Go to The GSHI's main site for user-created codes
GAME GENIE CODES FOR SUPER NES(tm)

(c) 1995 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the 
private use of Game Genie owners. NO COMMERCIAL USE WITHOUT 
AUTHORIZATION. This file may be freely distributed FOR PRIVATE, 
NON-COMMERCIAL USE as long as it is not altered and all text 
remains intact.

Game Genie is a product of Lewis Galoob Toys, Inc., and is not 
manufactured, distributed or endorsed by Nintendo of America Inc. 
Super NES is a trademark of Nintendo of America Inc. Game titles are 
trademarks of their respective owners.
Game Genie is a trademark of Lewis Galoob Toys, Inc. 
U.S. Patent No. 5,112,051.

The codes in this list were compiled by CL of NSRT
www.geocities.com/joecool22us/nsrt.htm

We would like to give a very big and special thank you to Gengar_1,
Who organized, type set, and alphabetized this list to the current
version seen before you.

If you know of an official code not in this list, E-Mail CL at
joecool22us@yahoo.com

The 7th Saga(tm) Game
CODE	KEY IN . . .			EFFECT . . . 
1	7417-87AD			Human fighter has 50 HP
2	1017-87AD			Human fighter has 100 HP
3	A617-87AD			Human fighter has 200 HP

4	7416-8FAD			Tetujin has 50 HP
5	1016-8FAD			Tetujin has 100 HP
6	A616-8FAD			Tetujin has 200 HP

7	7419-8D0D			Dwarf has 50 HP
8	1019-8D0D			Dwarf has 100 HP
9	A619-8D0D			Dwarf has 200 HP

10	741B-840D			Human mage has 50 HP
11	101B-840D			Human mage has 100 HP
12	A61B-840D			Human mage has 200 HP

13	7411-8DAD			Elf has 50 HP
14	1011-8DAD			Elf has 100 HP
15	A611-8DAD			Elf has 200 HP

16	741C-84AD			Demon has 50 HP
17	101C-84AD			Demon has 100 HP
18	A61C-84AD			Demon has 200 HP

19	7415-8F0D			Alien has 50 HP
20	1015-8F0D			Alien has 100 HP
21	A615-8F0D			Alien has 200 HP

22	F010-8DAD			Human fighter has 20 power
23	F016-84AD			Tetujin has 20 power
24	F019-8F0D			Dwarf has 20 power
25	F01B-870D			Human mage has 20 power
26	F011-8FAD			Elf has 20 power
27	F01C-87AD			Demon has 20 power
28	F015-840D			Alien has 20 power

29	F310-8D0D			Human fighter has 30 MP
30	F316-840D			Tetujin has 30 MP
31	F319-8DAD			Dwarf has 30 MP
32	F31B-84AD			Human mage has 30 MP
33	F311-8F0D			Elf has 30 MP
34	F31C-870D			Demon has 30 MP
35	F315-8FAD			Alien has 30 MP

36	F010-8F6D			Human fighter has 20 speed
37	F016-876D			Tetujin has 20 speed
38	F019-84DD			Dwarf has 20 speed
39	F01C-8DDD			Human mage has 20 speed
40	F011-846D			Elf has 20 speed
41	F018-8D6D			Demon has 20 speed
42	F015-87DD			Alien has 20 speed

43	4ABD-84AD + DFBD-87DD	Start with 297 gold
44	E0BD-84AD + DFBD-87DD	Start with 62,708 gold
45	2DBD-84AD + D5BD-87DD	Start with 2000 gold

46	1B10-870D			Human fighter starts with Sword of Anger(tm)
47	1A10-870D			Human fighter starts with Sword of Courage(tm)
48	1E10-870D			Human fighter starts with Sword of Fire(tm)

49	1C19-87AD			Dwarf starts with Sword of Nature(tm)
50	1A19-87AD			Dwarf starts with Sword of Courage
51	1E19-87AD			Dwarf starts with Sword of Fire

52	631C-8FAD			Human mage starts with petrified staff
53	6E1C-8FAD			Human mage starts with Rod of Tide(tm)

54	6315-8D0D			Elf starts with petrified staff
55	BF15-8D0D			Elf starts with Staff of Brilliance(tm)

56	1B18-840D			Demon starts with Sword of Anger
57	1218-840D			Demon starts with Sword of Despair(tm)
58	1E18-840D			Demon starts with Sword of Fire
The 7th Saga, Tetujin, Sword of Anger, Sword of Courage, Sword of 
Fire, Sword of Nature, Rod of Tide, Staff of Brilliance and Sword of 
Despair are trademarks of Enix/Produce.


AAAHH!!! Real Monsters(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	C282-04A7	Infinite energy
2	DD8E-4DD7	Infinite garbage

3	DDC8-0FAF	Get nothing for each trash bag
4	4DC8-0FAF	Get 20 for each trash bag
5	88C8-0FAF	Get 100 for each trash bag

6	DDC0-3FDF	Infinite lives
7	DDAA-1464	Infinite scares

8	DDCE-6F6D	1-ups worth nothing
9	D7CE-6F6D	1-ups worth 3
10	D9CE-6F6D	1-ups worth 5

11	DFC7-17FC	Start with 1 life
12	DBC7-17FC	Start with 10 lives
13	0BC7-17FC	Start with 50 lives

14	DD69-37BF	Start with 0 special scares
15	FD69-37BF	Start with 10 special scares
16	4D69-37BF	Start with 20 special scares

17	DDCA-AF0D	Monster books are worth nothing
18	D4CA-AF0D	Monster books are worth 2
19	FDCA-AF0D	Monster books are worth 10

20	DDCB-A7DD	Most health power-ups worth nothing
21	D4CB-A7DD	Most health power-ups worth more
AAAHH!! Real Monsters is a trademark of Viacom International Inc.


Act Raiser(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	2264-6FD4	Almost invincible in action sequences

2	D081-6DD8	Start with 1/2 energy--1st game only

3	DD8B-D4D8	Stop timer
4	FD86-D4A8	Faster timer
5	9D86-D4A8	Slower timer


ActRaiser 2(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	D727-4DD1	Start with 3 lives on Easy
2	FD27-4DD1	Start with 10 lives on Easy
3	9D27-4DD1	Start with 50 lives on Easy

4	DF27-4D61	Start with 1 life on Normal
5	D927-4D61	Start with 5 lives on Normal
6	FD27-4D61	Start with 10 lives on Normal
7	9D27-4D61	Start with 50 lives on Normal

8	DF27-4FD1	Start with 1 life on Hard
9	D927-4FD1	Start with 5 lives on Hard
10	FD27-4FD1	Start with 10 lives on Hard
11	9D27-4FD1	Start with 50 lives on Hard

12	DD67-4468	Infinite lives

13	D484-1F66	Start with 2 magic pts. on Easy
14	D584-1F66	Start with 7 magic pts. on Easy
15	DB84-1F66	Start with 9 magic pts. on Easy

16	DF8F-1766	Start with 1 magic pts. on Normal or Hard
17	D98F-1766	Start with 5 magic pts. on Normal or Hard
18	D58F-1766	Start with 7 magic pts. on Normal or Hard
19	DB8F-1766	Start with 9 magic pts. on Normal or Hard

20	3C65-CFA8	Infinite magic pts. (must have 1 to cast)

21	DC8F-1F06	Start with 1/2 health
22	DE8F-1F06	Start with 3/4 health

23	C2B0-CF07	Protection from most enemies
24	C2B2-C7D3	Protection from some ground hazards

25	D7C0-37A7	Small magic power-up adds 3 instead of 1
26	D9C0-37A7	Small magic power-up adds 5
27	DBC0-37A7	Small magic power-up adds 9

28	DFC9-3407	Large magic power-up adds 1 instead of 3
29	D9C9-3407	Large magic power-up adds 5
30	DBC9-3407	Large magic power-up adds 9

31	DFC7-3D67	Small health power-ups add 1 instead of 2
32	D0C7-3D67	Small health power-ups add 4
33	F9C7-3D67	Small health power-ups add 15
34	F0C7-3D67	Small health power-ups heal completely

35	D4C9-3FD7	Medium health power-ups add 2 instead of 5
36	D6C9-3FD7	Medium health power-ups add 8
37	F9C9-3FD7	Medium health power-ups add 15
38	F0C9-3FD7	Medium health power-ups heal completely

39	D4C7-3FA7	Large health power-ups add 2 instead of 10
40	D0C7-3FA7	Large health power-ups add 5
41	F9C7-3FA7	Large health power-ups add 15
42	F0C7-3FA7	Large health power-ups heal completely

43	DDB3-C764	All enemies take 1 hit to kill

44	DD33-476F	Infinite time
ActRaiser 2 is a trademark of ENIX/Quintet/YUZO KOSHIRO.


Addams Family(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DFB8-6F04			Start with 1 life instead of 5
2	D7B8-6F04			Start with 3 lives
3	DBB8-6F04			Start with 9 lives
4	4DB8-6F04			Start with 20 lives
5	9DB8-6F04			Start with 50 lives
6	BBB8-6F04			Start with 99 lives
7	DDA1-A4A7			Infinite lives

8	3CA7-A467			Invincibility

9	D9CF-DDAF			Each $ worth 5
10	FDCF-DDAF			Each $ worth 10	
11	49CF-DDAF			Each $ worth 25

12	DF61-0F0D + DF61-0F6D	Start with 1 heart instead of 2

13	D761-0F0D + D761-0F6D	Start with 3 hearts
14	D061-0F0D + D061-0F6D	Start with 4 hearts
15	D961-0F0D + D961-0F6D	Start with 5 hearts

NOTE ON CODE 16: AFTER DEFEATING A BOSS, LAND BEFORE THE PASSWORD SCREEN COMES UP.
ALSO, IF YOU FLY IN THE WRONG PLACE, YOU CAN GET TRAPPED AND HAVE TO RESET
16	3CAD-A46D + 60BA-6704	Start with and keep Fezi-copter(tm) flying abilities

17	3CAD-A4D4			Invisible Gomez(tm)	
Addams Family, Gomez, Morticia and Fezi-copter are trademarks of Paramount Pictures.


The Adventures of Batman and Robin(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DB86-4FC9			Start with 9 lives--not on easy
2	D186-4FC9			Start with 6 lives--not on easy mode
3	DD86-4FC9			Start with 1 life--not on easy mode

4	DB86-4D19			Start with 9 credits
5	D186-4D19			Start with 6 credits
6	DD86-4D19			No credits

7	C988-340D			Infinite lives

8	DD8A-4D6D			No damage from enemies

9	DDB3-376F			Don't start with any stars & spray gun ammo
10	FBB3-376F			Start with 25 stars & spray gun ammo when starting game
11	77B3-376F			Start with 50 stars & spray gun ammo when starting game

12	DDBE-3F0F			Don't start with any explosives & smoke bomb ammo
13	FBBE-3F0F			Start with 25 explosives & smoke bomb ammo
14	77BE-3F0F			Start with 50 explosives & smoke bomb ammo

15	C9A1-34AF			Infinite stars
16	C9A5-34DF			Infinite spray gun ammo
17	C9AB-3D6F			Infinite plastic explosives
18	C9A6-3F0F			Infinite smoke bombs

19	466B-4494			Get full energy from hearts

20	4DAF-14DF			Moon jumping
21	E6C7-34DF			Super jumping

22	DD8D-C765 + EE8F-CDD5	Move slower
23	D08D-C765 + E88F-CDD5	Move faster
24	D58D-C765 + E68F-CDD5	Move even faster

CODES 25-27: SWITCH OFF IF YOU GET STUCK
25	E38D-C765 + DF8F-CDD5	Moon-walk
26	E88D-C765 + D08F-CDD5	Moon-walk faster
27	E68D-C765 + E58F-CDD5	Moon-walk even faster
The Adventures of Batman and Robin is a trademark of DC Comics


Aero the Acro-Bat 2(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DD24-476E			Infinite shots

2	D7C8-17D3			Stars worth 3
3	D9C8-17D3			Stars worth 5
4	D5C8-17D3			Stars worth 7

5	C287-CFAE			Almost infinite energy

6	BBC2-C463			Double Drill icon lasts 99 seconds
7	D0C2-CD03			Double Drill icon lets you drill 4 times instead of 2
8	DBC2-CD03			Double Drill icon lets you drill 9 times instead of 2

9	D936-4DF1			Can drill 5 times in the air until you pick up a drill icon
10	DB36-4DF1			Can drill 9 times in the air until you pick up a drill icon
11	C26E-4F03			Drill as many times as you want without hitting the ground

12	D468-CDAA + E26A-CD0A	Move faster
13	D768-CDAA + EA6A-CD0A	Move even faster

14	FD67-3DD2			Jump higher
15	E66E-4F62 + E661-C762	Super jump when standing still

16	BBC3-3D63			Flying icon worth 99 seconds of flight time

17	D939-14F1			Start each life with maximum energy
Aero the Acro-Bat is a trademark of Sun Corporation of America


Aerobiz(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	DDA6-0DFD	In scenario 1, Tokyo starts with $649,280,000
2	D9A6-0DFD	In scenario 1, Tokyo starts with $7,202,880,000

3	94A6-0D2D	In scenario 1, Beijing starts with $420,160,000
4	D9A6-0FFD	In scenario 1, Beijing starts with $7,393,600,000

5	95A6-0F2D	In scenario 1, Hong Kong starts with $449,440,000
6	D9A6-04FD	In scenario 1, Hong Kong starts with $7,453,600,000

7	03A6-042D	In scenario 1, Singapore starts with $400,640,000
8	D9A6-07FD	In scenario 1, Singapore starts with $7,353,600,000

9	7CA6-072D	In scenario 1, Sydney starts with $297,920,000
10	D9AB-0DFD	In scenario 1, Sydney starts with $7,153,600,000

11	73AB-0D2D	In scenario 1, Delhi starts with $317,440,000
12	D9AB-0FFD	In scenario 1, Delhi starts with $7,193,600,000

13	43AB-0F2D	In scenario 1, Tehran starts with $239,360,000
14	D9AB-04FD	In scenario 1, Tehran starts with $7,033,600,000

15	7DAB-042D	In scenario 1, Cairo starts with $249,120,000
16	D9AB-07FD	In scenario 1, Cairo starts with $7,053,600,000

17	45AB-072D	In scenario 1, Nairobi starts with $200,320,000
18	D9AC-0DFD	In scenario 1, Nairobi starts with $6,953,600,000

19	4AAC-0D2D	In scenario 1, Lagos starts with $229,600,000
20	D9AC-0FFD	In scenario 1, Lagos starts with $7,013,600,000

21	DDAC-04FD	In scenario 1, Moscow starts with $289,280,000
22	D9AC-04FD	In scenario 1, Moscow starts with $6,842,880,000

23	DDAC-07FD	In scenario 1, London starts with $949,280,000
24	D9AC-07FD	In scenario 1, London starts with $7,502,880,000

25	DDA8-0DFD	In scenario 1, Paris starts with $289,280,000
26	D9A8-0DFD	In scenario 1, Paris starts with $6,842,880,000

27	06A8-0D2D	In scenario 1, Rome starts with $371,360,000
28	D9A8-0FFD	In scenario 1, Rome starts with $7,293,600,000

29	DDA8-04FD	In scenario 1, New York starts with $189,280,000
30	D9A8-04FD	In scenario 1, New York starts with $6,742,880,000

31	74A8-042D	In scenario 1, Vancouver starts with $258,880,000
32	D9A8-07FD	In scenario 1, Vancouver starts with $7,073,600,000

33	DDAA-0DFD	In scenario 1, Los Angeles starts with $649,280,000
34	D9AA-0DFD	In scenario 1, Los Angeles starts with $7,202,880,000

35	70AA-0D2D	In scenario 1, Honolulu starts with $268,640,000
36	D9AA-0FFD	In scenario 1, Honolulu starts with $7,093,600,000

37	74AA-0F2D	In scenario 1, Mexico City starts with $258,880,000
38	D9AA-04FD	In scenario 1, Mexico City starts with $7,073,600,000

39	47AA-042D	In scenario 1, Lima starts with $180,800,000
40	D9AA-07FD	In scenario 1, Lima starts with $6,913,600,000

41	73AA-072D	In scenario 1, Rio de Janeiro starts with $317,440,000
42	D9A2-0DFD	In scenario 1, Rio de Janeiro starts with $7,193,600,000

43	4BA2-0D2D	In scenario 1, Buenos Aires starts with $210,080,000
44	D9A2-0FFD	In scenario 1, Buenos Aires starts with $6,973,600,000

45	DDA2-04FD	In scenario 2, Tokyo starts with $1,149,280,000
46	D9A2-04FD	In scenario 2, Tokyo starts with $7,702,880,000

47	1FA2-042D	In scenario 2, Beijing starts with $498,240,000
48	D9A2-07FD	In scenario 2, Beijing starts with $7,553,600,000

49	53A2-072D	In scenario 2, Hong Kong starts with $649,760,000
50	D9A3-0DFD	In scenario 2, Hong Kong starts with $7,853,600,000

51	18A3-0D2D	In scenario 2, Singapore starts with $552,160,000
52	D9A3-0FFD	In scenario 2, Singapore starts with $7,653,600,000

53	5FA3-0F2D	In scenario 2, Sydney starts with $581,440,000
54	D9A3-04FD	In scenario 2, Sydney starts with $7,713,600,000

55	19A3-042D	In scenario 2, Delhi starts with $517,760,000
56	D9A3-07FD	In scenario 2, Delhi starts with $7,593,600,000

57	7CA3-072D	In scenario 2, Tehran starts with $297,920,000
58	D9AE-0DFD	In scenario 2, Tehran starts with $7,153,600,000

59	0AAE-0D2D	In scenario 2, Cairo starts with $390,880,000
60	D9AE-0FFD	In scenario 2, Cairo starts with $7,333,600,000

61	7DAE-0F2D	In scenario 2, Nairobi starts with $249,120,000
62	D9AE-04FD	In scenario 2, Nairobi starts with $7,053,600,000

63	7CAE-042D	In scenario 2, Lagos starts with $299,040,000
64	D9AE-07FD	In scenario 2, Lagos starts with $7,149,600,000

65	DDAD-6DFD	In scenario 2, Moscow starts with $689,280,000
66	D9AD-6DFD	In scenario 2, Moscow starts with $7,242,880,000

67	DDAD-6FFD	In scenario 2, London starts with $38,560,000
68	D9AD-6FFD	In scenario 2, London starts with $6,592,160,000

69	DDAD-64FD	In scenario 2, Paris starts with $909,280,000
70	D9AD-64FD	In scenario 2, Paris starts with $7,462,880,000

71	1EAD-642D	In scenario 2, Rome starts with $571,680,000
72	D9AD-67FD	In scenario 2, Rome starts with $7,693,600,000

73	DDAF-6DFD	In scenario 2, New York starts with $829,280,000
74	D9AF-6DFD	In scenario 2, New York starts with $7,382,880,000

75	94AF-6D2D	In scenario 2, Vancouver starts with $420,160,000
76	D9AF-6FFD	In scenario 2, Vancouver starts with $7,393,600,000

77	DDAF-64FD	In scenario 2, Los Angeles starts with $1,109,280,000
78	D9AF-64FD	In scenario 2, Los Angeles starts with $7,662,880,000

79	0CAF-642D	In scenario 2, Honolulu starts with $381,120,000
80	D9AF-67FD	In scenario 2, Honolulu starts with $7,313,600,000

81	98AF-672D	In scenario 2, Mexico City starts with $468,960,000
82	D9A4-6DFD	In scenario 2, Mexico City starts with $7,493,600,000

83	74A4-6D2D	In scenario 2, Lima starts with $258,880,000
84	D9A4-6FFD	In scenario 2, Lima starts with $7,073,600,000

85	58A4-6F2D	In scenario 2, Rio de Janeiro starts with $630,240,000
86	D9A4-64FD	In scenario 2, Rio de Janeiro starts with $7,813,600,000

87	01A4-642D	In scenario 2, Buenos Aires starts with $361,600,000
88	D9A4-67FD	In scenario 2, Buenos Aires starts with $7,273,600,000

THE FOLLOWING ARE ONE-TIME-USE CODES THAT MODIFY ONLY A SAVED GAME (YOU MUST HAVE
PREVIOUSLY SAVED A GAME). ALL REQUIRE THE KEY CODE (CODE 89) TO WORK. ENTER THE KEY 
CODE AND ANY OF THE OTHER CODES DESIRED, LOAD YOUR SAVED GAME, THEN RE-SAVE. THE 
CODES DON'T NEED TO BE USED ANYMORE. REPEAT WITH OTHER CODES AND KEY CODE IF DESIRED.

