DCEB-D40A Each round ends after hole 11
12 DA33-076F + D8EB-D40A Each round ends after hole 12
13 D233-076F + DAEB-D40A Each round ends after hole 13
14 D333-076F + D2EB-D40A Each round ends after hole 14
15 DE33-076F + D3EB-D40A Each round ends after hole 15
16 FD33-076F + DEEB-D40A Each round ends after hole 16
17 FF33-076F + FDEB-D40A Each round ends after hole 17
18 82BF-6707 Infinite mulligans
19 6DB2-0D07 Mulligan can be taken after any stroke
20 DDBA-0467 No mulligans allowed
Jack Nicklaus Golf is a trademark of Golden Bear International, Inc.
James Bond Jr.(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DFA0-670D Start with 1 life on the ground instead of 5
2 D7A0-670D Start with 3 lives on the ground
3 D5A0-670D Start with 7 lives on the ground
4 DBA0-670D Start with 9 lives on the ground
5 C2E0-6F0D Infinite lives on the ground
6 DF68-DDAD Start with 1 life in the air instead of 5
7 D768-DDAD Start with 3 lives in the air
8 D568-DDAD Start with 7 lives in the air
9 DB68-DDAD Start with 9 lives in the air
10 C26C-6F08 Infinite lives in the air
11 DDE7-6F6D Start with 0 grenades and darts instead of 10
12 D9E7-6F6D Start with 5 grenades and darts
13 FBE7-6F6D Start with 25 grenades and darts
14 74E7-6F6D Start with 50 grenades and darts
15 17E7-6F6D Start with 99 grenades and darts
16 DDA9-640D + CEE7-64AD Start with 0 darts instead of 10
17 D9A9-640D + CEE7-64AD Start with 5 darts
18 FBA9-640D + CEE7-64AD Start with 25 darts
19 74A9-640D + CEE7-64AD Start with 50 darts
20 17A9-640D + CEE7-64AD Start with 99 darts
21 C22A-6FBC Infinite grenades
22 C227-DDF8 Infinite darts
23 C23D-6FBC Hearts worth 0
24 CE2B-D4B6 Infinite health--but you can still be
hurt by some things
25 DD34-679C Large red grenade worth 0 instead of 5
26 DC34-679C Large red grenade worth 10
27 F034-679C Large red grenade worth 20
28 F334-679C Large red grenade worth 30
29 4634-679C Large red grenade worth 40
30 3C3A-ADFC Small silver grenade worth 0 instead of 1
31 CBAC-6D0D + DFAC-6D6D Start on level 3
32 CBAC-6D0D + D4AC-6D6D Start on level 5
33 CBAC-6D0D + D7AC-6D6D Start on level 7
34 CBAB-67AD + D0AC-6DDD + 6DAC-6D0D Start on level 3, part 2
35 CBAB-67AD + D9AC-6DDD + 6DAC-6D0D Start on level 5, part 2
36 CBAB-67AD + D1AC-6DDD + 6DAC-6D0D Start on level 7, part 2
37 CBAB-67AD + D5AC-6DDD + 6DAC-6D0D Start on level 3, part 3
38 CBAB-67AD + D6AC-6DDD + 6DAC-6D0D Start on level 5, part 3
39 CBAB-67AD + DBAC-6DDD + 6DAC-6D0D Start on level 7, part 3
James Bond Jr. is a trademark of Eon Productions, Ltd., Mac B, Inc.
Joe & Mac(tm) Game
CODE KEY IN . . . EFFECT . . .
1 DD36-D40D Infinite lives
2 2BBA-64D7 Infinite energy
3 CBC8-6404 + DFC8-6464 Start with 2 lives
4 CBC8-6404 + D9C8-6464 Start with 6 lives
5 CBC8-6404 + DBC8-6464 Start with 10 lives
6 DDE0-0F6F All food fully restores energy
Joe & Mac and Cave-Babes are trademarks of Data East USA, Inc.
John Madden Football(tm) Game
CODE KEY IN . . . EFFECT . . .
1 F0A2-A4DD Play clock is 20 seconds instead of 45
2 F3A2-A4DD Play clock is 30 seconds
WITH CODES 3 AND 4, THE COMPUTER WILL RUN DOWN THE PLAY CLOCK
--BEST TO USE IN 2-PLAYER MODE. THESE CODES MAY CAUSE DELAYS IN PLAYS AND KICK-OFFS
3 7AA2-A4DD Play clock is 60 seconds
4 9CA2-A4DD Play clock is 90 seconds
5 D4A3-6D04 Only have 3 plays to get a first down or TD
(down counter starts at 2)
6 D7A3-6D04 Only have 2 plays to get a first down or TD
(down counter starts at 3)
7 D0A3-6D04 Only have 1 play to get a first down or TD
(down counter starts at 4)
8 C2AB-64A4 Have infinite plays to get a first down or TD
(always 1st down)
9 3C24-A70D Infinite time-outs
10 DD69-A407 No time-outs instead of 3--player 1
11 D169-A407 6 time-outs--player 1
12 DB69-A407 9 time-outs--player 1
13 DD69-A467 No time-outs--player 2
14 D169-A467 6 time-outs--player 2
15 DB69-A467 9 time-outs--player 2
16 82A6-AF64 Safeties worth 1 point instead of 2
17 82A6-AF64 + 82A6-A404 Safeties worth zero
18 DDA4-0767 Touchdowns worth 0 points instead of 6
19 DFA4-0767 Touchdowns worth 1 point
20 D4A4-0767 Touchdowns worth 2 points
21 D7A4-0767 Touchdowns worth 3 points
22 D0A4-0767 Touchdowns worth 4 points
23 D9A4-0767 Touchdowns worth 5 points
24 D5A4-0767 Touchdowns worth 7 points
25 D6A4-0767 Touchdowns worth 8 points
26 DBA4-0767 Touchdowns worth 9 points
27 3CA7-A707 + 3CA7-A767 Extra points and field goals worth zero
28 B3A7-A7A7 Extra point or field goal resets score to 0
29 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + D76C-6D67 Player 2 starts with 3 points
30 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 Player 2 starts with 5 points
31 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + DB6C-6D67 Player 2 starts with 9 points
32 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + DA6C-6D67 Player 2 starts with 12 points
33 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + DE6C-6D67 Player 2 starts with 15 points
34 CB6C-6D07 + 626C-6FD7 + 486C-6F07
+ ED6C-6467 + F06C-6D67 Player 2 starts with 20 points
35 CB6C-6D07 + 626C-6FD7 + 416C-6F07
+ ED6C-6467 + D76C-6D67 Player 1 starts with 3 points
36 CB6C-6D07 + 626C-6FD7 + 416C-6F07
+ ED6C-6467 Player 1 starts with 5 points
37 CB6C-6D07 + 626C-6FD7 + 416C-6F07
+ E