89	BDE3-D463	KEY CODE--NECESSARY FOR ANY OF THE FOLLOWING CODES TO WORK

Player 1 Codes, Saved Game 1:
90	DDDF-FEDD	Set money for this saved game to less than $655,350,000
91	D9DF-FEDD	Set money for this saved game to over $327,680,000
92	D6DF-FEDD	Set money for this saved game to over $5,242,880,000
93	FDDF-FEDD	Set money for this saved game to over $10,485,760,000
94	4DDF-FEDD	Set money for this saved game to over $20,971,520,000
95	0DDF-FEDD	Set money for this saved game to over $41,943,040,000

Player 2 Codes, Saved Game 1:
96	DDD9-FEDD	Set money for this saved game to less than $655,350,000
97	D9D9-FEDD	Set money for this saved game to over $327,680,000
98	D6D9-FEDD	Set money for this saved game to over $5,242,880,000
99	FDD9-FEDD	Set money for this saved game to over $10,485,760,000
100	4DD9-FEDD	Set money for this saved game to over $20,971,520,000
101	0DD9-FEDD	Set money for this saved game to over $41,943,040,000

Player 3 Codes, Saved Game 1:
102	DDDB-FEDD	Set money for this saved game to less than $655,350,000
103	D9DB-FEDD	Set money for this saved game to over $327,680,000
104	D6DB-FEDD	Set money for this saved game to over $5,242,880,000
105	FDDB-FEDD	Set money for this saved game to over $10,485,760,000
106	4DDB-FEDD	Set money for this saved game to over $20,971,520,000
107	0DDB-FEDD	Set money for this saved game to over $41,943,040,000

Player 4 Codes, Saved Game 1:
108	DDD2-FEDD	Set money for this saved game to less than $655,350,000
109	D9D2-FEDD	Set money for this saved game to over $327,680,000
110	D6D2-FEDD	Set money for this saved game to over $5,242,880,000
111	FDD2-FEDD	Set money for this saved game to over $10,485,760,000
112	4DD2-FEDD	Set money for this saved game to over $20,971,520,000
113	0DD2-FEDD	Set money for this saved game to over $41,943,040,000

Player 1 Codes, Saved Game 2:
114	DDFF-FEDD	Set money for this saved game to less than $655,350,000
115	D9FF-FEDD	Set money for this saved game to over $327,680,000
116	D6FF-FEDD	Set money for this saved game to over $5,242,880,000
117	FDFF-FEDD	Set money for this saved game to over $10,485,760,000
118	4DFF-FEDD	Set money for this saved game to over $20,971,520,000
119	0DFF-FEDD	Set money for this saved game to over $41,943,040,000

Player 2 Codes, Saved Game 2:
120	DDF9-FEDD	Set money for this saved game to less than $655,350,000
121	D9F9-FEDD	Set money for this saved game to over $327,680,000
122	D6F9-FEDD	Set money for this saved game to over $5,242,880,000
123	FDF9-FEDD	Set money for this saved game to over $10,485,760,000
124	4DF9-FEDD	Set money for this saved game to over $20,971,520,000
125	0DF9-FEDD	Set money for this saved game to over $41,943,040,000

Player 3 Codes, Saved Game 2:
126	DDFB-FEDD	Set money for this saved game to less than $655,350,000
127	D9FB-FEDD	Set money for this saved game to over $327,680,000
128	D6FB-FEDD	Set money for this saved game to over $5,242,880,000
129	FDFB-FEDD	Set money for this saved game to over $10,485,760,000
130	4DFB-FEDD	Set money for this saved game to over $20,971,520,000
131	0DFB-FEDD	Set money for this saved game to over $41,943,040,000

Player 4 Codes, Saved Game 2:
132	DDF2-FEDD	Set money for this saved game to less than $655,350,000
133	D9F2-FEDD	Set money for this saved game to over $327,680,000
134	D6F2-FEDD	Set money for this saved game to over $5,242,880,000
135	FDF2-FEDD	Set money for this saved game to over $10,485,760,000
136	4DF2-FEDD	Set money for this saved game to over $20,971,520,000
137	0DF2-FEDD	Set money for this saved game to over $41,943,040,000

Aerobiz is a trademark of Koei Corp.


Alien 3(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	EE26-37D4	Slower fuel consumption for flame thrower
2	7D26-37D4	Faster fuel consumption for flame thrower

3	FD36-44D1	Start with more rifle clips
4	4D36-44D1	Start with even more rifle clips
5	D036-44D1	Start with fewer rifle clips

6	FD3B-4F01	Start with more grenade clips
7	4D3B-4F01	Start with even more grenade clips
8	D03B-4F01	Start with fewer grenade clips

CODES 9 THRU 12 WORK ON EXTRA CLIPS ONLY, NOT THE ONES YOU START WITH
9	742A-44A4	Less ammo in rifle clips
10	CD2A-44A4	More ammo in rifle clips

11	D923-3D64	Less ammo in grenade clips
12	F023-3D64	More ammo in grenade clips

13	3C28-44D4	Infinite ammo for pulse rifle
14	3C22-3D64	Infinite ammo for grenade launcher
15	3C25-3704	Infinite oil for flame thrower

16	D464-1D60	Take less damage

17	DD6D-1700	Maximum energy from medi-kits
18	D76D-1DA0	Less energy from medi-kits

19	EE6B-CD00	Longer invulnerability after being hit

20	DD64-1D60	Most attacks do no damage--can switch on and off
Alien 3 is a trademark of Twentieth Century Fox Film Corporation.


Alien vs Predator(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	D4EE-A766			Start on level 1-2
2	D7EE-A766			Start on level 2-1
3	D0EE-A766			Start on level 3-1
4	D9EE-A766			Start on level 4-1
5	D1EE-A766			Start on level 5-1
6	D5EE-A766			Start on level 5-2
7	D6EE-A766			Start on level 5-3
8	DBEE-A766			Start on level 6-1
9	DCEE-A766			Start on level 6-2

10	EEB5-6404 + EEB5-64A4	Start with full health bar on Standard level
11	EEB5-6704 + EEB5-67A4	Start with full health bar on Novice level
12	EEB6-6D04 + EEB6-6DA4	Start with full health bar on Advanced level
13	EEB6-6F04 + EEB6-6FA4	Start with full health bar on Expert level

14	DB8F-AD9D			Start with up to 9 lives on Options screen 
					(selecting downward from 1 goes to 6)
15	F38F-AD2D			Start with up to 30 continues on Options screen 
					(selecting downward from 0 goes to 3)

16	C286-A70D			Infinite lives
17	3CEA-67D8			Infinite continues

18	C236-0DDD			No damage taken from punches
19	C238-0FDD			No damage taken from jumping attacks, tail attacks, rushes

20	DF83-64AF			Disc power-ups give 1 disc instead of 6 (handicap)
21	D783-64AF			Disc power-ups give 3 discs
22	DC83-64AF			Disc power-ups give 10 discs
23	FB83-64AF			Disc power-ups give 25 discs

24	DF8E-6D6F			Spear power-ups give 1 spear instead of 6
25	D78E-6D6F			Spear power-ups give 3 spears
26	DC8E-6D6F			Spear power-ups give 10 spears
27	FB8E-6D6F			Spear power-ups give 25 spears
28	EDCA-0DD4			Spear and disc power-ups last until end of level 
					(can't pick up other power-ups)

29	C282-6FDF			Rhynth meat doesn't add to your maximum health
30	D08A-6F6F			Rhynth meat adds 1/2 as much to maximum health (handicap)
31	FD8A-6F6F			Rhynth meat adds 2x as much to maximum health
32	4D8A-6F6F			Rhynth meat adds 4x as much to maximum health
33	DD82-67DF			Rhynth meat adds nothing to your current health
34	D082-67DF			Rhynth meat adds half as much to current health
35	FD82-67DF 			Rhynth meat adds 2x as much to current health
36	4D82-67DF 			Rhynth meat adds 4x as much to current health

37	C28D-A40F			Ptera meat doesn't heal

38	1D8D-A7AF			Blue bottles don't heal at all
39	3C8F-A76F			Blue bottles heal 1/2 of your health instead of 1/4
40	DD84-A4DF			Blue bottles heal completely

41	DFB1-A4D7			Light laser can be fired instantly

42	F6B1-A707			Medium laser is fired above 3rd line instead of 2nd
43	D9B5-ADD7			Medium laser can be fired above 1st line
44	DCB1-A4A7			Medium laser can be fired below 1st line--eliminates light laser

45	F6B5-AF07			No damage is taken from using heavy laser

46	DFB5-AD67			Heavy laser can be fired above 2nd line--eliminates medium laser
47	F6B5-AD67			Heavy laser can be fired above 3rd line 
					(without waiting for bar to change color)
Alien vs Predator, Rhynth and Ptera are trademarks of Twentieth Century Fox Film Corporation.


Amazing Tennis(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	EA8B-AFDD + D085-A7DD	Faster side-to-side movement
2	EC8B-AFDD + D185-A7DD	Even faster side-to-side movement	


ANIMANIACS(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	DFC8-3D0C					Every coin gives you 999 saved slot rotations
2	D4CE-37AC					Every second coin gives you 99 continues
3	D9CE-37AC					Every slot machine roll gives you 99 continues

4	CBBF-47DA + D6BF-470A + DFBF-476A	Super jump and float
ANIMANIACS is a trademark of Warner Bros.


Arcana(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	1D69-AFD0 + 3C69-AF00	Start with 60,000 gold pieces
2	EC69-AFD0 + DD69-AF00	Start with 250 gold pieces

3	C225-0F02			Infinite money for weapons	
4	C22A-0402			Infinite money for items
5	C229-640E			Infinite money for rooms
6	C22F-A7DE			Infinite money for elixir	

7	B387-DFF2			Level and statistics for all characters 
					in group are increased after each battle you win

8	828B-AF2E			Magic points don't decrease
Arcana is a trademark of Hal America Inc.


Axelay(tm) Game
CODE	KEY IN . . .					EFFECT . . .
FOR CODES 1 THRU 8, DO NOT GO TO THE SET-UP SCREEN
1	D766-D7A7					Start with 1 credit instead of 5	
2	D066-D7A7					Start with 2 credits
3	D966-D7A7					Start with 3 credits
4	D166-D7A7					Start with 4 credits
5	D666-D7A7					Start with 6 credits
6	DB66-D7A7					Start with 7 credits	
7	DC66-D7A7					Start with 8 credits
8	D866-D7A7					Start with 9 credits
9	C2C5-DDDF					Infinite credits

10	DF21-AD04					Start with 1 life instead of 3
11	D421-AD04					Start with 2 lives
12	D921-AD04					Start with 5 lives	
13	D521-AD04					Start with 7 lives
14	DB21-AD04					Start with 9 lives
15	DE21-AD04					Start with 15 lives
16	FB21-AD04					Start with 25 lives
17	7421-AD04					Start with 50 lives
18	0821-AD04					Start with 75 lives
19	1721-AD04					Start with 99 lives
20	C2AE-DF6D + C28F-04D7			Infinite lives

21	CBB7-AFA7 + DFB7-A4D7 + DDB7-A407	Start on Stage 2
22	CBB7-AFA7 + D4B7-A4D7 + DDB7-A407	Start on Stage 3
23	CBB7-AFA7 + D7B7-A4D7 + DDB7-A407	Start on Stage 4
24	CBB7-AFA7 + D0B7-A4D7 + DDB7-A407	Start on Stage 5
25	CBB7-AFA7 + D9B7-A4D7 + DDB7-A407	Start on Stage 6
Axelay is a trademark of Konami, Inc.


B.O.B.(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	3C37-A7D4	Infinite weapons--except for flame
2	DDC0-C770	Maximum weapons on pick up
3	CD61-0D64	Slow down timer
4	7961-0D64	Speed up timer
5	3CC7-3F85	Infinite remotes

Weapon codes:
6	F0A6-1D59	Start with 20 3-way
7	F0A6-1FE9	Start with 20 flame
8	F0A6-1759	Start with 20 rocket
9	F0AB-1DE9	Start with 20 bolt
10	F0AB-1459	Start with 20 wave

DON'T COMBINE CODES 11 THRU 15, WHICH START YOU WITH THE SPECIFIED REMOTE INSTEAD OF THE 
SPRING REMOTE
11	DDA8-1F89	Start with 3 flash
12	DFA8-1F89	Start with 3 shield
13	D4A8-1F89	Start with 3 umbrella
14	D0A8-1F89	Start with 3 helicopter hat
15	D9A8-1F89	Start with 3 floating bomb

16	D1A8-1479	Start with 6 of selected remote
17	DEA8-1479	Start with 15 of selected remote

18	D666-0DDD	Start with 9 lives
19	D966-0DDD	Start with 6 lives
20	DD66-0DDD	Start with 1 life

21	4A6E-0F0D	Infinite lives
B.O.B. is a trademark of Electronic Arts.


Ballz(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	CB82-EF0D + D082-EF6D + DD82-EFAD	Always fight Kronk
2	CB82-EF0D + D682-EF6D + DD82-EFAD	Always fight Boomer
3	CB82-EF0D + DA82-EF6D + DD82-EFAD	Always fight Bruiser
4	CB82-EF0D + FD82-EF6D + DD82-EFAD	Always fight Turbo
5	CB82-EF0D + F082-EF6D + DD82-EFAD	Always fight Tsunami
6	CB82-EF0D + F682-EF6D + DD82-EFAD	Always fight Yoko
7	CB82-EF0D + FA82-EF6D + DD82-EFAD	Always fight Divine
8	CB82-EF0D + 4D82-EF6D + DD82-EFAD	Always fight Crusher

9	DC78-E7AD					Start rounds with 10 seconds
10	F078-E7AD					Start rounds with 20 seconds
11	F378-E7AD					Start rounds with 30 seconds
12	4678-E7AD					Start rounds with 40 seconds
13	7478-E7AD					Start rounds with 50 seconds
14	7A78-E7AD					Start rounds with 60 seconds
15	0178-E7AD					Start rounds with 70 seconds
16	C295-ED64 + C296-E7D4			Infinite time

17	4EDC-7760					Start with 1/4 energy
18	9EDC-7760					Start with 1/2 energy
19	BEDC-7760					Start with 3/4 energy

20	CDE8-87AF					Death match
Ballz and related names are trademarks of PF Magic, Inc.


Batman Forever(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	EE22-C70B			Straight low punches are super strong
2	EE20-3D0B			Straight high punches are super strong
3	EE29-4F0B			Straight low kicks are super strong
4	EE2C-44AB			Straight high kicks are super strong

5	EE26-14AC			Crouching low punches are super strong
6	EE30-3FA6			Crouching high punches are super strong
7	EE3F-3D06			Crouching low kicks are super strong
8	EE3A-CF06			Crouching high kicks are super strong

9	DD22-C70B			Straight low punches do no damage
10	DD20-3D0B			Straight high punches do no damage
11	DD29-4F0B			Straight low kicks do no damage
12	DD2C-44AB			Straight high kicks do no damage

13	DD26-14AC			Crouching low punches do no damage
14	DD30-3FA6			Crouching high punches do no damage
15	DD3F-3D06			Crouching low kicks do no damage
16	DD3A-CF06			Crouching high kicks do no damage

17	4D2C-4D07 + 4DCE-1465	Start with half energy after your first life

18	DDB3-47D4			Start with 1 life
19	D4B3-47D4			Start with 3 lives
20	DBB3-47D4			Start with 10 lives

21	F43C-3B10			Play as an Inmate
22	F03C-3B10			Play as a Clown
23	F63C-3B10			Play as Two-Face
24	FC3C-3B10			Play as a Riddler Thug
25	FA3C-3B10			Play as the Muscle Riddler
Batman and related names are trademarks of DC Comics.


Batman Returns(tm) Game
CODE	KEY IN . . . 			EFFECT . . . 
1	DB68-4F00			Start with 9 lives instead of 3
2	C9A5-1764			Infinite lives (only 3/4 view levels)

3	D16F-4464 +  D1C0-4DD7	Start with 6 test tubes
4	DB6F-4464 +  DBC0-4DD7	Start with 9 test tubes

5	C9A7-C404			Protection from some hazards

6	DDAE-3707			Cape sweep uses up no energy
7	DD2F-4FAD			Spear gun uses up no energy

8	FDAE-3707			Cape sweep uses up more energy	
9	FD2F-4FAD			Spear gun uses up more energy

10	DD2E-3D6B			Maximum energy from hearts

11	F9CF-4F05			Cape sweep does more damage
12	F9CD-4705			Normal punch does more damage
13	F9CD-4765			Normal knee does more damage	
14	F9CF-4D05 + F9CF-4DD5	Jump kick does more damage

15	7DCF-4F05			Cape sweep does mega-damage
16	7DCD-4705			Normal punch does mega-damage
17	7DCD-4765			Normal knee does mega-damage
18	7DCF-4D05 + 7DCF-4DD5	Jump kick does mega-damage

19	D4CF-4F05			Cape sweep does less damage
20	D4CD-4705			Normal punch does less damage
21	D4CD-4765			Normal knee does less damage
22	D4CF-4D05 + D4CF-4DD5	Jump kick does less damage
Batman Returns, Batman, Penguin and Catwoman are trademarks of DC Comics Inc.

Battle Clash(tm) Game
CODE	KEY IN . . .					EFFECT . . .
THE SUPER SCOPE 6 RECEIVER MUST BE UNPLUGGED UNTIL YOU EXIT THE CODE SCREEN.
1	C234-3FD3					Protection from most enemy attacks

2	D9A9-1DA7					Weapon charges faster
3	FDA9-1DA7					Weapon charges much faster
4	1DAA-3FAF					Once charged, weapon always stays charged

5	33EE-3D1F					Start in Cairo instead of New York

CODES 6 THRU 13 ARE FOR PRACTICE ONLY. AFTER DEFEATING THE ENEMY, YOU DO NOT ADVANCE TO THE NEXT STAGE, BUT RETURN TO FIGHT THE SAME ENEMY AGAIN
6	CBAB-CDA0 + DDAB-CF00 + DDAB-CFD0	Fight Garam(tm) at New York
7	CBAB-CDA0 + DDAB-CF00 + DFAB-CFD0	Fight Scarab(tm) at Cairo
8	CBAB-CDA0 + DDAB-CF00 + D4AB-CFD0	Fight Lorca(tm) at London
9	CBAB-CDA0 + DDAB-CF00 + D7AB-CFD0	Fight Artemis(tm) at Andes
10	CBAB-CDA0 + DDAB-CF00 + D0AB-CFD0	Fight Schneider(tm) at Kyoto
11	CBAB-CDA0 + DDAB-CF00 + D9AB-CFD0	Fight Ivan(tm) at Oceania
12	CBAB-CDA0 + DDAB-CF00 + D1AB-CFD0	Fight Valius(tm) at Babel
13	CBAB-CDA0 + DDAB-CF00 + D5AB-CFD0	Fight Baron(tm) at Moonbase Luna
14	CBAB-CDA0 + DDAB-CF00 + D6AB-CFD0	Fight Thanatos(tm) at last stage
Battle Clash, Superscope 6, Garam, Scarab, Lorca, Artemis, Schneider, Ivan, Valius, Baron and Thanatos are trademarks of Nintendo of America Inc.


Battletoads/Double Dragon(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	DF60-D76D					Start with 2 lives
2	DB60-D76D					Start with 10 lives

3	DE6E-1466					Enemies have less energy

4	40B8-04AF					Infinite lives

5	DD65-DD0D + CB66-D46D + DF66-D4AD	Start on level 2 with 11 lives
6	DD65-DD0D + CB66-D46D + D466-D4AD	Start on level 3 with 11 lives
7	DD65-DD0D + CB66-D46D + D766-D4AD	Start on level 4 with 11 lives
8	DD65-DD0D + CB66-D46D + D066-D4AD	Start on level 5 with 11 lives
9	DD65-DD0D + CB66-D46D + D966-D4AD	Start on level 6 with 11 lives

10	4EB7-1DD6					Abobo(tm) has less energy
11	4EB3-C4DB					Big Blag(tm) has less energy
12	D7BA-3FA8					Roper(tm) has less energy
13	D7C5-3F66					Robo-Manus(tm) has less energy
Battletoads/Double Dragon, Abobo, Big Blag, Roper and Robo-Manus 
are trademarks of Rare Ltd. or Technos Japan Corporation.


Battletoads in Battlemaniacs(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	DF6D-0D0D	Start with 2 lives
2	D96D-0D0D	Start with 6 lives
3	DB6D-0D0D	Start with 10 lives

4	8986-CF01	Infinite lives--both players--EXCEPT LEVEL 2, DOESN'T WORK ON FALLING
5	8026-CD08	Infinite lives when falling

6	DD6D-04AD	Start with 0 continues
7	D96D-04AD	Start with 5 continues
8	DB6D-04AD	Start with 9 continues

WITH CODES 9 AND 10, YOU MAY CONTINUE WITH VARIOUS NUMBERS OF LIVES
9	C96A-346F	Infinite continues--player 1
10	C96B-34DF	Infinite continues--player 2

11	6D20-34A8	After getting hurt, for a while enemies won't attack and you're invisible

12	8280-4DD9	Take less damage from hits

13	82A7-3FAF	Protection against most strength level 1 hits
14	8982-CFD1	Protection against most strength level 2 hazards
Battletoads in Battlemaniacs is a trademark of Rare Ltd.


Bazooka Blitzkrieg(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	D9AC-1706			Fewer missiles picked up
2	F0AC-1706			More missiles picked up

3	DCAB-14A6 + DCAB-17A6	Only 10 missiles picked up--SET MISSILES TO 10
4	F3AB-14A6 + F3AB-17A6	30 missiles allowed

5	4AB5-3DAF			Immune to most damage

6	D4AF-1406			Less energy picked up from 'L' pods
7	DCAF-1406			More energy picked up from 'L' pods
8	4EAF-1406			A lot more energy picked up from 'L' pods
Bazooka Blitzkrieg is a trademark of Bandai America, Inc.


Beavis and Butthead(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	D16C-0D0D					Start with half energy--1st life
2	D161-AF0D					Start with half energy--after 1st life

3	C22C-AF08					Almost infinite energy

4	7DA8-C7DC					Gun power-ups worth 30
5	D9A8-C7DC					Gun power-ups worth 5

6	C267-A70D					Infinite lives

7	DF6C-040D					Start with 2 life
8	D76C-040D					Start with 4 lives
9	DB6C-040D					Start with 10 lives

10	82EA-A4D1					1 hit and you're invincible

11	DDEA-AFA1 + DDA0-04A8			Everyone is invincible--including enemies

12	3B2C-AD68 + D42C-ADA8 + 3C2C-AFD8	Take 2x as much damage
13	3B2C-AD68 + D72C-ADA8 + 3C2C-AFD8	Take 3x as much damage
14	3B2C-AD68 + DE2C-ADA8 + 3C2C-AFD8	One hit and you die
Beavis and Butthead is a trademark of Viacom International Inc.


Best of the Best(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	828D-D409	Infinite special moves

2	DFC3-6D69	Start with 1 special move
3	D6C3-6D69	Start with 8 special moves	

4	BAC3-6F69	No special moves for player 2

DON'T USE CODE 5 WITH CODES 2 OR 3
5	D4C3-0DAD	Player 1 can play with any boxer--CAN'T USE SPECIAL MOVES OR GET PASSWORD	

6	DCC3-0FDD	Less strength
7	DCC3-0F0D	Less resistance
8	DCC3-0F6D	Less reflexes

9	74C3-0FDD	More strength
10	74C3-0F0D	More resistance	
11	74C3-0F6D	More reflexes

12	D68F-AD65	Almost infinite energy
Best of the Best is a trademark of Loriciel S.A.


Bill Laimbeer's Combat Basketball(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	76BF-A4AF					2-point shots worth 3, 3-point shots worth 4

2	1BBF-A7DF + DFBF-A70F			All shots worth 1 point
3	1BBF-A7DF + D7BF-A70F			All shots worth 3 points
4	1BBF-A7DF + D0BF-A70F			All shots worth 4 points
5	1BBF-A7DF + D9BF-A70F			All shots worth 5 points
6	1BBF-A7DF + D1BF-A70F			All shots worth 6 points

7	DDB4-67DF					Each half is 0:30 instead of 1:30
8	D4B4-67DF					Each half is 2:30
9	D7B4-67DF					Each half is 3:30
10	D0B4-67DF					Each half is 4:30

11	EEC5-6F16					Start with $65,296 instead of $10,000
12	6DC5-64C6					Start with $8,398,608	
13	EEC5-64C6					Start with $16,721,680

14	C2BE-6D4B + C2BE-644B			No money is deducted from your total when you trade 
							a player (but you must have enough money to make the 
							trade)
15	C2BE-6D4B + C2BE-644B + 6DBE-AD4B	Trade players for free

16	DDB7-67DF					Timer continues to count when it is normally stopped 
							(time-out by pressing START)	
Bill Laimbeer's Combat Basketball is a trademark of Hudson Soft USA, Inc.


BlaZeon(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	C2B4-D4DD + C2BD-64AD	Infinite lives

2	DD6E-6707			Start with 1 ship
3	DF6E-6707			Start with 2 ships
4	D76E-6707			Start with 4 ships
5	D06E-6707			Start with 5 ships
6	D16E-6707			Start with 7 ships
7	DB6E-6707			Start with 10 ships
8	FB6E-6707			Start with 26 ships

9	DF6D-6D07			Start on Stage 2
10	D46D-6D07			Start on Stage 3
11	D76D-6D07			Start on Stage 4
12	D06D-6D07			Start on Stage 5

13	C2C7-D7A7			Mars has infinite atomic shields
14	C2C3-DF67			Neptune has infinite hyper bombs
BlaZeon is a trademark of Atlus Software, Inc.


Boxing Legends of the Ring(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DF8D-CDA7			Each round is 1 minute
2	D48D-CDA7			Each round is 2 minutes

FOR CODES 3 THRU 5, IGNORE GAME TIMER
3	D08D-CDA7			Each round is 4 minutes
4	D98D-CDA7			Each round is 5 minutes
5	D18D-CDA7			Each round is 6 minutes

6	C2BA-A7A7			Infinite time per round (must get knockout)
					--MAY HAVE TO TURN OFF EFFECTS UNTIL AFTER RING ANNOUNCEMENTS

7	338F-C7A4			Start on round 5
8	A38F-C7A4			Start on round 12

9	DD87-C4D4			Both fighters start with no super punches
10	D487-C4D4			Both fighters start with 2 super punches
11	D787-C4D4			Both fighters start with 3 super punches

12	C26D-3F05			Infinite super punches for player 1
13	C260-C4A9			Infinite super punches for player 2 or computer

FOR CODES 14 THRU 21, IGNORE PUNCH METER GRAPHICS
14	6DEE-CF4E			Create a stronger left jab
15	6DEE-CFCE			Create a stronger left hook body
16	6DEE-C44E			Create a stronger left hook head
17	6DEE-C4CE			Create a stronger left uppercut

18	6DEE-C74E			Create a stronger right cross body
19	6DEE-C7CE			Create a stronger right cross head
20	6DED-3D4E			Create a stronger right uppercut

21	DD2B-17D9 + C229-C4D9	Infinite strength beads
Boxing Legends of the Ring is a trademark of Electro Brain Corp.


Bram Stoker's Dracula(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	C263-0F2F	Infinite energy

2	3CC2-6F6D	Turbo walking

3	C927-D762	Infinite missile weapon

4	6D68-DFFF	1 hit kills all enemies--EXCEPT BOSSES

5	4AA8-64D4	Freeze most ground enemies
6	4AAB-6F64	Freeze most aerial enemies
Bram Stoker's Dracula is a trademark of Columbia Pictures Industries Inc.


Breath of Fire(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	D9BF-CD69	Create a new character that starts at level 5

2	BBBF-CFD9	Create a new character that starts with 153 max H.P.
3	BBBF-CF69	Create a new character that starts with 153 H.P.

4	F0BF-C4D9	Create a new character that starts with 20 max A.P.
5	F0BF-C469	Create a new character that starts with 20 A.P.

6	F1B4-CD09	Create a new character that starts with INT. at 22
7	F1B4-CD69	Create a new character that starts with Agility at 22
8	46B4-CFD9	Create a new character that starts with Fate at 40
9	74BF-C7A9	Create a new character that starts with strength at 50
10	74B4-CDD9	Create a new character that starts with Vigor at 50
Breath of Fire is a Trademark of Capcom Co. Ltd.


Breath of Fire 2(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	46DA-87D4			Main character is different
2	45DA-87D4			Main character is different
3	FDDA-87D4			Main character is different
4	F4DA-87D4			Main character is different
5	F0DA-87D4			Main character is different

6	74DA-8F64			Start with 50 HP
7	10DA-8F64			Start with 100 HP
8	B1DA-8F64			Start with 150 HP
9	ECDA-8F64			Start with 250 HP
10	DFDA-8FA4 + E0DA-8F64	Start with 500 HP
11	D4DA-8FA4 + 33DA-8F64	Start with 750 HP
12	FEDA-8FA4			Start with a lot of HP

13	74DA-8464			Start with 50 AP
14	10DA-8464			Start with 100 AP
15	B1DA-8464			Start with 150 AP
16	ECDA-8464			Start with 250 AP
17	DFDA-84A4 + E0DA-8464	Start with 500 AP
18	D4DA-84A4 + 33DA-8464	Start with 750 AP
19	FEDA-84A4			Start with a lot of AP

20	DDDA-8704			Start with 0 strength
21	EEDA-8704			Start with MEGA strength

22	DDDA-8764			Start with 0 stamina
23	EEDA-8764			Start with MEGA stamina

24	DDDA-87A4			Start with 0 agility
25	EEDA-87A4			Start with MEGA agility

26	DDD3-84D4			Start with 0 wisdom
27	EED3-84D4			Start with MEGA wisdom

28	DDD3-8404			Start with 0 luck
29	EED3-8404			Start with MEGA luck

30	EED3-87D4			Start with MEGA experience points

31	C9FA-EFA6			Infinite HP in battle scenes
Breath of Fire 2 is a trademark of Capcom Co., Ltd.


Bubsy(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	766C-1766	Numbered t-shirts worth one more

2	DDB1-175C	Infinite lives

3	DD34-4D6D	Start with 1 life
4	D034-4D6D	Start with 5 lives
5	4034-4D6D	Start with 25 lives
6	9D34-4D6D	Start with 50 lives
7	5934-4D6D	Start with 75 lives

8	DD60-1FD6	Each yarn ball worth 0
9	D960-1FD6	Each yarn ball worth 5
10	FD60-1FD6	Each yarn ball worth 10

11	DD69-4F6C	Crate of yarn holds 0 instead of 25	
12	9D69-4F6C	Crate of yarn holds 50
13	5969-4F6C	Crate of yarn holds 75
14	BB69-4F6C	Crate of yarn holds 99

15	DF6D-472A	Start on chapter 2
16	D46D-472A	Start on chapter 3
17	D76D-472A	Start on chapter 4
18	D06D-472A	Start on chapter 5
19	D96D-472A	Start on chapter 6
20	D16D-472A	Start on chapter 7
21	D66D-472A	Start on chapter 8
22	DC6D-472A	Start on chapter 9
23	DA6D-472A	Start on chapter 10
24	D26D-472A	Start on chapter 11
25	D36D-472A	Start on chapter 12
26	DE6D-472A	Start on chapter 13
27	FD6D-472A	Start on chapter 14
28	FF6D-472A	Start on Chapter 15
29	F46D-472A	Start on Chapter 16

30	946B-1D8B	Bogus jump
31	716B-1D8B	Super jump
32	436B-1D8B	Mega-jump

33	DDB4-3404	Infinite time
Bubsy and Woolies are trademarks of Accolade Inc.


Bugs Bunny in Rabbit Rampage(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	C28C-4FAF			Infinite energy

2	DC60-CD0D			Start and continue with 10 lives
3	D460-CD0D			Start and continue with 2 lives

4	DDA3-3D07			Infinite lives

5	A38C-4FAF			Take minimal damage

6	DD88-476F			Full energy from carrots

7	DDBD-47DD + DDB2-440D	Spin attack drains no energy
8	D4BD-47DD + D4B2-4402	Spin attack drains more energy

9	F0B4-1404			Moon-jumping Bugs(tm)
10	0DB4-1404 + E0B7-1DD4	Super jumping Bugs
Bugs Bunny in Rabbit Rampage and Bugs are trademarks of Warner Bros.


Castlevania Dracula X(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	C96D-17FF	Infinite energy

2	4D21-1707	Start with half energy
3	F421-1707	Start with 1/4 energy
4	7D21-1707	Start with 3/4 energy

5	DD29-1763	Small hearts worth 0
6	FD29-1763	Small hearts worth 10
7	4929-1763	Small hearts worth 25

8	C9A6-3D94	Item Crash doesn’t use hearts

9	6D81-170F	Start with 99 hearts
10	9D81-170F	Start with 50 hearts
11	4981-170F	Start with 25 hearts

12	DD85-1D6F	Start with 1 life
13	DB85-1D6F	Start with 10 lives
14	4085-1D6F	Start with 25 lives
15	0B85-1D6F	Start with 50 lives
16	BB85-1D6F	Start with 99 lives

17	C9AF-47A7	Infinite lives

18	49A4-44D7	Start with 25 hearts after you die
19	9DA4-44D7	Start with 50 hearts after you die
20	BBA4-44D7	Start with 99 hearts after you die

21	DD6F-CFBF	No Invincibility after getting hit
22	EE6F-CFBF	More invincibility after getting hit

23	C969-CD2D	1 hit and you're invincible
Castlevania Dracula X is a trademark of Konami (America) Inc.


Chessmaster(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	C9C7-D76F	White player's timer is stopped
2	C9C9-DFDF	Black player's timer is stopped

3	56C4-D46F	Timers count 2x as slow
4	80C4-D46F	Timers count 3x times as slow

5	F3C4-D46F	Timers count 2x as fast
6	F0C4-D46F	Timers count 3x times as fast
Chessmaster is a trademark of The Software Toolworks, Inc.


Chester Cheetah: Too Cool to Fool(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	3CBF-0D69	Infinite life points

2	D469-DFD9	Start with 2 life points
3	DD69-DFD9	Start with 0 life points

4	D965-D7DB	Badges worth 5
5	4965-D7DB	Badges worth 25	
6	9D65-D7DB	Badges worth 50

7	A26F-04D4	Infinite credits	

8	3C60-04D9	Invincibility (Chester(tm) blinks)--you may freeze if	
			you get the guitar and fall in water (have to reset)
Chester Cheetah: Too Cool to Fool and Chester are trademarks of Recot, Inc.


Clay Fighter(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	6280-DD6F					Enable Blob's Bomb(tm) move--
							(away, away+down, down, towards+down, towards, punch)

FOR "ALWAYS FIGHT" CODES, YOU MUST CONTINUE AFTER EACH MATCH WHETHER YOU WIN OR LOSE
2	DD4A-8548 + DD9C-E53E			Always fight Bad Mr. Frosty(tm) after 1st match
3	DD4A-8548 + DF9C-E53E			Always fight Taffy(tm) after 1st match
4	DD4A-8548 + D49C-E53E			Always fight Tiny(tm) after 1st match
5	DD4A-8548 + D79C-E53E			Always fight The Blob(tm) after 1st match
6	DD4A-8548 + D09C-E53E			Always fight Blue Suede Goo(tm) after 1st match
7	DD4A-8548 + D99C-E53E			Always fight Ickybod Clay(tm) after 1st match
8	DD4A-8548 + D19C-E53E			Always fight Helga(tm) after 1st match
9	DD4A-8548 + D59C-E53E			Always fight Bonker(tm) after 1st match
10	DD4A-8548 + D69C-E53E			Always fight N. Boss(tm) after 1st match

11	FDF7-E5CE					Start with 1/6 health--1st round
12	4DF7-E5CE					Start with 1/3 health--1st round
13	7DF7-E5CE					Start with 1/2 health--1st round
14	0DF7-E5CE					Start with 2/3 health--1st round
15	9DF7-E5CE					Start with 5/6 health--1st round

16	FD4A-E01C					Start with 1/6 health--2nd and later rounds
17	4D4A-E01C					Start with 1/3 health--2nd and later rounds
18	7D4A-E01C					Start with 1/2 health--2nd and later rounds
19	0D4A-E01C					Start with 2/3 health--2nd and later rounds
20	9D4A-E01C					Start with 5/6 health--2nd and later rounds

TO MAKE CODES 21 THRU 76 INTO "DO NO DAMAGE" CODES, CHANGE EACH "7D" TO "DD" 
(MAY NOT WORK RIGHT IN EVERY CASE)
Bad Mr. Frosty Codes:
21	7D46-E1C2 + 7D46-E132 + 7D46-E542 
	+ 7D46-E512 + 7D46-E5C2			Bad Mr. Frosty's Brutal Punches do more damage
22	7D46-E532 + 7D4B-E042 + 7D4B-E012 
	+ 7D4B-E0C2 + 7D4B-E032			Bad Mr. Frosty's Medium Punches do more damage
23	7D4B-E942 + 7D4B-E912 + 7D4B-E9C2 
	+ 7D4B-E932 + 7D4B-E142			Bad Mr. Frosty's Quick Punches do more damage
24	7D4B-E112 + 7D4B-E1C2 + 7D4B-E132 
	+ 7D4B-E542 + 7D4B-E512			Bad Mr. Frosty's Brutal Kicks do more damage
25	7D4B-E5C2 + 7D4B-E532 + 7D4C-E042 
	+ 7D4C-E012 + 7D4C-E0C2			Bad Mr. Frosty's Medium Kicks do more damage
26	7D4C-E032 + 7D4C-E942 + 7D4C-E912 
	+ 7D4C-E9C2 + 7D4C-E932			Bad Mr. Frosty's Quick Kicks do more damage
27	7D4C-E142					Bad Mr. Frosty's Snow Ball (all punches) does more damage

Taffy(tm) Codes:
28	7D48-E0C2 + 7D48-E032 + 7D48-E942 
	+ 7D48-E912 + 7D48-E9C2			Taffy's Brutal Punches do more damage
29	7D48-E932 + 7D48-E142 + 7D48-E112 
	+ 7D48-E1C2 + 7D48-E132			Taffy's Medium Punches do more damage
30	7D48-E542 + 7D48-E512 + 7D48-E5C2 
	+ 7D48-E532 + 7D4A-E042			Taffy's Quick Punches do more damage
31	7D4A-E012 + 7D4A-E0C2 + 7D4A-E032 
	+ 7D4A-E942 + 7D4A-E912			Taffy's Brutal Kicks do more damage
32	7D4A-E9C2 + 7D4A-E932 + 7D4A-E142 
	+ 7D4A-E112 + 7D4A-E1C2			Taffy's Medium kick does more damage
33	7D4A-E132 + 7D4A-E542 + 7D4A-7513 
	+ 7D4A-E5C2 + 7D4A-E532			Taffy's Quick Kicks do more damage--NOT IN CROUCH
34	7D42-E912					Taffy's Whack (all punches) does more damage
35	7D42-E9C2					Taffy's Whack (all kicks) does more damage

Tiny(tm) Codes:
36	7D42-E1C2 + 7D42-E132 + 7D42-E542 
	+ 7D42-E512 + 7D42-E5C2			Tiny's Brutal Punches do more damage
37	7D42-E532 + 7D43-E042 + 7D43-E012 
	+ 7D43-E0C2 + 7D43-E032			Tiny's Medium Punches do more damage
38	7D43-E942 + 7D43-E912 + 7D43-E9C2 
	+ 7D43-E932 + 7D43-E142			Tiny's Quick Punches do more damage
39	7D43-E112 + 7D43-E1C2 + 7D43-E132 
	+ 7D43-E542 + 7D43-E512			Tiny's Brutal Kicks do more damage
40	7D43-E5C2 + 7D43-E532 + 7D4E-E042 
	+ 7D4E-E012 + 7D4E-E0C2			Tiny's Medium Kicks do more damage
41	7D4E-E032 + 7D4E-E942 + 7D4E-E912 
	+ 7D4E-E9C2 + 7D4E-E932			Tiny's Quick Kicks do more damage
42	7D4E-E142					Tiny's Medicine Ball Does more damage
43	7D4E-E512 					Tiny's Sucker Punch does more damage

Blob(tm) Codes:
44	7D4D-70C3 + 7D4D-7033 + 7D4D-7943 
	+ 7D4D-7913 + 7D4D-79C3			Blob's Brutal Punches do more damage
45	7D4D-7933 + 7D4D-7143 + 7D4D-7113 
	+ 7D4D-71C3 + 7D4D-7133			Blob's Medium Punches do more damage
46	7D4D-7543 + 7D4D-7513 + 7D4D-75C3 
	+ 7D4D-7533 + 7D4F-7043			Blob's Quick Punches do more damage
47	7D4F-7013 + 7D4F-70C3 + 7D4F-7033 
	+ 7D4F-7943 + 7D4F-7913			Blob's Brutal kick does more damage
48	7D4F-79C3 + 7D4F-7933 + 7D4F-7143 
	+ 7D4F-7113 + 7D4F-71C3			Blob's Medium Kicks do more damage
49	7D4F-7133 + 7D4F-7543 + 7D4F-7513 
	+ 7D4F-75C3 + 7D4F-7533			Blob's Quick Kicks do more damage

Blue Suede Goo(tm) Codes:
50	7D44-71C3 + 7D44-7133 + 7D44-7543 
	+ 7D44-7513 + 7D44-75C3			Blue Suede Goo's Brutal Punches do more damage
51	7D44-7533 + 7D47-7043 + 7D47-7013 
	+ 7D47-70C3 + 7D47-7033			Blue Suede Goo's Medium Punches do more damage
52	7D47-7943 + 7D47-7913 + 7D47-79C3 
	+ 7D47-7933 + 7D47-7143			Blue Suede Goo's Quick Punches do more damage
53	7D47-7113 + 7D47-71C3 + 7D47-7133 
	+ 7D47-7543 + 7D47-7513			Blue Suede Goo's Brutal Kicks do more damage
54	7D47-75C3 + 7D47-7533 + 7D40-7043 
	+ 7D40-7013 + 7D40-70C3			Blue Suede Goo's Medium Kicks do more damage
55	7D40-7033 + 7D40-7943 + 7D40-7913 
	+ 7D40-79C3 + 7D40-7933			Blue Suede Goo's Quick Kicks do more damage

Ickybod Clay(tm) Codes:
56	7D49-70C3 + 7D49-7033 + 7D49-7943 
	+ 7D49-7913 + 7D49-79C3			Ickybod Clay's Brutal Punches do more damage
57	7D49-7933 + 7D49-7143 + 7D49-7113 
	+ 7D49-71C3 + 7D49-7133			Ickybod Clay's Medium Punches do more damage
58	7D49-7543 + 7D49-7513 + 7D49-75C3 
	+ 7D49-7533 + 7D41-7043			Ickybod Clay's Quick Punches do more damage
59	7D41-7013 + 7D41-70C3 + 7D41-7033 
	+ 7D41-7943 + 7D41-7913			Ickybod Clay's Brutal Kicks do more damage
60	7D41-79C3 + 7D41-7933 + 7D41-7143 
	+ 7D41-7113 + 7D41-71C3			Ickybod Clay's Medium Kicks do more damage
61	7D41-7133 + 7D41-7543 + 7D41-7513 
	+ 7D41-75C3 + 7D41-7533			Ickybod Clay's Quick Kicks do more damage
62	7D45-7013 					Ickybod Clay's Ecto Punch does more damage

Helga(tm) Codes:
63	7D45-71C3 + 7D45-7133 + 7D45-7543 
	+ 7D45-7513 + 7D45-75C3			Helga's Brutal Punches do more damage
64	7D45-7533 + 7D46-7043 + 7D46-7013 
	+ 7D46-70C3 + 7D46-7033			Helga's Medium Punches do more damage
65	7D46-7943 + 7D46-7913 + 7D46-79C3 
	+ 7D46-7933 + 7D46-7143			Helga's Quick Punches do more damage
66	7D46-7113 + 7D46-71C3 + 7D46-7133 
	+ 7D46-7543 + 7D46-7513			Helga's Brutal Kicks do more damage
67	7D46-75C3 + 7D46-7533 + 7D4B-7043 
	+ 7D4B-7013 + 7D4B-70C3			Helga's Medium Kicks do more damage
68	7D46-5033 + 7D4B-7943 + 7D4B-7913 
	+ 7D4B-79C3 + 7D4B-7933			Helga's Quick Kicks do more damage--NOT FAR AWAY
69	7D4B-71C3					Helga's Viking Ram does more damage

Bonker(tm) Codes:
70	7D4C-70C3 + 7D4C-7033 + 7D4C-7943 
	+ 7D4C-7913 + 7D4C-79C3			Bonker's Brutal Punches do more damage
71	7D4C-7933 + 7D4C-7143 + 7D4C-7113 
	+ 7D4C-71C3 + 7D4C-7133			Bonker's Medium Punches do more damage
72	7D4C-7543 + 7D4C-7513 + 7D4C-75C3 
	+ 7D4C-7533 + 7D48-7043			Bonker's Quick Punches do more damage
73	7D48-7013 + 7D48-70C3 + 7D48-7033 
	+ 7D48-7943 + 7D48-7913			Bonker's Brutal Kicks do more damage
74	7D48-79C3 + 7D48-7933 + 7D48-7143 
	+ 7D48-7113 + 7D48-71C3			Bonker's Medium Kicks do more damage
75	7D48-7133 + 7D48-7543 + 7D48-7513 +
	 7D48-75C3 + 7D48-7533			Bonker's Quick Kicks do more damage
76	7D4A-7043					Bonker's Cutting Cartwheel does more damage
Clay Fighter, Blob's Bomb, Bad Mr. Frosty, Taffy, Tiny, The Blob, Blue 
Suede Goo, Ickybod Clay, Helga, Bonker and N. Boss are trademarks of 
Interplay.


Chrono Trigger(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	EEDD-7F5D	Start with a higher max. HP
2	63DD-745D	Start with a higher max. MP
3	BDDD-74ED	Start with max. power
4	BDDD-777D	Start with max. stamina
5	BDDD-775D	Start with max. speed
6	BDDD-778D	Start with max. magic
7	BDDD-77ED	Start with max. hit ratio
8	BDDF-7D7D	Start with max. evade
9	BDDF-7D5D	Start with max. magic defense
Chrono Trigger is a trademark of Squaresoft


Clay Fighter 2: Judgement Clay(tm) Game
CODE	KEY IN . . .							EFFECT . . .
1	4D08-E4A1							Select more speed in options
2	DB0B-E4D1							Select more difficulty in options

3	8F59-EDA7							Both players jump off the screen

4	CB51-7D64 + 6251-7F04 + 4651-7F64 + F651-7FA4	Infinite energy and infinite time

Codes for The Blob
5	EE0C-77E9							Blob spit kills
6	EE0E-7479							Buzz saw kills
7	EE09-5789							Rocket-anvil attack kills

Codes for Hoppy
8	EEB0-5D7C							Spinning carrot kills
9	EEBB-5F8C							Spin kick towards(special move) kills

Codes for Octo
10	EE1C-5785							Brutal cartwheel kills (when close)
11	EE15-8DE5							Ground spin kills
Clay Fighter 2: Judgement Clay and related names are trademarks of Interplay Productions


Clue(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	CBBC-0D07 + 3CBC-0DA7 + DDBC-0D67	Always roll a 1
2	CBBC-0D07 + 3CBC-0DA7 + DFBC-0D67	Always roll a 2
3	CBBC-0D07 + 3CBC-0DA7 + D4BC-0D67	Always roll a 3
4	CBBC-0D07 + 3CBC-0DA7 + D7BC-0D67	Always roll a 4	
5	CBBC-0D07 + 3CBC-0DA7 + D0BC-0D67	Always roll a 5
6	CBBC-0D07 + 3CBC-0DA7 + D9BC-0D67	Always roll a 6

7	BDBA-D464					Allow no interrogations instead of 2
8	DFBA-D4D4					Allow only 1 interrogation
9	D7BA-D4D4					Allow 3 interrogations
10	D0BA-D4D4					Allow 4 interrogations	
11	D9BA-D4D4					Allow 5 interrogations

12	8B83-070F					Infinite interrogations
Clue is a trademark of Waddingtons Games Ltd.


Cool Spot(tm) Game
CODE	KEY IN . . .	EFFECT . . . 
1	402C-D7D1	Infinite lives

2	DF28-D404	Start with 1 life
3	D128-D404	Start with 6 lives
4	DB28-D404	Start with 9 lives

5	FE89-DF69	Less invincibility time
6	EE89-DF69	More invincibility time

7	D98C-0D05	5 seconds picked up
8	7A8C-0D05	1 minute picked up

9	FD89-07D5	16% picked up from '7up'

10	DD26-D4D9	Be able to free fellow spot right away
Cool Spot is a trademark of Dr. Pepper/7-Up Corporation.


Congo's Capers(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DDAC-4F09			Start with 1 life
2	D9AC-4F09			Start with 6 lives
3	D6AC-4F09			Start with 9 lives

4	DDB0-44D4			1 life after continue
5	D9B0-44D4			6 lives after continue
6	D6B0-44D4			9 lives after continue

7	DDEC-CF6D			Infinite lives

8	64B9-4FD4			Start as Super Congo
9	CB69-34D7			Stay as Super Congo (you may change if you walk on spikes)

10	CBB2-340D + D4B2-346D	1 ruby turns you into Super Congo
Congo's Caper is a trademark of Data East USA Inc


Contra(tm) III -- The Alien Wars(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	22BB-AD01			Infinite lives--side-view levels
2	2264-D760			Infinite bombs--side-view levels

3	D9BB-AFA1 + D9CE-6D0D	Start with 5 bombs on each life--side-view levels
4	DBBB-AFA1 + DBCE-6D0D	Start with 9 bombs on each life--side-view levels

5	22BB-6F0B + 6DBB-64DB	Infinite lives--top-view levels
6	22B8-0766			Infinite bombs--top-view levels	

7	D963-6708 + D9CE-6D0F	Start with 5 bombs on each life--top-view levels
8	DB63-6708 + DBCE-6D0F	Start with 9 bombs on each life--top-view levels
Contra, The Alien Wars and Red Falcon are trademarks of Konami Inc.


Cutthroat Island(tm) Game
1	C92C-47D8	No enemies and bosses are invisible
2	FD68-34C7 + FD82-370B	Start with 1/2 energy
3	F268-34C7 + F282-370B	Start with 3/4 energy
4	50C7-3DD8	1 hit kills almost everything
5	DFEA-34A1	Start with 1 life
6	D9EA-34A1	Start with 5 lives
7	DBEA-34A1	Start with 9 lives
8	DEEA-34A1	Start with 15 lives
9	FBEA-34A1	Start with 25 lives
10	CBC1-3D60	Infinite lives
Cutthroat Island is a trademark of Cutthroat Distribution Inc.


Cybernator(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	D4BD-176F			Start on level 3.1
2	D7BD-176F			Start on level 3.2
3	D0BD-176F			Start on level 3.3
4	D9BD-176F			Start on level 4.1
5	D1BD-176F			Start on level 4.2	
6	D5BD-176F			Start on level 5.1
7	D6BD-176F			Start on level 5.2
8	DBBD-176F			Start on level 6.1
9	FDBD-176F			Start on level 7.3
10	FFBD-176F			Start on level 7.4

11	F4BD-176F			View the failed ending
12	F7BD-176F			View the successful ending	

13	62BF-17AF			Start with lasers
14	62BF-17DF			Start with homing missiles
15	62B4-1D6F			Start with napalm

16	D4BF-1FDF			Weapons start at level 2
17	D7BF-1FDF			Weapons start at level 3	

18	DFB1-17AF			Start with 2 credits
19	D9B1-17AF			Start with 6 credits
20	DBB1-17AF			Start with 10 credits	

21	C234-4FDD			Infinite credits

22	D461-4D62			Only 2 P's needed for level 2 vulcan
23	D061-4FD2			Only 4 P's needed for level 3 vulcan
24	D761-4462			Only 3 P's needed for level 3 laser
25	D765-4DD2			Only 3 P's needed for level 3 missile
26	D465-4FD2			Only 2 P's needed for level 2 napalm	
27	D065-4F62			Only 4 P's needed for level 3 napal
28	D465-4462			Only 2 P's needed for level 2 punch
29	D765-47D2			Only 3 P's needed for level 3 punch

30	82C9-470C + 82C7-4FDC	Protection against some hazards

31	DD3F-1406			Energy chip worth nothing
32	CD3F-1406			Energy chip worth more
Cybernator is a trademark of Konami, Inc.


D-Force(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	7168-D5F6 + C668-D596			Start with 10 lives
2	C868-D5F6 + C068-D596			Start with 12 lives
3	CF68-D5F6 + EF68-D596			Start with 14 lives
4	9E68-D5F6 + C068-D596			Start with 16 lives

5	3CCA-D4DD					Infinite lives

6	7168-D70F + C668-D76F			Continue with 10 lives
7	C868-D70F + C068-D76F			Continue with 12 lives
8	CF68-D70F + EF68-D76F			Continue with 14 lives
9	9E68-D70F + C068-D76F			Continue with 16 lives

10	DFB6-DF6D					Start with cannon power at level 2 instead of 1
11	D4B6-DF6D					Start with cannon power at level 3
12	D7B6-DF6D					Start with cannon power at level 4	
13	D9B6-DF6D					Start with cannon power at level 6	
14	D5B6-DF6D					Start with cannon power at level 8
15	DBB6-DF6D					Start with cannon power at level 10
16	D8B6-DF6D					Start with cannon power at level 12

17	DF68-DF0F + DE68-DD6F			Continue with cannon power at level 2 instead of 1
18	D468-DF0F + DE68-DD6F			Continue with cannon power at level 3	
19	D768-DF0F + DE68-DD6F			Continue with cannon power at level 4
20	D968-DF0F + DE68-DD6F			Continue with cannon power at level 6
21	D568-DF0F + DE68-DD6F			Continue with cannon power at level 8
22	DB68-DF0F + DE68-DD6F			Continue with cannon power at level 10
23	D868-DF0F + DE68-DD6F			Continue with cannon power at level 12

24	DAB6-D76D + FDB6-D4AD			Start equipped with unguided missiles
25	7D6C-D40F + 2C6C-D46F + FD6C-D7DF	Continue equipped with unguided missiles

26	DDC7-DD0F					Loss of a life does not decrease cannon power at 
							normal difficulty--except on continues	
27	DDC0-D4DF					Loss of a life does not decrease cannon power at 
							hard difficulty--except on continues

28	DA3D-6464					Pink power-up increases missile power along with 
							cannon power
D-Force is a trademark of Asmik Corporation of America.


Daffy Duck: The Marvin Missions(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	DFBD-1DA4	Start with 1 life

CODES 2 THRU 4: DON'T SET LIVES ON OPTIONS SCREEN
2	DBBD-1DA4	Start with 9 lives
3	49BD-1DA4	Start with 25 lives
4	9FBD-1DA4	Start with 51 lives

5	DDB3-3404	Infinite lives

6	DDA8-4466	Extra lives cost $500
7	DFA8-4466	Extra lives cost $1,500

8	DD23-34D4	Extra life power-ups don't work
9	D423-34D4	Extra life power-ups worth 2
10	D923-34D4	Extra life power-ups worth 5

11	DDA3-3FA6	Extra lives can't be bought

12	D4A3-3FA6	2 extra lives for each life you buy
13	D9A3-3FA6	5 extra lives for each life you buy

14	C283-3D6F	Invincibility

15	D1B4-3DD7	Start with 1/2 health
16	DBB4-3DD7	Start with 3/4 health

17	D121-CD64	Juice cans set health to 1/2
18	DB21-CD64	Juice cans set health to 3/4

19	DDB4-C764	Start with 0 gems
20	FDB4-C764	Start with 10 gems (2 continues)
21	49B4-C764	Start with 25 gems (5 continues)

22	DDA2-C76C	Infinite continues

23	DD3C-446D	Gem power-ups worth 0
24	D93C-446D	Gem power-ups worth 5 (1 continue)

25	DDA6-34A6	Bought gems worth 0
26	D9A6-34A6	Bought gems worth 5 (1 continue)

27	DDA8-44D6	Gems are free

28	FDBF-CF64	Start with 10 ammo for all guns (except blaster)
29	9DBF-CF64	Start with 50 ammo for all guns
30	BDBF-CF64	Start with 90 ammo for all guns

31	DD85-17DD	Infinite ammo (must have some ammo for the gun to be selectable
			--use Code 29 start with infinite ammo)

32	DDAC-4406	Freeze gun ammo is free
33	4DAC-4406	Freeze gun ammo is $200

34	DDAC-44A6	Electricity gun ammo is free
35	F9AC-44A6	Electricity gun ammo is $150

36	DDAC-4706	Three-way gun ammo is free
37	F9AC-4706	Three-way gun ammo is $150

38	DDAC-47A6	Bomb gun ammo is free
39	F9AC-47A6	Bomb gun ammo is $150

40	DDA8-4D06	Antimatter gun ammo is free
41	4DA8-4D06	Antimatter gun ammo is $200

42	4DAE-44D6	Bought Freeze gun ammo is worth 20 instead of 10
43	4DA9-1406	Bought Electricity gun ammo is worth 20
44	4DA8-1466	Bought Three-way gun ammo is worth 20
45	4DAF-C4A6	Bought Bomb gun ammo is worth 20
46	4DA5-C7D6	Bought Anti matter gun ammo is worth 20
47	4D28-4FA7	Freeze gun ammo power-ups are worth 20 instead of 10
48	4D26-1DA7	Electricity gun ammo power-ups are worth 20
49	4D20-C7A7	Three-way gun ammo power-ups are worth 20
50	4D2F-34A7	Bomb gun ammo power-ups are worth 20
51	4D23-3FA7	Antimatter gun ammo power-ups are worth 20

52	DDBD-CF04	Start with no nutty attacks
53	D7BD-CF04	Start with 3 nutty attacks
54	D9BD-CF04	Start with 5 nutty attacks
55	D5BD-CF04	Start with 7 nutty attacks

56	C287-34AD	Infinite nutty attacks

57	DDA8-4F06	Nutty attacks are free
58	0DA8-4F06	Nutty attacks are $400

59	D4BD-C7D4	Start with $2500 instead of $1500
60	D7BD-C7D4	Start with $3,500
61	DBBD-C7D4	Start with $9,500
62	7DBD-C7D4	Start with $30,500

63	DDB4-C404	Start with almost no fuel
64	F8B4-C404	Start with 2x fuel
65	45B4-C404	Start with 3x fuel

66	DDA8-4DA6	Jetpack fuel is free

67	D1C8-14A7	Fuel is consumed at 1/4 normal rate
68	DAC8-14A7	Fuel is consumed at 1/2 normal rate
69	F4C8-14A7	Fuel is consumed at 3/4 normal rate

70	D12B-17D4	Fuel power-ups are worth 1/2 as much
71	FC2B-17D4	Fuel power-ups are worth 2x

72	D1A2-C7A6	Bought fuel is worth 1/2 as much
73	FCA2-C7A6	Bought fuel is worth 2x as much

74	DFB9-1D04	Start on level 1-2
75	D4B9-1D04	Start on level 1-3
76	D7B9-1D04	Start on level 1-4
77	D0B9-1D04	Start on level 2-1
78	D9B9-1D04	Start on level 2-2
79	D1B9-1D04	Start on level 2-3
80	D5B9-1D04	Start on level 2-4
81	D6B9-1D04	Start on level 3-1
82	DBB9-1D04	Start on level 3-2
83	DCB9-1D04	Start on level 3-3
84	D8B9-1D04	Start on level 3-4
85	DAB9-1D04	Start on level 4-1
86	D2B9-1D04	Start on level 4-2
87	D3B9-1D04	Start on level 4-3
88	DEB9-1D04	Start on level 4-4
89	FDB9-1D04	Start on level 5-1
90	FFB9-1D04	Start on level 5-2
91	F4B9-1D04	Start on level 5-3
92	F7B9-1D04	Start on level 5-4
Daffy Duck: The Marvin Missions is a trademark of Warner Bros.


Darius Twin(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	DFB0-A7DD + CDB0-A4AD  
	+ DDB0-A70D + 6AB0-A76D			Start on planet B
2	D4B0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet C
3	D7B0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet D
4	D0B0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet E
5	D9B0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet F	
6	D1B0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet G
7	D5B0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet H
8	D6B0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet I	
9	DBB0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet J
10	DCB0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet K
11	D8B0-A7DD + CDB0-A4AD 	
	+ DDB0-A70D + 6AB0-A76D			Start on planet L

12	FDC3-6D67 + CBC3-6D07 + 3CC3-6DA7	Both players start with 10 lives
13	F9C3-6D67 + CBC3-6D07 + 3CC3-6DA7	Both players start with 15 lives
14	4DC3-6D67 + CBC3-6D07 + 3CC3-6DA7	Both players start with 20 lives
15	49C3-6D67 + CBC3-6D07 + 3CC3-6DA7	Both players start with 25 lives

16	DFC3-6D67 + D9C3-6DA7 + C4C3-6D07 	
	+ 63C3-6FD7 + C2C3-6FA7			Player 1 starts with 1 life, player 2 with 5 lives
17	DFC3-6D67 + FDC3-6DA7 + C4C3-6D07 	
	+ 63C3-6FD7 + C2C3-6FA7			Player 1 starts with 1 life, player 2 with 10 lives
18	D4C3-6D67 + D9C3-6DA7 + C4C3-6D07 	
	+ 63C3-6FD7 + C2C3-6FA7			Player 1 starts with 2 lives, player 2 with 5 lives
19	D4C3-6D67 + FDC3-6DA7 + C4C3-6D07 	
	+ 63C3-6FD7 + C2C3-6FA7			Player 1 starts with 2 lives, player 2 with 10 lives
20	D9C3-6D67 + DFC3-6DA7 + C4C3-6D07 	
	+ 63C3-6FD7 + C2C3-6FA7			Player 1 starts with 5 lives, player 2 with 1 life
21	FDC3-6D67 + DFC3-6DA7 + C4C3-6D07 	
	+ 63C3-6FD7 + C2C3-6FA7			Player 1 starts with 10 lives, player 2 with 1 life
22	D9C3-6D67 + D4C3-6DA7 + C4C3-6D07 	
	+ 63C3-6FD7 + C2C3-6FA7			Player 1 starts with 5 lives,	player 2 with 2 lives
23	FDC3-6D67 + D4C3-6DA7 + C4C3-6D07 	
	+ 63C3-6FD7 + C2C3-6FA7			Player 1 starts with 10 lives, player 2 with 2 lives

24	DD35-6FA5					Player 1 has infinite lives
25	DD3B-6FA5					Player 2 has infinite lives

26	62CD-AF67 + 4ACE-64D7			Player 1 starts with 1 green power cube instead of 
							none
27	62CD-A407 + 4ACE-64D7			Player 2 starts with 1 green power cube instead of 
							none

28	C22D-67D9					Invincibility--player 1
29	C23C-AF60					Invincibility--player 2
Darius Twin is a trademark of Taito America Corp.


Demons Crest(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	DB67-C703	First enemy takes longer to kill
2	D467-C703	First enemy take less time to kill

3	EE3A-1DAF	More flash time

4	C92A-44A7	Invincible after hit

5	6927-CDA7	1 hit and you die
Demon's Crest is a trademark of Capcom


Desert Strike(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	223B-07D9			Infinite ammo

2	DFB1-0F6C			Start with 1 life
3	D9B1-0F6C			Start with 5 lives
4	D5B1-0F6C			Start with 7 lives
5	DCB1-0F6C			Start with 10 lives
6	F0B1-0F6C			Start with 20 lives
7	74B1-0F6C			Start with 50 lives
8	17B1-0F6C			Start with 99 lives

9	4A68-04A1			Infinite lives

10	FBB1-07DC			Fuel starts at 25
11	74B1-07DC			Fuel starts at 50
12	08B1-07DC			Fuel starts at 75
13	B1B1-07DC			Fuel starts at 150
14	A6B1-07DC			Fuel starts at 200
15	D7B1-070C			Fuel starts at 868

16	DD63-A409			Infinite fuel

17	D063-A409			2x fuel consumption

18	DFBC-64A9 + DF64-64D1	Armor starts at 344	
19	D7BC-64A9 + D764-64D1	Armor starts at 856
20	D0BC-64A9 + D064-64D1	Armor starts at 1,112
21	D6BC-64A9 + D664-64D1	Armor starts at 2,136	
22	F0BC-64A9 + F064-64D1	Armor starts at 5,208

FOR CODES 23 THRU 36, PICKING UP AMMO CRATES RESETS WEAPON/AMMO LEVELS TO THE NUMBER IN THE CODE
23	DD38-6D0F			Guns start at 154 rounds remaining
24	D438-6D0F			Guns start at 666 rounds remaining
25	DB38-6D0F			Guns start at 2,458 rounds remaining
26	F738-6D0F			Guns start at 5,018 rounds remaining
27	4138-6D0F			Guns start at 9,882 rounds remaining

28	DC3A-676F			Start with 10 hydras
29	743A-676F			Start with 50 hydras
30	103A-676F			Start with 100 hydras
31	EC3A-676F			Start with 250 hydras

32	DF33-67DF			Start with 1 missile	
33	F033-67DF			Start with 20 missiles
34	7433-67DF			Start with 50 missiles
35	1033-67DF			Start with 100 missiles
36	EC33-67DF			Start with 250 missiles

37	DF3C-676F			Faster gun auto-repeat speed	

38	F63C-676F			Slower gun auto-repeat speed

39	D032-6D6F			Missiles fly faster
40	D03E-6DDF			Hydras fly faster

41	1038-6D6F			Guns do as much damage as missiles	
42	1032-6DDF			Hydras do as much damage as missiles
43	EC33-676F			Missiles do 250 points of damage

44	DF39-DF64			AK47's do 1 point of damage
45	D439-DF64			AK47's do 1/2x damage
46	DC39-DF64			AK47's do 2x damage

47	DF3E-A7DF			APHIDs do 1 point of damage
48	493E-A7DF			APHIDs do 1/2x damage
49	B13E-A7DF			APHIDs do 2x damage

50	DF3D-A7DF			AAA's do 1 point of damage	
51	DC3D-A7DF			AAA's do 1/2x damage
52	463D-A7DF			AAA's do 2x damage

53	DF3C-AD6F			Rapiers do 1 point of damage
54	743C-AD6F			Rapiers do 1/2x damage
55	A63C-AD6F			Rapiers do 2x damage

56	DF34-A46F			VDA's do 1 point of damage
57	DA34-A46F			VDA's do 1/2x damage
58	7434-A46F			VDA's do 2x damage

59	DF31-AF6F			ZSU's do 1 point of damage
60	F031-AF6F			ZSU's do 1/2x damage	
61	9D31-AF6F			ZSU's do 2x damage

62	DF3F-D464			Speedboats do 1 point of damage
63	FB3F-D464			Speedboats do 1/2x damage
64	103F-D464			Speedboats do 2x damage

65	DF37-D4D4			Choppers do 1 point of damage
66	7437-D4D4			Choppers do 1/2x damage
67	A637-D4D4			Choppers do 2x damage

68	DF32-A76F			M48's do 1 point of damage
69	7432-A76F			M48's do 1/2x damage	
70	A632-A76F			M48's do 2x damage

71	DF3A-ADDF			Crotales do 1 point of damage
72	743A-ADDF			Crotales do 1/2x damage
73	A63A-ADDF			Crotales do 2x damage

74	DF29-0FDD			AK47's have 1 armor point
75	D929-0FDD			AK47's have 1/2x armor points
76	F029-0FDD			AK47's have 2x armor points

77	DFA7-D76D			APHIDs have 1 armor points
78	DAA7-D76D			APHIDs have 1/2x armor points
79	74A7-D76D			APHIDs have 2x armor points

80	DF83-ADD7			AAA's have 1 armor points
81	FB83-ADD7			AAA's have 1/2x armor points
82	1083-ADD7			AAA's have 2x armor points

83	DFAE-6F6D			Rapiers have 1 armor points
84	49AE-6F6D			Rapiers have 1/2x armor points
85	B1AE-6F6D			Rapiers have 2x armor points

86	DFA9-AFDD			VDA's have 1 armor points
87	74A9-AFDD			VDA's have 1/2x armor points
88	A6A9-AFDD			VDA's have 2x armor points	

89	DFAD-DFDF			ZSU's have 1 armor points
90	08AD-DFDF			ZSU's have 1/2x armor points
91	EEAD-DFDF			ZSU's have 2x armor points

92	DFAB-DDDD			Speedboats have 1 armor points
93	08AB-DDDD			Speedboats have 1/2x armor points
94	EEAB-DDDD			Speedboats have 2x armor points

95	DFA7-0DDD			Choppers have 1 armor points
96	08A7-0DDD			Choppers have 1/2x armor points
97	EEA7-0DDD			Choppers have 2x armor points

98	DFA0-646D			M48's have 1 armor points
99	10A0-646D			M48's have 1/2x armor points
100	DFA0-64AD			M48's have 2x armor points

101	DFA3-07DD			Crotales have 1 armor points	
102	52A3-07DD			Crotales have 1/2x armor points
103	DFA3-070D			Crotales have 2x armor points

104	DD39-D4D4			AK47 bullets fly slower
105	DD3E-A76F			APHID bullets fly slower
106	DD3D-A76F			AAA bullets fly slower
107	DD3C-AFDF			Rapier bullets fly slower
108	DD34-A7DF			VDA bullets fly slower	
109	DD31-A4DF			ZSU bullets fly slower
110	DD3F-D7D4			Speedboat bullets fly slower
111	DD37-D464			Chopper bullets fly slower
112	DD33-ADDF			M48 bullets fly slower
Desert Strike is a trademark of Electronic Arts.


DinoCity(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DFC2-A494			1 credit instead of 3--player 1
2	D4C2-A494			2 credits--player 1
3	D9C2-A494			5 credits--player 1
4	D5C2-A494			7 credits--player 1	
5	DBC2-A494			9 credits--player 1
6	DDC2-A494			No credits--player 1

7	DFCF-DFF7			1 credit instead of 3--player 2
8	D4CF-DFF7			2 credits--player 2
9	D9CF-DFF7			5 credits--player 2
10	D5CF-DFF7			7 credits--player 2	
11	DBCF-DFF7			9 credits--player 2
12	DDCF-DFF7			No credits--player 2
13	C260-67F7			Infinite credits--both players

14	7A64-D420			Clock runs faster
15	ED64-D420			Clock runs slower
16	ED64-D420 + DF64-D7F0	Clock runs much slower
17	8269-DF90			Freeze clock--must switch off effects in bonus stage

18	DF6D-D7BD			1 play per game instead of 3--both players
19	D46D-D7BD			2 plays per game--both players
20	D06D-D7BD			4 plays per game--both players
21	D96D-D7BD			5 plays per game--both players
22	D56D-D7BD			7 plays per game--both players
23	DB6D-D7BD			9 plays per game--both players

24	C26E-6D2D			Infinite plays--both players

25	6DA6-6D69			No harm from most enemies
26	C23B-A7F9 + C232-67B1	No harm if swallowed by a monster

27	D427-6D2D			Collect 2 eggs for extra play instead of 50
28	D927-6D2D			Collect 5 eggs for extra play
29	FD27-6D2D			Collect 10 eggs for extra play
30	F927-6D2D			Collect 15 eggs for extra play
31	4927-6D2D			Collect 25 eggs for extra play
32	5927-6D2D			Collect 75 eggs for extra play
33	BB27-6D2D			Collect 99 eggs for extra play

34	EC6B-DFBE			Rex(tm) jumps higher
35	E66B-DFBE			Rex jumps much higher
36	EC8A-D793			Tops(tm) jumps higher
37	E68A-D793			Tops jumps much higher
38	EC22-DF22			Timmy(tm) and Jamie(tm) jump higher
39	E622-DF22			Timmy and Jamie jump much higher
DinoCity, Rex, Tops, Timmy and Jamie are trademarks of Smart Egg Pictures/Irem America Corp.


Disney's Aladdin(tm) Game
CODE	KEY IN . . .			EFFECT . . .
DON'T USE PASSWORDS WITH CODES 1 THRU 3, 9 THRU 11, 24 AND 25
1	DF64-1DD0			Start with 1 life
2	D964-1DD0			Start with 5 lives
3	F064-1DD0			Start with 20 lives

4	C221-4FA5			Infinite lives

5	DFB8-3F07			Start with 1 continue
6	D9B8-3F07			Start with 5 continues
7	DCB8-3F07			Start with 9 continues

8	C283-37DD			Infinite continues

9	D464-14A0			Start with 2 health
10	D964-14A0			Start with 5 health
11	D564-14A0			Start with 7 health

12	C267-4D0A			Almost invincible

13	FA80-44AE			Emeralds worth 2 instead of 1

DON'T USE CODES 14 AND 15 TOGETHER
14	FB80-44AE			Emeralds worth 3

15	A381-4F0E			Rubies worth 1 instead of 3
16	C281-4F0E			Rubies worth 2

17	FD86-4F6E			Only 10 gems needed for health increase/free life
18	4D86-4F6E			Only 20 gems needed for health increase/free life
19	7D86-4F6E			Only 30 gems needed for health increase/free life
20	0D86-4F6E			Only 40 gems needed for health increase/free life
21	9D86-4F6E			Only 50 gems needed for health increase/free life
22	1D86-4F6E			Only 60 gems needed for health increase/free life
23	BD86-4F6E			Only 90 gems needed for health increase/free life

24	D967-1F60			Start with 5 apples
25	4D67-1F60			Start with 20 apples

26	3CA9-C4A5			Infinite apples

27	4D8B-4DD3			Apple power-ups worth 20 instead of 10
28	9D8B-4DD3			Apple power-ups worth 50
29	BD8B-4DD3			Apple power-ups worth 90

30	DDB5-3467 + DDBA-3FA7	Level select on main menu--use R + Up/Down to change level, 
					R + Left/Right to change sub-level

31	DDA7-4DD5			Bonus round played after every level
Disney's Aladdin is a trademark of Disney.


Disney's Beauty and the Beast(tm)
CODE	KEY IN . . .			EFFECT . . .
1	3CC8-3D0A			Don't take damage from some enemies

2	4AC8-47A8			No loss of light when the candle runs off the screen

3	C265-6407			Infinite flower time

4	3C6F-4F00			Invincible after getting hit
5	3CC0-376A + 3CC0-37AA	invincible-turn off to pick rocks up-spikes still do damage

6	EE66-4FAA			Death flash time is longer

7	C2E0-DF0F			Infinite continues
Disney's Beauty and the Beast is a trademark of The Walt Disney Company.


Disney's The Jungle Book(tm) Game
CODE	KEY IN . . .	EFFECT . . .
CODES 1 THRU 5: NORMAL GAME
1	DBEF-1F67	Start with 9 hearts
2	D1EF-1F67	Start with 6 hearts
3	DFEF-1F67	Start with 1 heart
4	DBEF-1DD7	Start with 10 lives
5	DFEF-1DD7	Start with 2 lives

6	C2CC-4704	Infinite lives
7	DD6F-4DD4	Infinite weapons

8	DDCF-3F6D	Hearts from big jungle fruit restore all energy

9	D4C0-1FAF	20 seconds from hourglass
10	D7C0-1FAF	30 seconds from hourglass

11	E8CA-3DA4	Super-jumping Mowgli
12	ECCA-3DA4	Mega-jumping Mowgli

FOR CODES 13 THRU 18, DON'T GO OVER 100 GEMS OR COUNTER WILL RESET
13	D4CA-4DDF	Bonus gems worth 2
14	D7CA-4DDF	Bonus gems worth 3
15	D0CA-4DDF	Bonus gems worth 4

16	D4C2-4FAF	Red gems worth 2
17	D7C2-4FAF	Red gems worth 3
18	D0C2-4FAF	Red gems worth 4

19	DD65-47AD	The amazing rock! (Just for fun)
Disney's The Jungle Book is a trademark of The Walt Disney Company.


Donkey Kong Country(tm) Game
CODE	KEY IN . . .						EFFECT . . .
THERE ARE 2 VERSIONS OF THIS GAME. IF THE FIRST CODE DOESN'T WORK ON YOUR GAME, 
THEN TRY THE SECOND CODE
1	C2C9-4E2C / C2C1-4A9C					Infinite lives
2	D568-C34D / D568-C33D					Start with 8 lives
3	DC68-C34D / DC68-C33D					Start with 11 lives
4	DE68-C34D / DE68-C33D					Start with 16 lives
5	FB68-C34D / FB68-C33D					Start with 26 lives
6	7468-C34D / 7468-C33D					Start with 51 lives
7	0868-C34D / 0868-C33D					Start with 76 lives
8	1768-C34D / 1768-C33D					Start with 100 lives

9	EE65-C37E / EE66-C27E					When your last Kong is hit, the other one 
									returns--must have had both Kongs at some 
									point in the level for code to work--
									reset	if you get stuck

10	1DCC-CA7A / 1DCA-C2EA					Almost invincible--Switch off if you get 
									stuck

11	DBC1-3D6D + DCC1-34AD / DBC9-340D + DCC1-3D6D	10 bananas needed for an extra life
12	F6C1-3D6D + FBC1-34AD / F6C9-340D + FBC1-3D6D	25 bananas needed for an extra life
13	7FC1-3D6D + 74C1-34AD / 7FC9-340D + 74C1-3D6D	50 bananas needed for an extra life
14	0CC1-3D6D + 08C1-34AD / 0CC9-340D + 08C1-3D6D	75 bananas needed for an extra life

15	1D6B-3FDD + 196A-333D / 1D6B-3D6D + 166A-3ECD	Keep animals between stages (keeping fish 
									on a non-water stage or others on a water 
									stage will cause problems)

16	A081-1273 / A086-13E3					High jump for Donkey Kong
17	2D81-1273 / 2D86-13E3					Super jump for Donkey Kong
18	3D81-1273 / 3D86-13E3					Mega-jump for Donkey Kong

19	8081-1E73 / 808B-1AE3					High jump for Diddy Kong
20	AD81-1E73 / AD8B-1AE3					Super jump for Diddy Kong
21	2D81-1E73 / 2D8B-1AE3					Mega-jump for Diddy Kong

22	A08F-C273 / A087-C3E3					High jump for all animals
23	2D8F-C273 / 2D87-C3E3					Super jump for all animals
24	3D8F-C273 / 3087-C3E3					Mega-jump for all animals

25	D76B-337E / D76C-327E					Get both Kongs back on the map screen 
									after dying (doesn't work when you fall 
									off screen)

26	DD8B-C28A / DD88-CE5A					In the 2-player team mode, the inactive 
									player can get control at any time by 
									pressing A or SELECT on their controller

27	DDB9-3DD4 / DDB0-34A4					Pressing Start and then Select will exit 
									any level, not just completed levels
Donkey Kong Country and related names are trademarks of Nintendo of America Inc.


Donkey Kong Country 2: Diddy's Kong Quest(tm) Game
CODE	KEY IN . . .					EFFECT . . .
THERE ARE 2 VERSIONS OF THIS GAME. IF THE FIRST CODE DOESN'T WORK ON YOUR GAME, 
THEN TRY THE SECOND CODE

NOTE: BE SURE YOU ENTER THE CODES CORRECTLY, ESPECIALLY THE MASTER CODE
1	E6EE-A7D7 + 6DAF-12EB + 6D8D-C33E /
	E6EE-A7D7 + 6DA4-1A8B + 6D8F-C33E	MASTER CODE-MUST BE ENTERED

2	C2A1-CE5B / C2A5-C37B			Infinite lives

3	D465-3D67 / D46C-3D07			Start with 3 lives
4	DB65-3D67 / DB6C-3D07			Start with 10 lives
5	F665-3D67 / F66C-3D07			Start with 25 lives
6	7F65-3D67 / 7F6C-3D07			Start with 50 lives
7	1765-3D67 / 176C-3D07			Start with 99 lives

8	D4A1-437C / D4A5-4AEC			Getting 100 bananas gives you 2 extra lives
9	D9A1-437C / D9A5-4AEC			Getting 100 bananas gives you 5 extra lives

10	EEC2-1A1D / EECC-CA4D			When your last Kong is hit, the other one returns.

11	DD6C-C7D4 / DD62-C4A4			Pressing Select while paused exits any level, 
							not just completed ones

12	626D-4EBD					Start with more Kong Family Coins

13	C2B9-13B7 / C2B1-13F7			Kong Family Coins don't get used up

14	626D-432D					Start a new game with more Kremcoins

15	C2B9-1297 / C2B1-1A27			Kremcoins don't get used up

16	EDD0-735A					Mega-jump for Diddy
17	E7D0-735A					Super-jump for Diddy
18	E1D0-735A					Diddy jumps higher
19	EBD0-735A					Diddy doesn't jump as high
20	ECD0-735A					Diddy jumps much lower

21	EDD7-5AEA					Mega-jump for Dixie
22	E7D7-5AEA					Super-jump for Dixie
23	E5D7-5AEA					Dixie jumps higher
24	EBD7-5AEA					Dixie doesn't jump as high
25	ECD7-5AEA					Dixie jumps much lower

26	EFDD-535A					Mega-jump for Rambi with Diddy riding
27	E7DD-535A					Super-jump for Rambi with Diddy riding
28	E5DD-535A					Rambi jumps higher with Diddy riding
29	ECDD-535A					Rambi doesn't jump as high with Diddy riding
Donkey Kong Country 2: Diddy's Kong Quest and related names are trademarks of 
Nintendo of America Inc.


Doom(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	BDEA-B053 + 62EA-B953	Start with MEGA health and MEGA armor!
2	E3EA-B153			Start with more ammo

3	CBD3-B17F			Heat vision/color blind mode

4	D7CF-F953			Select "The Shores of Hell" or "Inferno" in any skill level
Doom is a trademark of ID Software, Inc.


Doomsday Warrior(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	82C7-046F					Infinite health--matches last forever

2	CBB2-ADDD + D0B2-AD0D + 6DB2-A46D	Always get 4 bonus points for improving abilities

3	D9B9-64DD					On normal level, start with all stats at 2 bars 
							instead of 0

4	DDB0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are against Sledge(tm)
5	DFB0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are against Layban(tm)
6	D4B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are against Amon(tm)
7	D7B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are against Daisy(tm)
8	D0B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are against P-Lump(tm)
9	D9B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are against Grimrock(tm)
10	D1B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are against Nuform(tm)
11	D5B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 7 fights are against Shadow(tm)
12	D6B0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are against Ashura(tm)
13	DBB0-ADAD + 6DB0-AFDD + E9B0-AF0D	1st 6 fights are against Main(tm)

14	DDB7-AFAD					All fights are in order (you don't choose your 
							opponent)

15	DD83-D4AF					You can heal completely, not just to the top of each 
							segment
16	3C8E-DDAF					Don't heal at all
Doomsday Warrior, Sledge, Layban, Amon, Daisy, P-Lump, Grimrock, 
Nuform, Shadow, Ashura and Main are trademarks of Renovation 
Products, Inc.


Double Dragon 5(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	B3C8-CFBF + B3C6-CDBF + BAC9-3FBF	Computer (player 2) can't perform special moves

2	DBBC-1F27					Allows you to pick up to 9 points of any attribute 
							instead of 5

3	46C6-340D					Both characters start with 50% energy
4	F0C6-340D					Both characters start with 25% energy

5	DDAB-3DAE					Player 1 always wins

6	3C85-CF07					Harder to recover from dizziness
7	D685-C407					Dizziness doesn't last long
Double Dragon 5 and related names are trademarks of Leland Interactive Media. 
Licensed to Tradewest, Inc.


Dream TV(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	8FA6-3DA8 + 8FAA-3FA8	Almost infinite energy

2	DDCE-C7DC			Infinite lives

3	D9B8-1F04			Start with 5 lives
4	DFB8-1F04			Start with 1 life
5	D6B8-1F04			Start with 8 lives

6	8F23-3768			Monsters take only 1 hit to kill--except skeletons

7	8F84-17D8			Mega-jump--switch off to land again

8	DDC7-1DD8			Can't get hit--some characters are white

9	4DBD-CF04			Start with 2/3 energy--1st life
10	4DCE-CD0C			Start with 2/3 energy--after 1st life

11	FDBD-CF04			Start with 1/3 energy--1st life
12	FDCE-CD0C			Start with 1/3 energy--after 1st life
Dream TV is a trademark of Triffix, Inc.


Dragon's Lair(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	3C8C-0FA4	Protection from most hazards

2	DD89-0404	Start with 1 life

3	D989-0404	Start with 6 lives
4	D689-0404	Start with 9 lives

5	3C62-D70F	Infinite lives

6	5D89-6D04	Slow timer
7	4989-6D04	Faster timer
8	4A84-64D4	Stop timer

9	DF86-0DD4	Start with the dagger
10	D486-0DD4	Start with the shuriken

11	DF88-0F64	1 coin gives 10	
Dragon's Lair, Dirk and Daphne are trademarks of Bluth Group, Ltd.


Drakkhen(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	8E3D-696D + 8E30-A408 + 8EA2-0113	Protection from some attacks

2	7433-6FD8					Magic points restored 50 points at a time while 
							player is on screen
3	DC33-6FD8					Magic points restored 10 points at a time while 
							player is on screen
4	8E27-6D28					Magic points don't decrease except in battle
Drakkhen and Anak Shrines are trademarks of Infogrames.


Dungeon Master(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	85B5-07D9			Almost no mana loss--MUST HAVE ENOUGH TO CAST

2	85CF-0F29			Food meter doesn't go down
3	85C5-0FB9			Water meter doesn't go down

NOTE: Codes 4 thru 87 only need to be used once. They only work on saved games. 
Enter the desired codes, load a saved game, then save it again.
4	ECDC-F26F			1st character has 250 maximum hit points
5	ECDA-220F			2nd character has 250 maximum hit points
6	ECD3-B2D4			3rd character has 250 maximum hit points
7	ECDD-BAA7			4th character has 250 maximum hit points

8	A0DC-F36F + DBDC-F3AF	1st character has 250 maximum stamina
9	A0DA-230F + DBDA-236F	2nd character has 250 maximum stamina
10	A0D3-B3D4 + DBD3-B304	3rd character has 250 maximum stamina
11	A0DD-B2A7 + DBDD-B3D7	4th character has 250 maximum stamina

12	ECDC-FE6F			1st character has 250 maximum mana
13	ECDA-2E0F			2nd character has 250 maximum mana
14	ECD3-BED4			3rd character has 250 maximum mana
15	ECDD-B3A7			4th character has 250 maximum mana

16	17D8-F36F			1st character has 99 current strength
17	17D2-230F			2nd character has 99 current strength
18	17DE-B3D4			3rd character has 99 current strength
19	17DF-B2A7			4th character has 99 current strength

20	17D8-F30F			1st character has 99 maximum strength
21	17D2-23DF			2nd character has 99 maximum strength
22	17DE-B2A4			3rd character has 99 maximum strength
23	17DF-B267			4th character has 99 maximum strength

24	17D8-FE0F			1st character has 99 current dexterity
25	17D2-2EDF			2nd character has 99 current dexterity
26	17DE-B3A4			3rd character has 99 current dexterity
27	17DF-B367			4th character has 99 current dexterity

28	17D8-FEDF			1st character has 99 maximum dexterity
29	17D2-23AF			2nd character has 99 maximum dexterity
30	17DE-B364			3rd character has 99 maximum dexterity
31	17DF-B307			4th character has 99 maximum dexterity

32	17DA-FADF			1st character has 99 current wisdom
33	17D2-2EAF			2nd character has 99 current wisdom
34	17DE-BE64			3rd character has 99 current wisdom
35	17DF-BE07			4th character has 99 current wisdom

36	17D8-FEAF			1st character has 99 maximum wisdom
37	17D2-2E6F			2nd character has 99 maximum wisdom
38	17DE-BE04			3rd character has 99 maximum wisdom
39	17DF-BED7			4th character has 99 maximum wisdom

40	17DA-FAAF			1st character has 99 current vitality
41	17D3-2A6F			2nd character has 99 current vitality
42	17DD-2A04			3rd character has 99 current vitality
43	17D4-BAD7			4th character has 99 current vitality

44	17DA-FA6F			1st character has 99 maximum vitality
45	17D3-2A0F			2nd character has 99 maximum vitality
46	17DD-2AD4			3rd character has 99 maximum vitality
47	17DF-BEA7			4th character has 99 maximum vitality

48	17DA-F26F			1st character has 99 current anti-magic
49	17D3-220F			2nd character has 99 current anti-magic
50	17DD-22D4			3rd character has 99 current anti-magic
51	17D4-BAA7			4th character has 99 current anti-magic

52	17DA-F20F			1st character has 99 maximum anti-magic
53	17D3-22DF			2nd character has 99 maximum anti-magic
54	17DD-2AA4			3rd character has 99 maximum anti-magic
55	17D4-BA67			4th character has 99 maximum anti-magic

56	17DA-F30F			1st character has 99 current anti-fire
57	17D3-23DF			2nd character has 99 current anti-fire
58	17DD-22A4			3rd character has 99 current anti-fire
59	17D4-B267			4th character has 99 current anti-fire

60	17DA-F3DF			1st character has 99 maximum anti-fire
61	17D3-22AF			2nd character has 99 maximum anti-fire
62	17DD-2264			3rd character has 99 maximum anti-fire
63	17D4-B207			4th character has 99 maximum anti-fire

64	5EDA-FEAF			1st character is a level 15 fighter
65	5ED2-F20F			1st character is a level 15 ninja
66	5ED2-F3AF			1st character is a level 15 healer
67	5ED3-FA0F			1st character is a level 15 wizard

68	5ED3-2E6F			2nd character is a level 15 fighter
69	5EDE-22DF			2nd character is a level 15 ninja
70	5EDE-236F			2nd character is a level 15 healer
71	5EDD-FAD4			2nd character is a level 15 wizard

72	5EDD-2E04			3rd character is a level 15 fighter
73	5EDF-2AA4			3rd character is a level 15 ninja
74	5EDF-2304			3rd character is a level 15 healer
75	5EDF-2EA4			3rd character is a level 15 wizard

76	5ED4-BED7			4th character is a level 15 fighter
77	5ED7-BA67			4th character is a level 15 ninja
78	5ED7-B3D7			4th character is a level 15 healer
79	5ED7-BE67			4th character is a level 15 wizard

80	D5D8-FAAF			1st character has a nearly full food meter
81	D5D8-F20F			1st character has a nearly full water meter

82	D5D2-2A6F			2nd character has a nearly full food meter
83	D5D2-22DF			2nd character has a nearly full water meter

84	D5DE-BA04			3rd character has a nearly full food meter
85	D5DE-BAA4			3rd character has a nearly full water meter

86	D5DF-BAD7			4th character has a nearly full food meter
87	D5DF-BA67			4th character has a nearly full water meter
Dungeon Master is a trademark of Nintendo of America Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.


E.V.O.(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	C96E-07FB	Protection from most hazards

2	DD60-D18B	Food replenishes hit points to full

3	D566-A7F8	Less damage from stronger creatures

4	C964-A726	Horn never breaks
E.V.O. is a trademark of Enix/Almanic.


Earth Defense Force(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	DF37-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 2
2	D437-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 3
3	D737-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 4
4	D037-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 5
5	D937-DDDD + CB34-D7AD + DD37-DD0D	Start at stage 6

6	7123-A4A7 + 3D23-A7D7			Start with 4 shields
7	2B23-A4A7 + B823-A7D7			Start with 5 shields

8	C263-6FAF					Infinite shields

9	D42E-A7A7					Start at experience level 2
10	D72E-A7A7					Start at experience level 3	
11	D02E-A7A7					Start at experience level 4
12	D92E-A7A7					Start at experience level 5

13	4D21-6F0F					Advancing experience levels is easier	
14	DA21-6F0F					Advancing experience levels is much easier

15	DF2E-AF67 + CB2E-AF07 + DD2E-AFA7	2 credits
16	D42E-AF67 + CB2E-AF07 + DD2E-AFA7	3 credits
17	D92E-AF67 + CB2E-AF07 + DD2E-AFA7	6 credits
18	D52E-AF67 + CB2E-AF07 + DD2E-AFA7	8 credits	
19	DB2E-AF67 + CB2E-AF07 + DD2E-AFA7	10 credits
20	DD2E-AF67 + CB2E-AF07 + DD2E-AFA7	1 credit

21	C268-A491					Infinite credits	

22	C223-AFD7 + C223-AFA7			Keep current score when game is continued
AGYMA and Earth Defense Force are trademarks of Jaleco USA Inc.


Earthbound(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	DB23-77D1	Start with a level 9 character
2	DE23-77D1	Start with a level 15 character
3	7423-77D1	Start with a level 50 character
4	1723-77D1	Start with a level 100 character
5	EE23-77D1	Start with a level 255 character

6	EE2E-7D01	Start with a super strong character

7	BB2D-5461	Start with a lot of H.P.
8	BB2F-54A1	Start with a lot of PSI
Earthbound is a trademark of Nintendo of America Inc.


Earthworm Jim(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	2235-EFAF	Infinite ammo
2	A23F-7464	Infinite energy
3	A26A-87A7	Infinite lives

4	7D33-8FDF	Start with 1 life
5	7033-8FDF	Start with 5 lives

CODES 6 THRU 8: IGNORE THE LIVES COUNTER
6	7B33-8FDF	Start with 10 lives
7	0633-8FDF	Start with 25 lives
8	1F33-8FDF	Start with 50 lives

9	7D37-7F64	1 hit and you die

10	7737-7F64	Start with 300% suit energy
11	7937-7F64	Start with 500% suit energy
12	7B37-7F64	Start with 900% suit energy
Earthworm Jim is a trademark of Shiny Entertainment, Inc.


EarthWorm Jim 2(tm)
CODE	KEY IN . . .			EFFECT . . .
1	7D55-5F06			Start with 1 life and no continues
2	7055-5F06			Start with 5 lives
3	7155-5F06			Start with 7 lives
4	7655-5F06			Start with 9 lives

5	CBF0-7464			Infinite lives

6	749E-54B4			Start with 2000 bullets
7	779E-54B4			Start with 3000 bullets
8	709E-54B4			Start with 4000 bullets
9	799E-54B4			Start with 5000 bullets
10	759E-54B4			Start with 7000 bullets
11	7B9E-54B4			Start with 9000 bullets

12	D798-74F7 + 3B98-7F27	Get 1000 bullets on pickup
13	D598-74F7 + 3D98-7F27	Get 2000 bullets on pickup

14	7450-770B			Start with 200% energy
15	7750-770B			Start with 300% energy
16	7050-770B			Start with 400% energy
17	7950-770B			Start with 500% energy
18	7550-770B			Start with 700% energy
19	7B50-770B			Start with 900% energy

20	CB57-7D0B			Infinite energy
EarthWorm Jim 2 is a trademark of Shiny Entertainment, Inc.


Equinox(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	C28F-AF4D			Protection from most small monsters

2	3CA0-0DC7			Infinite life energy
3	CEAE-0D17			Infinite magic-must have enough MP for spell to work

4	CB2A-C4D9			More energy from apples

5	4F27-1F00 + 4020-1FD0	Super jump
6	FC27-1F00 + 4020-1FD0	Mega-jump

7	DD86-674F + 3C86-671F	Colored doors don't need keys

8	B32C-4FA0 + CD2C-4700	Super speed

9 	D9AC-6437			'Slow' spell lasts 2x as long
10	D6AC-6437			'Slow' spell lasts 3x as long

11	D9AB-6FC7			'Freeze' spell lasts 2x as long
12	D6AB-6FC7			'Freeze' spell lasts 3x as long
Equinox is a trademark of Sony Music Entertainment Inc.


Extra Innings(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	DFBE-ADAD + DFBF-DF6F + DFB4-0FDF	Game lasts 1 inning
2	D4BE-ADAD + D4BF-DF6F + D4B4-0FDF	Game lasts 2 innings
3	D7BE-ADAD + D7BF-DF6F + D7B4-0FDF	Game lasts 3 innings
4	D0BE-ADAD + D0BF-DF6F + D0B4-0FDF	Game lasts 4 innings
5	D9BE-ADAD + D9BF-DF6F + D9B4-0FDF	Game lasts 5 innings
6	D5BE-ADAD + D5BF-DF6F + D5B4-0FDF	Game lasts 7 innings

7	DF67-DF07 + DD60-A4D7			1 strike and batter's out
8	D467-DF07 + DF60-A4D7			2 strikes and batter's out
9	C264-D767 + C260-A4A7			Batter never strikes out

10	DF6A-DFA7					1 ball and batter walks
11	D46A-DFA7					2 balls and batter walks
12	D76A-DFA7					3 balls and batter walks
13	C26A-DDD7					Batter never walks

14	DF67-AD67 + DF61-D4A7			1 out per inning
15	D467-AD67 + D461-D4A7			2 outs per inning
Extra Innings is a trademark of Sony Imagesoft Inc.


EYE OF THE BEHOLDER(tm) GAME
CODE	KEY IN . . .			EFFECT . . .
1	8285 6D2C + 82DE 049B	Infinite HP

2	828D A798			No waiting to hit again

3	CBAA A726 + 3CA2 AD96	Kill with 1 hit--works for monsters too

4	D68B-A474			Pick a lawful, human male fighter and he will be at Level 8
5	D18B-A474			Pick a lawful, human male fighter and he will be at level 6
Eye of the Beholder is a trademark of Capcom U.S.A., Inc.


F1 ROC--Race of Champions(tm) Game
CODE	KEY IN . . .					EFFECT . . .
TO USE CODES 1 THRU 6 ON A SAVED GAME, RE-ENTER THE CODE
1	BA26-A44F					Start player with no money instead of $500
2	3C26-AF4F + CB26-AF1F + D426-AF3F	Start player with $5,240
3	3C26-AF4F + CB26-AF1F + D626-AF3F	Start player with $20,600
4	3C26-AF4F + CB26-AF1F + 0D26-AF3F	Start player with $163,960	
5	3C26-AF4F + CB26-AF1F + 6D26-AF3F	Start player with $327,800
6	3C26-AF4F + CB26-AF1F + EE26-AF3F	Start player with $652,920

7	C9A8-07DD					No damage when hitting walls
8	C922-0FDD					No damage when hitting other cars

9	DDEE-6F21					Normal tires are free
10	DDEE-6491					Hi-grip tires are free 
11	DDEE-6F91					Rain tires are free 

12	DDED-A491					2L nitro is free
13	DDED-A421					3L nitro is free
14	DDED-A791					4L nitro is free

15	DDEE-6721 + DDED-ADF1			Ford V-8 engine is free	
16	DDED-AD91 + DDED-ADB1			Ilmoa V-8 engine is free
17	DDED-AD21 + DDED-AFF1			Remart V-10 engine is free

18	DDE3-6791					Low DF rear wing is free
19	DDEE-6D91 + DDEE-6DB1			High DF rear wing is free
20	DDE3-6D21					Low DF front wing is free
21	DDE3-6F21 + DDE3-64F1			High DF front wing is free
22	DDE3-6491 + DDE3-64B1			Special-L front wing is free

23	DDE2-6421					Small diffuser is free
24	DDE2-6721					Large diffuser is free
25	DDE3-6D91 + DDE3-6DB1			Special diffuser is free

26	DDE2-6F21					Hard suspension is free
27	DDE2-6491 + DDE2-64B1			Active suspension is free	

28	DDE2-6D91					Carbon brakes are free
29	DDE2-6D21 + DDE2-6FF1			Antilock brakes are free

30	DDEA-6491					5-speed transmission is free
31	DDEA-6421 + DDEA-67F1			6-speed transmission is free
32	DDEA-6791 + DDEA-67B1			7-speed transmission is free

33	DDEA-6D21 + DDEA-6FF1			Type 2 chassis is free
34	DDEA-6F91 + DDEA-6FB1			Type 3 chassis is free
F1 ROC--Race of Champions is a trademark of Seta U.S.A., Inc.


F-Zero(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	A96E-A4A4			Infinite spare machines

2	DF6C-0F0A			Start with 1 spare machine
3	D96C-0F0A			Start with 5 spare machines
4	DB6C-0F0A			Start with 9 spare machines

5	D484-D404			Infinite turbos

6	CB3C-0FA4 + DF3C-04D4	Always rank #1--except if you blow up
F-Zero is a trademark of Nintendo of America Inc.


Faceball 2000(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DFB6-6461			Start with 1 life instead of 3
2	D9B6-6461			Start with 5 lives
3	D5B6-6461			Start with 7 lives
4	DBB6-6461			Start with 9 lives
5	FBB6-6461			Start with 25 lives
6	74B6-6461			Start with 50 lives
7	08B6-6461			Start with 75 lives
8	17B6-6461			Start with 99 lives
9	EEB6-6461			Start with 255 lives

10	89AB-D708			Infinite lives

11	CBB5-6406 + DFB5-6466	Start each Cyberzone(tm) level with 1 tag required
12	CBB5-6406 + D9B5-6466	Start each Cyberzone level with 5 tags required
13	CBB5-6406 + F0B5-6466	Start each Cyberzone level with 20 tags required	
14	CBB5-6406 + F3B5-6466	Start each Cyberzone level with 30 tags required
15	CBB5-6406 + 7AB5-6466	Start each Cyberzone level with 60 tags required
16	CBB5-6406 + 9CB5-6466	Start each Cyberzone level with 90 tags required

17	C282-0706 + DFCE-0468	Start Cyberzone mode on zone 1 level 2
18	C282-0706 + D4CE-0468	Start Cyberzone mode on zone 1 level 3
19	C282-0706 + D7CE-0468	Start Cyberzone mode on zone 1 level 4
20	C282-0706 + D0CE-0468	Start Cyberzone mode on zone 1 level 5
21	C282-0706 + D9CE-0468	Start Cyberzone mode on zone 1 bonus level
22	C282-0706 + D1CE-0468	Start Cyberzone mode on zone 2 level 6
23	C282-0706 + D5CE-0468	Start Cyberzone mode on zone 2 level 7
24	C282-0706 + D6CE-0468	Start Cyberzone mode on zone 2 level 8
25	C282-0706 + DBCE-0468	Start Cyberzone mode on zone 2 level 9
26	C282-0706 + DCCE-0468	Start Cyberzone mode on zone 2 level 10	
27	C282-0706 + D8CE-0468	Start Cyberzone mode on zone 2 bonus level 
28	C282-0706 + DACE-0468	Start Cyberzone mode on zone 3 level 11
29	C282-0706 + D2CE-0468	Start Cyberzone mode on zone 3 level 12
30	C282-0706 + D3CE-0468	Start Cyberzone mode on zone 3 level 13
31	C282-0706 + DECE-0468	Start Cyberzone mode on zone 3 level 14
32	C282-0706 + FDCE-0468	Start Cyberzone mode on zone 3 level 15	
33	C282-0706 + FFCE-0468	Start Cyberzone mode on zone 3 bonus level 
34	C282-0706 + F4CE-0468	Start Cyberzone mode on zone 4 level 16
35	C282-0706 + F7CE-0468	Start Cyberzone mode on zone 4 level 17
36	C282-0706 + F0CE-0468	Start Cyberzone mode on zone 4 level 18
37	C282-0706 + F9CE-0468	Start Cyberzone mode on zone 4 level 19
38	C282-0706 + F1CE-0468	Start Cyberzone mode on zone 4 level 20
39	C282-0706 + F5CE-0468	Start Cyberzone mode on zone 4 bonus level 
40	C282-0706 + F6CE-0468	Start Cyberzone mode on zone 5 level 21
41	C282-0706 + FBCE-0468	Start Cyberzone mode on zone 5 level 22
42	C282-0706 + FCCE-0468	Start Cyberzone mode on zone 5 level 23
43	C282-0706 + F8CE-0468	Start Cyberzone mode on zone 5 level 24
44	C282-0706 + FACE-0468	Start Cyberzone mode on zone 5 level 25
45	C282-0706 + F2CE-0468	Start Cyberzone mode on zone 5 bonus level 
46	C282-0706 + F3CE-0468	Start Cyberzone mode on zone 6 level 26
47	C282-0706 + FECE-0468	Start Cyberzone mode on zone 6 level 27
48	C282-0706 + 4DCE-0468	Start Cyberzone mode on zone 6 level 28
49	C282-0706 + 4FCE-0468	Start Cyberzone mode on zone 6 level 29
50	C282-0706 + 44CE-0468	Start Cyberzone mode on zone 6 level 30
51	C282-0706 + 47CE-0468	Start Cyberzone mode on zone 6 bonus level 
52	C282-0706 + 40CE-0468	Start Cyberzone mode on zone 7 level 31
53	C282-0706 + 49CE-0468	Start Cyberzone mode on zone 7 level 32
54	C282-0706 + 41CE-0468	Start Cyberzone mode on zone 7 level 33
55	C282-0706 + 45CE-0468	Start Cyberzone mode on zone 7 level 34
56	C282-0706 + 46CE-0468	Start Cyberzone mode on zone 7 level 35
57	C282-0706 + 4BCE-0468	Start Cyberzone mode on zone 7 bonus level 
58	C282-0706 + 4CCE-0468	Start Cyberzone mode on zone 8 level 36
59	C282-0706 + 48CE-0468	Start Cyberzone mode on zone 8 level 37
60	C282-0706 + 4ACE-0468	Start Cyberzone mode on zone 8 level 38
61	C282-0706 + 42CE-0468	Start Cyberzone mode on zone 8 level 39
62	C282-0706 + 43CE-0468	Start Cyberzone mode on zone 8 level 40
63	C282-0706 + 4ECE-0468	Start Cyberzone mode on zone 8 level 41

64	1061-DD52			Allow 98 seconds in zone 1 bonus level
65	1069-6752			Allow 98 seconds in zone 2 bonus level
66	1068-DDE3			Allow 98 seconds in zone 3 bonus level
67	1061-A473			Allow 98 seconds in zone 4 bonus level
68	A66C-047E			Allow 198 seconds in zone 5 bonus level
69	A6B1-D45A			Allow 198 seconds in zone 6 bonus level
70	A6B0-AF7A			Allow 198 seconds in zone 7 bonus level

71	B9B1-6F01			Only need 8 tags to win in arena mode instead of 10 
					(start with 2 instead of 0)
Faceball 2000 and Cyberzone are trademarks of Bullet-Proof Software, Inc.


Fatal Fury(tm) Game
CODE	KEY IN . . .			EFFECT . . .
WITH CODE 1, TURN OFF EFFECTS ON BONUS ROUNDS
1	DFA5-64DF			Win 1 bout to win the match instead of 2 out of 3

2	FDC7-AFAF			10 seconds to complete bonus rounds
3	7DC7-AFAF			30 seconds to complete bonus rounds
4	09C7-AFAF			45 seconds to complete bonus rounds
5	1DC7-AFAF			60 seconds to complete bonus rounds
6	BDC7-AFAF			90 seconds to complete bonus rounds

FOR CODES 7 THRU 14 TO WORK, YOU MUST SELECT THE WEST SUBWAY
7	BAB4-6DAD + D7BC-A46D	Always fight Richard Myer(tm)
8	BAB4-6DAD + D0BC-A46D	Always fight Michael Max(tm)
9	BAB4-6DAD + D9BC-A46D	Always fight Duck King(tm)
10	BAB4-6DAD + D1BC-A46D	Always fight Tung Fu Rue(tm)	
11	BAB4-6DAD + D5BC-A46D	Always fight Hwa Jai(tm)
12	BAB4-6DAD + D6BC-A46D	Always fight Raiden(tm)
13	BAB4-6DAD + DBBC-A46D	Always fight Billy Kane(tm)
14	BAB4-6DAD + DCBC-A46D	Always fight Geese Howard(tm)

15	F6CD-A4AF			Both players start with 1/4 health
16	7DCD-A4AF			Both players start with 1/2 health
17	06CD-A4AF			Both players start with 3/4 health

18	C2A9-D40F			Player 1 takes minimum damage
19	C2A2-DF6F			Player 2 or computer takes minimum 	damage
Fatal Fury, Richard Myer, Michael Max, Duck King, Tung Fu Rue, Hwa Jai, Raiden, Billy Kane and Geese Howard are trademarks of Takara U.S.A. Corp.


FATAL FURY 2(tm) GAME
CODE	KEY IN . . .					EFFECT . . .
1	DD7E-7FDD					Infinite time

2	D47E-7FDD					Timer is 2x fast
3	D77E-7FDD					Timer is 3x fast

4	C250-7FA7					Computer can't win a round--except last round
							--game ends after 4 rounds

5	CB85-E40F + D685-E46F + DD85-E4AF	Player 1 is Billy Kane
6	DB85-E46F + CB85-E40F + DD85-E4AF	Player 1 is Axel Hawk
7	CB85-E40F + DD85-E4AF + DC85-E46F	Player 1 is Lawrence B
8	D885-E46F + CB85-E40F + DD85-E4AF	Player 1 is Wolfgang Krauser

9	CB82-E40F + D682-E46F + DD82-E4AF	Player 2 is Billy Kane
10	DB82-E46F + CB82-E40F + DD82-E4AF	Player 2 is Axel Hawk
11	DC82-E46F + CB82-E40F + DD82-E4AF	Player 2 is Lawrence B
12	D882-E46F + CB82-E40F + DD82-E4AF	Player 2 is Wolfgang Krauser

CODES 13 AND 14 AFFECT STRAIGHT-UP JUMPS ONLY
13	FDD5-EFCB					Super jump--player 1
14	EED5-EFCB					Bogus jump--player 1

15	6D7D-54AD					Infinite energy--player 1

FOR CODE 16, TURN EFFECTS OFF AFTER YOU PRESS START IN CODESCREEN AND 
KEEP OFF UNTIL CHARACTER SELECT SCREEN
16	7D78-770D					Start with 1/2 energy
Fatal Fury 2 and related names are trademarks of SNK.


Final Fantasy II(tm) Game
CODE	KEY IN . . .					EFFECT . . .
THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK ON YOUR GAME, 
THEN TRY THE "B" CODES
1A	82A3-6F63					Almost infinite hit points--can make big monsters 
1B	82AE-6F63					(and sometimes normal monsters) invincible--switch 
							off to defeat them

2A	8267-0D62					Magic power doesn't go down--only in battles, doesn't 
2B	8267-0D62					work on twin attacks

FOR CODES 3 THRU 6, IGNORE MESSAGE SAYING HOW MUCH YOU WON OR LOST
3A	1B39-070E + B139-076E + 3C39-07AE	Get at least 150 gold pieces after each battle
3B	1B35-0D6E + B135-0DAE + 3C35-0FDE		

4A	1B39-070E + EE39-076E + 3C39-07AE /	Get at least 255 gold pieces after each battle	
4B	3335-076E					Get at least 256 gold pieces after each battle

5A	3335-0D6E					Get at least 65,536 gold pieces after each battle
5B	3336-0FAE

6A	C262-DF03 + C262-D763			Money doesn't decrease if you run away from a battle
6B	C262-DF03 + C262-D763		

7A	C2AD-AD69 + C3AD-AFA9			Money doesn't decrease in shops
7B	C2AD-AD69 + C3AD-AFA9			
Final Fantasy II and Cecil are trademarks of Square Soft, Inc.


Final Fantasy III(tm) Game
CODE	KEY IN . . .			EFFECT . . .
CODES 1 THRU 21 ARE FOR STARTING A NEW GAME ONLY
1	D15C-78E5			Start Terra with Man-eater equipped
2	F65C-78E5			Start Terra with Excalibur equipped
3	FC5C-78E5			Start Terra with Illumina equipped
4	FA5C-78E5			Start Terra with Atma equipped

5	435C-78E5			Start Terra with Tempest equipped
6	D35C-78E5			Start Terra with Blizzard equipped
7	F75C-78E5			Start Terra with Enhancer equipped

8	9A58-7675			Start Terra with Mithril shield equipped
9	9258-7675			Start Terra with Gold shield equipped
10	1F58-7675			Start Terra with Ice shield equipped
11	1D58-7675			Start Terra with Fire shield equipped

12	1C58-7655			Start Terra with Hairband equipped
13	1B58-7655			Start Terra with Leather hat equipped
14	5C58-7655			Start Terra with Circlet equipped
15	5B58-7655			Start Terra with Mystery veil equipped
16	5658-7655			Start Terra with Red cap equipped

17	6658-7685			Start Terra with Silk robe equipped
18	6B58-7685			Start Terra with Mithril vest equipped
19	6858-7685			Start Terra with White dress equipped
20	BC58-7685			Start Terra with Genji armor equipped
21	B058-7685			Start Terra with Force armor equipped

22	108C-EF03 + 108C-E4A3	All items in shops are free--SWITCH OFF TO SELL ITEMS FOR GP

23	DD97-5FDA			Everyone has a hidden Economizer (spells cost 1 MP)--NOT
					IN BATTLE MODE
24	DD90-5DDA			Everyone has a hidden Golden Hairpin (spell cost 1/2 of
					original MP cost)--NOT IN BATTLE MODE

25	DD90-EFDB			Everyone has a hidden Economizer--IN BATTLE MODE
26	DD97-E7DB			Everyone has a hidden Golden Hairpin--IN BATTLE MODE

27	DDA4-8767			Party always has sprint shoes

28	D007-8DD7			Super Sprint shoes--only with sprint shoes equipped or with
					previous code

29	ED3B-E5C4			Tincture gives 240 MP
30	ED30-E944			Tonic gives 240 HP

31	3CB8-5DAE			Most items can be used infinitely--NOT IN BATTLE MODE
					--SWITCH OFF TO EXIT MENU SCREEN

32	3DF0-EC78 + 4DFE-8C88	Faster left/right movement on world map
33	4DFB-EB88 + 3DF3-E6E8	Faster up/down movement on world map

34	CE17-77D6			Most spells are learned faster from Espers--may cause some
					graphical errors
Final Fantasy III and related names are trademarks of Square Co., Ltd.


Final Fantasy Mystic Quest(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	83AF-D40D	Infinite cure potions

2	DDA4-D40D	Cure potion restores life points to maximum

3	C96B-64AB	Infinite life points--can make enemies invincible; switch off to defeat them

4	C9B8-D4A6	Infinite ninja stars
5	C9B0-D7A6	Infinite bombs--only in battle
Final Fantasy Mystic Quest is a trademark of Square Co., Ltd.


Final Fight(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	A9C3-6F66 + D433-0D6F	Infinite lives

2	29A1-0DA1 + DDCF-A4AC	Infinite energy, except against special weapons 
					(e.g., knife) and special attacks by bad guys 
					(e.g., Andore(tm)'s headlock and jump attack)

3	A2C0-A7D0			Stop timer
4	D4C9-AFD0			Slower timer
5	DDC9-AFD0			Faster timer

6	DD8D-6F06			Any food restores all energy

7	DFC8-D4A1			Start with 2 credits
8	D9C8-D4A1			Start with 6 credits	
9	DBC8-D4A1			Start with 10 credits
Final Fight, Haggar, Cody, Jessica and Andore are trademarks of Capcom USA, Inc.


Final Fight 2(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	DDCE-1D6B	Infinite lives 

2	DDCF-C7D6	Start with 1 life
3	D4CF-C7D6	Start with 3 lives
4	D1CF-C7D6	Start with 7 lives
5	DBCF-C7D6	Start with 10 lives

6	DDA0-1DDC	Infinite time

7	D4A0-1DDC	Faster timer

8	0DED-1DAC	Barbecue restores vitality 50% instead of 95%
9	DDED-1DAC	Barbecue worth nothing

10	6DEE-470C	Soft drink restores vitality 95%
11	DDEE-470C	Soft drink worth nothing

12	33C5-1404	Both players can select same character

13	DDB4-4708	Players 1 and 2 can't harm each other in a 2-player game

14	D46A-14AF	Slow motion--SWITCH OFF EFFECTS UNTIL PLAY BEGINS

15	DFCC-C4DB	Hitting someone with your super move makes you invincible
16	0DCC-C4DB	Hitting someone with your super move uses all your energy
Final Fight 2 is a trademark of Capcom Co. Ltd.


Final Fight 3(tm)
CODE	KEY IN . . .							EFFECT . . .
1	C2F9-84DF							Infinite time

2	CBB5-5D07 + 46B5-5D67 + DDB5-5DA7 + 4BB5-5F07	Instant super energy

3	3C6C-84AF							Infinite lives

4	106E-5467							Everyone does massive damage
Final Fight 3 is a trademark of Capcom Co., Ltd


Firepower 2000(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	D4B3-1764	Start at level 2
2	D7B3-1764	Start at level 3
3	D0B3-1764	Start at level 4
4	D9B3-1764	Start at level 5
5	D1B3-1764	Start at level 6

6	DF69-1DAF	Start with 1 life instead of 4
7	D469-1DAF	Start with 2 lives
8	D769-1DAF	Start with 3 lives
9	D969-1DAF	Start with 5 lives
10	D569-1DAF	Start with 7 lives	
11	DC69-1DAF	Start with 10 lives
12	DE69-1DAF	Start with 15 lives
13	FB69-1DAF	Start with 25 lives
14	7469-1DAF	Start with 50 lives	
15	0869-1DAF	Start with 75 lives
16	1069-1DAF	Start with 100 lives

17	8263-4DDF	Infinite lives

18	D765-146F	Start with bullet strength at 3 instead of 1
19	D165-146F	Start with bullet strength at 6

20	D761-14DF	Start with flame strength at 3 instead of 1
21	D161-14DF	Start with flame strength at 6	
22	DD61-14DF	Start with flame strength at 0

23	D761-176F	Start with plasma strength at 3 instead of 1
24	D161-176F	Start with plasma strength at 6
25	DD61-176F	Start with plasma strength at 0

26	DF65-1FDF	Start with laser strength at 1 instead of 0
27	D765-1FDF	Start with laser strength at 3
28	D165-1FDF	Start with laser strength at 6	

29	DF66-1DDF	Start with ionic strength at 1 instead of 0
30	D766-1DDF	Start with ionic strength at 3
31	D166-1DDF	Start with ionic strength at 6

32	8267-170F	Loss of vehicle does not reduce bullet strength
33	826E-470F	Loss of vehicle does not reduce flame strength
34	826D-170F	Loss of vehicle does not reduce plasma strength
35	826F-170F	Loss of vehicle does not reduce laser strength	
36	8264-170F	Loss of vehicle does not reduce ionic strength

37	DF8B-CD07	Bubble shield lasts for 4 seconds instead of 12	
38	D48B-CD07	Bubble shield lasts for 8 seconds
39	D08B-CD07	Bubble shield lasts for 16 seconds
40	D68B-CD07	Bubble shield lasts for 32 seconds
41	FD8B-CD07	Bubble shield lasts for 64 seconds
42	C2CB-3FD4	Bubble shield on jeep lasts until end of level
43	C2CF-1464	Bubble shield on helicopter lasts until end of level
Firepower 2000 is a trademark of Sun Corporation of America.


First Samurai(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DB6A-676F			Start with 9 lives
2	D46A-676F			Start with 2 lives

3	406E-D461			Infinite lives

4	D783-0F09			Full weapon power for dagger on pick up

5	D4C5-AFA5			Less force picked up from baddies
6	D6C5-AFA5			More force picked up from baddies

7	F9C5-AFA5			Lots more power picked up from baddies

8	C9B6-6700 + C9BE-6D00	Infinite axe
9	C9BF-D4D1			Infinite life force
10	C96D-04A5			Infinite warp lantern

11	D789-AFA9			Less life force from food
12	FD89-AFA9			More life force from food
(c) 1993 Kemco America, Inc
(c) 1992 Vivid Image


Flashback(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	3C1F-EDAC	Never lose a shield when shot--switch off to kill some enemies

2	8511-ED6C	Don't die from falling too far

3	D4D4-5F78	Start with 1 shield
4	D7D4-5F78	Start with 2 shields
5	D0D4-5F78	Start with 3 shields
6	D1D4-5F78	Start with 5 shields
7	D8D4-5F78	Start with 10 shields
8	F9D4-5F78	Start with 20 shields
9	77D4-5F78	Start with 50 shields
10	19D4-5F78	Start with 100 shields


11	74F0-5F7B	Start with 50 credits
12	10F0-5F7B	Start with 100 credits
13	ECF0-5F7B	Start with 250 credits
14	D4F0-5DEB	Start with 512 credits
15	D0F0-5DEB	Start with 1024 credits

CODES 16 THRU 19: LEVEL 1
16	10F0-5F7B	Start with 100 credits
17	ECF0-5F7B	Start with 250 credits
18	D4F0-5DEB	Start with 512 credits
19	D0F0-5DEB	Start with 1024 credits

CODES 20 THRU 23: LEVEL 2
20	1089-716F	Start with 100 credits
21	EC89-716F	Start with 250 credits
22	D489-710F	Start with 512 credits
23	D089-710F	Start with 1024 credits

24	CB5D-8D08 + DF5D-8D68 + DD5D-8DA8	Always recharge to 0 shields
25	CB5D-8D08 + D45D-8D68 + DD5D-8DA8	Always recharge to 1 shields
26	CB5D-8D08 + D75D-8D68 + DD5D-8DA8	Always recharge to 2 shields
27	CB5D-8D08 + D05D-8D68 + DD5D-8DA8	Always recharge to 3 shields
28	CB5D-8D08 + D15D-8D68 + DD5D-8DA8	Always recharge to 5 shields
29	CB5D-8D08 + D65D-8D68 + DD5D-8DA8	Always recharge to 7 shields
30	CB5D-8D08 + D85D-8D68 + DD5D-8DA8	Always recharge to 10 shields
31	CB5D-8D08 + F95D-8D68 + DD5D-8DA8	Always recharge to 20 shields
32	CB5D-8D08 + 775D-8D68 + DD5D-8DA8	Always recharge to 50 shields
33	CB5D-8D08 + 195D-8D68 + DD5D-8DA8	Always recharge to 100 shields

George Foreman's KO Boxing(tm) Game
CODE	KEY IN . . .							EFFECT . . .
1	566D-07DD							Time goes slower
2	DC6D-07DD							Time speeds up
3	CB62-040F + 5662-046F					Time stands still

4	6D25-A464							Infinite super punch after getting it	

5	4D6C-D70D							Both players start with 1/2x energy

6	C228-A764 + 5728-A7A4 + 622A-AFA4 + 572A-A4D4	Damage inflicted by your opponent affects
									him (your energy may go down slightly, 
									too)
George Foreman's KO Boxing is a trademark of Acclaim Entertainment, Inc.


Gods(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	1DE7-31E8	Shields last until at least end of the world--if you get stuck, switch off

2	C269-C1EB	Infinite lives

3	A284-35EC	Items you can afford in the shops are free	

4	DF3C-4073	Start with 2 lives
5	D93C-4073	Start with 6 lives
6	DB3C-4073	Start with 10 lives
Gods is a trademark of The Bitmap Brothers.


Goof Troop(tm) Game
CODE	 KEY IN . . .			EFFECT . . . 
1	D0C0-3FA8 + B3C9-3DD8	4 hearts give you a life
2	D4C0-3FA8 + B3C9-3DD8	2 hearts give you a life

3	D4A8-4762			2 hearts from cherries

4	D0A8-47A2			4 hearts from bananas
5	DFA8-47A2			1 heart from bananas

6	C96F-3F6C			Infinite lives

7	DBCD-146D			Start with 9 lives
8	D1CD-146D			Start with 6 lives
9	DFCD-146D			Start with 1 life

10	D46F-C70E + E264-C70E	Goofy(tm) has quicker left-right movement
11	D46E-170E + E26D-C70E	Max(tm) has quicker left-right movement
Goof Troop, Goofy and Max are trademarks of Disney.


Gradius III(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DD8B-6DA4			Start with 1 life instead of 3
2	DF8B-6DA4			Start with 2 lives

3	D78B-6DA4			Start with 4 lives
4	D08B-6DA4			Start with 5 lives
5	D68B-6DA4			Start with 9 lives
6	DE8B-6DA4			Start with 16 lives
7	F38B-6DA4			Start with 31 lives

8	3C8E-DDD7 + 3C8E-DD07	Infinite lives

9	DFC3-DF0D			Start with 1 credit instead of 4--use for 1-player game only
10	D4C3-DF0D			Start with 2 credits

11	D1C3-DF0D			Start with 6 credits
12	D5C3-DF0D			Start with 7 credits	
13	D6C3-DF0D			Start with 8 credits
14	DBC3-DF0D			Start with 9 credits

15	C227-6DDD			Infinite credits	

16	DFBB-A766			Makes Earwig Scorpion(tm) (Stage 1 mayor) much easier to defeat
17	DFB1-6F6C			Makes Bubble Brain(tm) (Stage 2 mayor) easier to defeat

18	3C29-0704 + 3C29-0764	Weapons status gauge remains at current level after a weapon is 
					selected

19	CBAF-D7AD + DFA4-DDDD	Enemies shoot at you more
Gradius III, Bacterion, Earwig Scorpion and Bubble Brain are trademarks of Konami, Inc.


Hal's Hole In One Golf(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	4A6C-6D69	No penalty if you land in water or out of bounds

2	DF6F-0D00	Always start hole with 1-shot penalty

3	D56C-A401	Max 7 strokes per hole
4	D96C-A401	Max 5 strokes per hole
Hal's Hole In One Golf is a trademark of HAL America Inc.


Harley's Humungous Adventure(tm) Game
CODE	KEY IN . . . 	EFFECT . . . 
1	DFCF-A7F1	Start with 2 lives
2	D9CF-A7F1	Start with 6 lives
3	FDCF-A7F1	Start with 11 lives
4	49CF-A7F1	Start with 26 lives
5	9DCF-A7F1	Start with 51 lives
6	BBCF-A7F1	Start with 100 lives

7	C2C8-07B5	Infinite lives

8	D6CF-ADB1	Start with 4 hearts
9	DCCF-ADB1	Start with 5 hearts

10	C2C0-0DB5	Protection against some hazards

11	FD22-6415	Start with 10 of every weapon
12	4922-6415	Start with 25 of every weapon	
13	9D22-6415	Start with 50 of every weapon
14	BB22-6415	Start with 99 of every weapon	

15	D98D-DDB9	Get only 5 ammo from a weapon power-up
16	4D8D-DDB9	Get 20 ammo from a weapon power-up
17	7D8D-DDB9	Get 30 ammo from a weapon power-up
18	0D8D-DDB9	Get 40 ammo from a weapon power-up
19	9D8D-DDB9	Get 50 ammo from a weapon power-up

20	DD87-A4B0	Infinite ammo

21	F08C-A704	20 seconds to collect power-ups on level 1
22	7A8C-A704	60 seconds to collect power-ups on level 1
23	9C8C-A704	90 seconds to collect power-ups on level 1

24	7A88-A7D4	60 seconds to complete the Vent level
25	3C83-ADA4	Infinite time on Vent level

26	6DCF-04B1	Start with maximum fuel on every level
27	DDC4-6495	Any fuel power-up gives maximum amount
28	DDCD-6DF5	Infinite jet fuel--must already have some to fly

29	D43E-046F	Hit X on the title screen with the house to get level select menu
Harley's Humungous Adventure is a trademark of Electronic Arts.


Home Alone(tm) Game
SOME COPIES OF THIS GAME MAY NOT OPERATE PROPERLY WITH GAME GENIE(tm)
CODE	KEY IN . . .					EFFECT . . .
1	DF2B-AFD4					Start with 1 life instead of 3
2	D42B-AFD4					Start with 2 lives
3	D92B-AFD4					Start with 5 lives
4	DB2B-AFD4					Start with 9 lives
5	492B-AFD4					Start with 25 lives
6	9D2B-AFD4					Start with 50 lives
7	BB2B-AFD4					Start with 99 lives

8	DD21-DFD4					Infinite lives
9	C220-D464					Infinite power

10	DF66-04A7					Extra life with 1 pizza slice instead of 8
11	D466-04A7					Extra life with 2 pizza slices
12	D766-04A7					Extra life with 3 pizza slices
13	D066-04A7					Extra life with 4 pizza slices
14	D966-04A7					Extra life with 5 pizza slices
15	D166-04A7					Extra life with 6 pizza slices
16	D566-04A7					Extra life with 7 pizza slices

17	DD2A-A76F					Infinite baseballs, slingshot ammo and rifle bullets

18	3DB1-07D5					Power boost on jumps
19	ADB1-07D5					Super power boost on jumps

20	DF23-A764					Need 1 item (instead of 24) to complete level 1
21	D923-A764					Need 5 items to complete level 1
22	FD23-A764					Need 10 items to complete level 1
23	F923-A764					Need 15 items to complete level 1
24	4D23-A764					Need 20 items to complete level 1

25	DF23-A7A4					Need 1 item (instead of 30) to complete level 2	
26	D923-A7A4					Need 5 items to complete level 2
27	FD23-A7A4					Need 10 items to complete level 2
28	F923-A7A4					Need 15 items to complete level 2
29	4D23-A7A4					Need 20 items to complete level 2
30	4923-A7A4					Need 25 items to complete level 2

31	DF2E-ADD4					Need 1 item (instead of 35) to complete level 3
32	D92E-ADD4					Need 5 items to complete level 3
33	FD2E-ADD4					Need 10 items to complete level 3
34	F92E-ADD4					Need 15 items to complete level 3
35	4D2E-ADD4					Need 20 items to complete level 3
36	492E-ADD4					Need 25 items to complete level 3

37	DF2E-AD04					Need 1 item (instead of 35) to complete level 4
38	D92E-AD04					Need 5 items to complete level 4
39	FD2E-AD04					Need 10 items to complete level 4
40	F92E-AD04					Need 15 items to complete level 4
41	4D2E-AD04					Need 20 items to complete level 4
42	492E-AD04					Need 25 items to complete level 4

43	DF69-DFAD + AB69-D40D + D769-D46D	Start on level 2
44	D469-DFAD + AB69-D40D + D769-D46D	Start on level 3
45	D769-DFAD + AB69-D40D + D769-D46D	Start on level 4
Home Alone and Kevin are trademarks of Twentieth Century Fox Film Corporation.


Home Alone 2: Lost in New York(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	C22E-AF9D			Infinite power--some things can still kill you

2	DFB5-6FA7			Start with 1 life instead of 3
3	D9B5-6FA7			Start with 5 lives
4	DBB5-6FA7			Start with 9 lives
5	FBB5-6FA7			Start with 25 lives
6	74B5-6FA7			Start with 50 lives
7	17B5-6FA7			Start with 99 lives

8	C264-D464			Infinite lives

9	DF2B-AFBF			Extra life from 1 pizza slice instead of 6
10	D42B-AFBF			Extra life from 2 pizza slices
11	D72B-AFBF			Extra life from 3 pizza slices
12	D02B-AFBF			Extra life from 4 pizza slices
13	D92B-AFBF			Extra life from 5 pizza slices

14	7427-AF2F + 7429-AD9F	Dart guns have 50 shots
15	3CB7-6DA4			Infinite ammo
Home Alone 2: Lost in New York is a trademark of Twentieth Century Fox Film Corporation.


Hook(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	3CA5-D70F	Infinite power--if you fall, switch off effects, then switch back on to die

2	A268-6F03	Stop timer
3	D56B-ADA2	Time starts at 7 min.--stage 1
4	D76B-ADA2	Time starts at 3 min.--stage 1

CODES 5 AND 6 DO NOT WORK ON CONTINUES
5	D066-0FDD	Start with 3 leaves
6	D466-0FDD	Start with 1 leaf (you still see 2 leaves, but you can only fill 1)	
Hook is a trademark of Tristar Pictures, Inc.


The Hunt for Red October(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	DD34-4761	Start with 0 bombs instead of 40
2	1734-4761	Start with 99 bombs	
3	C2AE-1404	Infinite bombs
4	DD3F-47D1	Start with 0 torpedoes instead of 60	
5	173F-47D1	Start with 99 torpedoes
6	C2A0-1D64	Infinite torpedoes

7	DD34-44D1	Start with 0 Surface-to-Air Missiles (SAMs) instead of 25
8	7434-44D1	Start with 50 SAMs
9	1734-44D1	Start with 99 SAMs
10	C2AB-CFD4	Infinite SAMs

11	DD34-4D61	Start with 0 Surface-to-Surface Missiles (SSMs) instead of 25
12	7434-4D61	Start with 50 SSMs
13	1734-4D61	Start with 99 SSMs
14	C2A7-3D64	Infinite SSMs	

15	DD3F-4F61	Start with 0 Electronic Countermeasures (ECMs) instead of 2
16	743F-4F61	Start with 50 ECMs	
17	173F-4F61	Start with 99 ECMs
18	C2AC-34D4	Infinite ECMs

19	D4BA-1F64	Start in theatre I: Caribbean
20	D1BA-1F64	Start in theatre II: North Pacific
21	DABA-1F64	Start in theatre III: Mediterranean
22	FDBA-1F64	Start on the final mission: Return to the USSR
The Hunt for Red October is a trademark of Paramount Pictures.


HyperZone(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	D5C4-DFD1	Start with 8 lives
2	DDC4-DFD1	Start with 1 life

3	D76A-D7D5	Restore energy more quickly
4	DD6A-D7D5	Restore energy more slowly

5	4A8A-DFD1	Infinite energy
HyperZone is a trademark of HAL America Inc.


Illusion of Gaia(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	C2A5-44A2			Infinite energy

2	D98F-4F0C			Less charge time for psycho dash
3	D98B-4DDC			Less charge time for dark friar

4	F061-44DD			Start with a lot more energy

5	F065-4D0D			Start with 20 strength points
6	7465-4D0D			Start with 50 strength points
7	9D65-4D0D			Start with 80 strength points

8	D9AA-1F0B + E8A5-14AB	Super run left/right only
9	EAA7-1D6B + D0A3-446B	Super run up/down only

10	FD6B-47A3			Get 2x the energy from herbs
11	F66B-47A3			Get 3x the energy from herbs
Illusion of Gaia is a trademark Enix/Quintet/Moto Hagio/Mariko Ohara/Yasuhiro Kawasaki, 
Licensed to Nintendo


Imperium(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DFA2-D4A4			Start with 1 life point
2	D7A2-D4A4			Start with 3 life points

3	D9BD-64D7			Start with 5 bombs
4	DBBD-64D7			Start with 9 bombs

5	1D34-D4A1 + 1DC3-DDF7	Invincible against lesser robots, weapons and lasers
Imperium is a trademark of Vic Tokai Inc.


The Incredible Hulk(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DFBD-CD6F			Start with 1 life
2	D1BD-CD6F			Start with 6 lives
3	DBBD-CD6F			Start with 9 lives

4	D0BC-173B			Get 4 shots from gun
5	DBBC-173B			Get 9 shots from gun
6	F0BC-173B			Get 20 shots from gun

7	4DB0-1F4B			Get 20 seconds from time icon
8	0DB0-1F4B			Get 40 seconds from time icon

9	8260-1465 + C2E9-44DF	Don't take damage from most enemies

10	F3BE-144B			2x energy from gamma capsules
11	DDB8-171B			Gamma capsules act as mega-gamma capsules

12	C96D-CDC6			Infinite transformation capsules once picked up

13	DA25-34A7 + DA34-47AD	Super jump--sometimes
14	FB25-34A7 + FB34-47AD	Mega-jump--sometimes

15	DCB7-44D0			MEGA damage from Hulk's uppercut
16	DCB1-4FD0			MEGA damage from Hulk's head butt

17	D0B7-44D0			x4 damage from Hulk's upper cut
18	D0B1-4FD0			x4 damage from Hulk's head-butt

19	C260-4746			Energy doesn't go down when Hulked-out

20	DDB2-1F0F			Start on level 2
21	4DB2-1F0F			Start on level 3
22	0DB2-1F0F			Start on level 4
23	6DB2-1F0F			Start on level 5
The Incredible Hulk and related names are trademarks of Marvel 
Entertainment Group, Inc.


Indiana Jones' Greatest Adventures(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	CB24-4D64	Infinite energy

2	DFC1-3707	Start with very little energy
3	D7C1-3707	Start with about 1/2x energy
4	DEC1-3701	Start with more energy-ignore energy meter

5	C2B6-440F	Hearts don't restore energy

6	C2B6-370F	Infinite grenades

7	D9C7-CF0F	Start with 5 grenades
8	DBC7-CF0F	Start with 9 grenades
9	DEC7-CF0F	Start with 15 grenades

10	C2B9-37DF	Can't collect any more grenades

11	DFCC-1E83	Start with 2 lives
12	D0CC-1E83	Start with 5 lives
13	DBCC-1E83	Start with 10 lives

14	D1C8-13E3	Start with no continues

15	3CAB-CE82	Infinite continues
Indiana Jones' Greatest Adventures is a trademark of LucasArts 
Entertainment Company.


Inspector Gadget(tm) Game
CODE	KEY IN . . .	EFFECT . . .
1	D74B-E7D7	Start with 3 plungers

2	C216-5DD4	Infinite lives
3	C297-8F0F	Infinite timer

4	C269-5D0D	Keep coat in collisions (invincibility)
Inspector Gadget is a trademark of DIC Animation City, Inc.


Jack Nicklaus Golf(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DF33-076F + DDEB-D40A	Each round ends after hole 1	
2	D433-076F + DFEB-D40A	Each round ends after hole 2
3	D733-076F + D4EB-D40A	Each round ends after hole 3
4	D033-076F + D7EB-D40A	Each round ends after hole 4
5	D933-076F + D0EB-D40A	Each round ends after hole 5	
6	D133-076F + D9EB-D40A	Each round ends after hole 6
7	D533-076F + D1EB-D40A	Each round ends after hole 7
8	D633-076F + D5EB-D40A	Each round ends after hole 8
9	DB33-076F + D6EB-D40A	Each round ends after hole 9
10	DC33-076F + DBEB-D40A	Each round ends after hole 10
11	D833-076F + DCEB-D40A	Each round ends after hole 11
12	DA33-076F + D8EB-D40A	Each round ends after hole 12
13	D233-076F + DAEB-D40A	Each round ends after hole 13	
14	D333-076F + D2EB-D40A	Each round ends after hole 14
15	DE33-076F + D3EB-D40A	Each round ends after hole 15
16	FD33-076F + DEEB-D40A	Each round ends after hole 16
17	FF33-076F + FDEB-D40A	Each round ends after hole 17

18	82BF-6707			Infinite mulligans
19	6DB2-0D07			Mulligan can be taken after any stroke
20	DDBA-0467			No mulligans allowed
Jack Nicklaus Golf is a trademark of Golden Bear International, Inc.


James Bond Jr.(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	DFA0-670D					Start with 1 life on the ground instead of 5
2	D7A0-670D					Start with 3 lives on the ground
3	D5A0-670D					Start with 7 lives on the ground
4	DBA0-670D					Start with 9 lives on the ground

5	C2E0-6F0D					Infinite lives on the ground

6	DF68-DDAD					Start with 1 life in the air instead of 5
7	D768-DDAD					Start with 3 lives in the air
8	D568-DDAD					Start with 7 lives in the air
9	DB68-DDAD					Start with 9 lives in the air

10	C26C-6F08					Infinite lives in the air

11	DDE7-6F6D					Start with 0 grenades and darts instead of 10
12	D9E7-6F6D					Start with 5 grenades and darts
13	FBE7-6F6D					Start with 25 grenades and darts
14	74E7-6F6D					Start with 50 grenades and darts
15	17E7-6F6D					Start with 99 grenades and darts

16	DDA9-640D + CEE7-64AD			Start with 0 darts instead of 10
17	D9A9-640D + CEE7-64AD			Start with 5 darts
18	FBA9-640D + CEE7-64AD			Start with 25 darts
19	74A9-640D + CEE7-64AD			Start with 50 darts
20	17A9-640D + CEE7-64AD			Start with 99 darts

21	C22A-6FBC					Infinite grenades
22	C227-DDF8					Infinite darts

23	C23D-6FBC					Hearts worth 0

24	CE2B-D4B6					Infinite health--but you can still be 
							hurt by some things

25	DD34-679C					Large red grenade worth 0 instead of 5
26	DC34-679C					Large red grenade worth 10
27	F034-679C					Large red grenade worth 20	
28	F334-679C					Large red grenade worth 30
29	4634-679C					Large red grenade worth 40

30	3C3A-ADFC					Small silver grenade worth 0 instead of 1

31	CBAC-6D0D + DFAC-6D6D			Start on level 3
32	CBAC-6D0D + D4AC-6D6D			Start on level 5
33	CBAC-6D0D + D7AC-6D6D			Start on level 7

34	CBAB-67AD + D0AC-6DDD + 6DAC-6D0D	Start on level 3, part 2
35	CBAB-67AD + D9AC-6DDD + 6DAC-6D0D	Start on level 5, part 2
36	CBAB-67AD + D1AC-6DDD + 6DAC-6D0D	Start on level 7, part 2
37	CBAB-67AD + D5AC-6DDD + 6DAC-6D0D	Start on level 3, part 3
38	CBAB-67AD + D6AC-6DDD + 6DAC-6D0D	Start on level 5, part 3
39	CBAB-67AD + DBAC-6DDD + 6DAC-6D0D	Start on level 7, part 3
James Bond Jr. is a trademark of Eon Productions, Ltd., Mac B, Inc.


Joe & Mac(tm) Game
CODE	KEY IN . . .			EFFECT . . .
1	DD36-D40D			Infinite lives

2	2BBA-64D7			Infinite energy

3	CBC8-6404 + DFC8-6464	Start with 2 lives
4	CBC8-6404 + D9C8-6464	Start with 6 lives
5	CBC8-6404 + DBC8-6464	Start with 10 lives

6	DDE0-0F6F			All food fully restores energy
Joe & Mac and Cave-Babes are trademarks of Data East USA, Inc.


John Madden Football(tm) Game
CODE	KEY IN . . .					EFFECT . . .
1	F0A2-A4DD					Play clock is 20 seconds instead of 45
2	F3A2-A4DD					Play clock is 30 seconds

WITH CODES 3 AND 4, THE COMPUTER WILL RUN DOWN THE PLAY CLOCK
--BEST TO USE IN 2-PLAYER MODE. THESE CODES MAY CAUSE DELAYS IN PLAYS AND KICK-OFFS
3	7AA2-A4DD					Play clock is 60 seconds
4	9CA2-A4DD					Play clock is 90 seconds

5	D4A3-6D04					Only have 3 plays to get a first down or TD 
							(down counter starts at 2)
6	D7A3-6D04					Only have 2 plays to get a first down or TD 
							(down counter starts at 3)
7	D0A3-6D04					Only have 1 play to get a first down or TD 
							(down counter starts at 4)	 
8	C2AB-64A4					Have infinite plays to get a first down or TD 
							(always 1st down)

9	3C24-A70D					Infinite time-outs

10	DD69-A407					No time-outs instead of 3--player 1
11	D169-A407					6 time-outs--player 1 
12	DB69-A407					9 time-outs--player 1

13	DD69-A467					No time-outs--player 2
14	D169-A467					6 time-outs--player 2
15	DB69-A467					9 time-outs--player 2

16	82A6-AF64					Safeties worth 1 point instead of 2
17	82A6-AF64 + 82A6-A404			Safeties worth zero

18	DDA4-0767					Touchdowns worth 0 points instead of 6
19	DFA4-0767					Touchdowns worth 1 point
20	D4A4-0767					Touchdowns worth 2 points
21	D7A4-0767					Touchdowns worth 3 points
22	D0A4-0767					Touchdowns worth 4 points
23	D9A4-0767					Touchdowns worth 5 points	
24	D5A4-0767					Touchdowns worth 7 points
25	D6A4-0767					Touchdowns worth 8 points
26	DBA4-0767					Touchdowns worth 9 points	

27	3CA7-A707 + 3CA7-A767			Extra points and field goals worth zero

28	B3A7-A7A7					Extra point or field goal resets score to 0

29	CB6C-6D07 + 626C-6FD7 + 486C-6F07
	+ ED6C-6467 + D76C-6D67			Player 2 starts with 3 points
30	CB6C-6D07 + 626C-6FD7 + 486C-6F07
	+ ED6C-6467					Player 2 starts with 5 points
31	CB6C-6D07 + 626C-6FD7 + 486C-6F07 
	+ ED6C-6467 + DB6C-6D67			Player 2 starts with 9 points
32	CB6C-6D07 + 626C-6FD7 + 486C-6F07 	
	+ ED6C-6467 + DA6C-6D67			Player 2 starts with 12 points
33	CB6C-6D07 + 626C-6FD7 + 486C-6F07 
	+ ED6C-6467 + DE6C-6D67			Player 2 starts with 15 points
34	CB6C-6D07 + 626C-6FD7 + 486C-6F07 
	+ ED6C-6467 + F06C-6D67			Player 2 starts with 20 points

35	CB6C-6D07 + 626C-6FD7 + 416C-6F07 
	+ ED6C-6467 + D76C-6D67			Player 1 starts with 3 points
36	CB6C-6D07 + 626C-6FD7 + 416C-6F07 
	+ ED6C-6467					Player 1 starts with 5 points
37	CB6C-6D07 + 626C-6FD7 + 416C-6F07 
	+ E